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Author Topic: Robocraft - F2P Minecraft + World of Tanks  (Read 327133 times)

LoSboccacc

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1095 on: September 05, 2014, 02:34:10 pm »

game still unplayable at t10

plasma annihilate 3/4 weapons at time thanks to the damage bypassing gun health.
smg spread cheaters are already taking hold cheese scraping  you at any range
rail still the failgun unless you have 2 other tanks as bodyguard or the recoil fixed


witness, the amazeing smg pin point precision in full auto:
https://www.youtube.com/watch?v=QjhZOGX6s0A
« Last Edit: September 06, 2014, 05:43:23 am by LoSboccacc »
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1096 on: September 07, 2014, 11:53:16 pm »

that feels like a typical SMG engagement range though :S
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LoSboccacc

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1097 on: September 08, 2014, 01:11:20 am »

If you can point and shoot with no spread while flying in circles without any 'assistance' well then kudos to you
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Zrk2

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1098 on: September 12, 2014, 09:21:20 pm »

game still unplayable at t10

plasma annihilate 3/4 weapons at time thanks to the damage bypassing gun health.
smg spread cheaters are already taking hold cheese scraping  you at any range
rail still the failgun unless you have 2 other tanks as bodyguard or the recoil fixed


witness, the amazeing smg pin point precision in full auto:
https://www.youtube.com/watch?v=QjhZOGX6s0A

That's still like point blank, and you can see a bunch of misses even in the video. try engaging SMGs from anything other than point blank.
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GrizzlyAdamz

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1099 on: September 13, 2014, 01:26:43 am »

I built a T3 railgun spider! I just need to perfect booster placement and i'll have a robot with two railguns that can stick to walls.
Ohho, a new movement type? I'll have to take a look.

Damn you and your choice of words Skyrunner! Got my hopes up!

Finally got around to checking again after having googled 'robocraft spider legs' and finding this, then getting blocked by the server downtime.
How could you do this to me?!
« Last Edit: September 13, 2014, 01:28:44 am by GrizzlyAdamz »
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hops

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1100 on: September 20, 2014, 07:09:37 am »

Man, I need a new design to farm RoboPoints.
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TolyK

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1101 on: September 20, 2014, 07:30:43 am »

I log in once a day (2 tier 4's and a tier 6) and play until I get a satisfactory victory. 90k RP in about 4 days (on and off).

I'm still not sure what to do with all of that...
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1102 on: September 21, 2014, 12:28:33 am »

Maintain an RP stash in case of horrible games so you have a repair buffer.
Cubes get more expensive (exponential increase? not too sure) as you go higher in tier so there's that to consider as well, if you're in the mood to upgrade your bot for higher and higher tiers.

RP farming kinda depends on what tier you like playing at. T4 is the last tier where you can reliably get a positive RP income (occasionally you may lose 1RP, but that's nothing compared to higher tier losses). I started my basic plasma bomber design in T4, and it's been fun. Then I picked up my rail buggy game and moved it from T3 (where I was countering helium sats) to T5 (where I go defensive anti-air), and I think (so far) I'm guaranteed at least a net profit, regardless of whether my buggy gets destroyed.
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Graknorke

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1103 on: September 21, 2014, 09:11:05 pm »

Wait, you can lose RP?
That seems like a poor balance change to make, in terms of encouraging fun. I guess it's good for getting them to spend money though.
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1104 on: September 21, 2014, 11:33:36 pm »

Yeah, you can lose RP by incurring a repair cost higher than the income you made from the match. I understand that repair used to be "pay now or wait 5 minutes and it's free", but I only started playing after they changed to the current "pay RP to repair" system.

The repair debate is still ongoing over on the official forums. (by ongoing, I mean "every so often someone moans about repairs because they weren't aware that getting to higher tiers means the penalties scale along with the rewards")

Devs have stated that they don't want to abolish the repair system just yet (monetisation issues at work here), but they might do so if they can find a better way to get monies from us.

In other news, helium sats don't go away completely at higher tiers. They now get to mount 2 rails and have electroplate!
* crazysheep claps sarcastically while shooting their rails off
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hops

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1105 on: September 23, 2014, 05:23:41 am »

The game would need to have a lot more variety in parts before that.
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1106 on: September 23, 2014, 05:26:45 am »

Well, devs have been teasing that spider legs will be released soon, and there's word that a proper artillery weapon will be introduced (don't take my word on this, the only available evidence is a 6 month old post from a dev). Based on that scant evidence, I'd say "more parts" is part of the grand plan.
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hops

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1107 on: September 23, 2014, 05:29:56 am »

I want contractible joints or something of sorts.

No idea what I'd do with them, but still...
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1108 on: September 23, 2014, 09:21:10 pm »

Many people want them, from what I've seen.
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hops

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #1109 on: September 23, 2014, 11:39:45 pm »

Are there any point to headlights except to slightly blind your enemy when you're facing them?
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