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Author Topic: Robocraft - F2P Minecraft + World of Tanks  (Read 326897 times)

crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1680 on: November 14, 2014, 05:41:27 am »

I shoot anyone who's shooting at me.

Medics get special love, double dose of SMG fire to get them to stop healing frontline folk. Also good to gauge the overall tankiness of these guys - if I see you retreat, you're most likely to be not as well armoured as the guy you're trying to keep at 100%; if you don't fall back, either you're too oblivious, you're too injured, or you've got someone backing you up too.
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MikaTheCrazy

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1681 on: November 14, 2014, 06:25:05 am »


Strangely a lot of medics seem to think following someone around and keeping them fully healed regardless of danger is a good idea. Medics should do everything in ther power to not be hit, even if they are tanky, considering they cannot self heal. Also, double medic is a pain to deal with on the rare occasion it happens.
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Mattk50

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1682 on: November 14, 2014, 06:35:19 am »

the game really needs more customization and tweaking options. the base is there but it needs to be opened up. For example, allow people to cofigure wheels to use tank controls, allow them to set which thrusters fire for which key you press, and add more movement bound keys (for a roll function for example)

would really make things more interesting. as is it's really limited and boring.
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DreamThorn

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1683 on: November 14, 2014, 06:38:39 am »

I'm getting the idea that the 'Armored Helium' is from a strange sense of humor.  Because there are a bunch of other little things:

2. ŰberTech instead of ÜberTech.  Apparently it's not German.
3. pFLOPS i.e. trillionths of a floating point operation per second.  A 1000 pFLOPS CPU takes 31 years and 8 months to add two numbers together.  (I guess they meant PFLOPS?)
4. SMG standing for subatomic machine gun.
5. Accentuated cubishness: the cubes are more obvious than even MineCraft's cubes.
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TolyK

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1684 on: November 14, 2014, 07:07:57 am »

Yeah, there is a lot of little humor in the hand.
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1685 on: November 14, 2014, 07:57:18 am »

I've even seen triple medic. That was one fun party to break up with my plasma bomber.

Eh, movement key rebinding is a future goal. A lot (and I do mean a lot) of people want it.

And I think the pFLOPS bit is actually meant to be PFLOPS, but I can't confirm that. Maybe they meant that the game is so easy to run that even a crap computer can run the necessary calculations ingame fast enough?

Didn't realise the ŰberTech instead of ÜberTech difference though.
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Zanzetkuken The Great

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1686 on: November 14, 2014, 09:50:42 am »

My thoughts on being able to mix weaponry: I hope they don't do that, as those that achieved higher tiers and decide to under tier will do a 'jack of all trades' and be in a position that no one starting out can damage them effectively.
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TolyK

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1687 on: November 14, 2014, 10:35:48 am »

It would turn the game into either a bot-equivalent of MechWarrior Online or of MechWarrior 4, both of which (especially the former) were (are, but I hope not for long...) bad at balancing multiplayer.
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Rose

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1688 on: November 14, 2014, 10:38:16 am »

My tank instincts don't work when I'm a blimp.

SMG blimp vs SMG tank, the tank wins.
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~Neri

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1689 on: November 14, 2014, 01:12:36 pm »

Weaponwise they could do secondary weapons/tools.

Like rocket launchers, mortars, mines, recon drones (second camerafeed.) melee weapons, a forkliftstyle maggiger.
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Girlinhat

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1690 on: November 14, 2014, 03:16:22 pm »

Rockets and mortars are already 'close enough' with plasma, though I wouldn't mind some types of drones or moving parts, something bound to other keys to make things interesting...

TolyK

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1691 on: November 14, 2014, 03:18:23 pm »

I want jumpjets and straight-down legs.
And side-mounted plasma.

MechWarrior time! XD
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Flying Dice

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1692 on: November 14, 2014, 03:26:17 pm »

I want jumpjets and straight-down legs.
And side-mounted plasma.

MechWarrior time! XD
I'd love to see a MW game with heavy modularity for building all sorts of bastardized super-kitbashed Mechs, hah.
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TolyK

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1693 on: November 14, 2014, 03:36:53 pm »

Frankenmechs.
...
Let's get back to RoboCraft ;)
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1694 on: November 15, 2014, 12:22:03 am »

Aren't jumpjets implemented as thrusters already? :S
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