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Author Topic: Robocraft - F2P Minecraft + World of Tanks  (Read 327074 times)

SHAD0Wdump

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1530 on: November 07, 2014, 02:34:50 am »

This is honestly why I avoid purchasing premium lasting more than a day.
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Neonivek

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1531 on: November 07, 2014, 02:42:26 am »

You'll see this on every single MMO ever.  Whatever third party hackshield they're using will be universally decried by the players as being a virus, too invasive, or too hair-trigger while also not kicking any real hackers.

That is because they are actually using the hackshield to spy on their userbase to earn money.

Just kidding. There is NO WAY they could be using the ability to spy on you to sell that info to third parties.
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Rose

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1532 on: November 07, 2014, 06:00:55 am »

My theory:

Everybody that complains is a hacker.
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LordSlowpoke

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1533 on: November 07, 2014, 06:10:00 am »

My theory:

Everybody that complains is a hacker.

i'm such a hardcore hacker i can't even play the game

brb hacking unatco
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Girlinhat

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1534 on: November 07, 2014, 10:45:24 am »

Btw, if anyone wants to team up sometime, I'm running a T6 plasma landship, and have two garages I can experiment with.  Either add me on Steam or in-game, same name on both.

MikaTheCrazy

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1535 on: November 07, 2014, 10:51:55 am »

Spoiler (click to show/hide)
I think I need some more SMGs.
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Rose

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1536 on: November 07, 2014, 10:53:29 am »

I think you're shooting yourself in the foot there.
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TolyK

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1537 on: November 07, 2014, 10:54:16 am »

But. But.
Your rate of fire. It's the same! And most of your shots won't hit! Aaaaaugh

;)
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LoSboccacc

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1538 on: November 07, 2014, 10:54:55 am »

and not enough wheel, will be immobile after first hit
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Rose

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1539 on: November 07, 2014, 10:56:01 am »

Yeah, in my experience, having six wheels, with the front and back beeing steerable, really helps survivability.
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Aklyon

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1540 on: November 07, 2014, 10:58:18 am »

That looks ok at broadsides and terrible at anything else.
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Crystalline (SG)
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Rose

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1541 on: November 07, 2014, 11:01:47 am »

No, it's even terrible at broadsides.

Half the guns are hitting itself.
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MikaTheCrazy

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1542 on: November 07, 2014, 11:05:13 am »

I just noticed the firerate cap, but the spares come in handy, and it allows me to throw max firerate smg in any direction. Adding some more wheels sounds like a good idea though.

In any case, it's bad, but it's still quite fun and I'm only using it until I can get railguns.
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Rose

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1543 on: November 07, 2014, 11:08:23 am »

I'm currently trying out railguns, but I'm still not convinced they're better than SMGs.

Really loving my dirigible, though. Especially when I get the balance exactly right.
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Girlinhat

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1544 on: November 07, 2014, 11:18:02 am »

I'm currently trying out railguns, but I'm still not convinced they're better than SMGs.

Really loving my dirigible, though. Especially when I get the balance exactly right.
Tips for railguns: You really need a lot of them.  4-6 minimum.  What you ideally want to do is to fire all but one, then manually reload with 'r'.  Reloading takes 20 seconds, but if even one rail has charge, then reloading the rest only takes 8 seconds - if you can set your bot up right, a single T4 rail can provide the reload support to 6 other T10 rails.

You also probably want electroplates, even weak ones, to support them.  Plates have a 'bullet magnet' effect that causes near misses to hit, and so can provide an 'area of protection' that can shield your rails from direct hit.  A lot of tricky combat is rail-vs-rail and being able to lose an electroplate while they lose a gun, is really useful.

And become a skyguard.  Fliers are the easiest to kill in 1-2 hits, and even one hit will usually knock off a crucial thruster and send the OP plasma bomber hurtling to the ground, where it's easy pickings.
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