Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 38 39 [40] 41 42 ... 46

Author Topic: ☼Cathedral☼ - Curious Underground - 2000 units down. Looking for Overseers!  (Read 50527 times)

BigD145

  • Bay Watcher
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #585 on: March 05, 2014, 12:28:58 pm »

Even if the fortress dies you just spend your turn recovering it.
Logged

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #586 on: March 05, 2014, 12:34:10 pm »

Mmm... yeah. Reclaims annoy me though. I don't like having to spelunk my fortress and the "Reclaimed fortress" tag annoys me. It'd be better if the fortress didn't die.

BigD145

  • Bay Watcher
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #587 on: March 05, 2014, 01:15:43 pm »

It'd be better if the fortress didn't die.

When does that ever happen?!
Logged

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #588 on: March 05, 2014, 01:21:12 pm »

 :D Very good point!

Grimmash

  • Bay Watcher
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #589 on: March 05, 2014, 07:12:43 pm »

Ok, at the risk of tempting fate, I think we shall survive through my turn.  Already almost halfway there anyhow.

..And I asume my computer will explode once I start DF in a bit.

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #590 on: March 06, 2014, 09:20:44 am »

Sounds good. Since you said something and already tempted fate, be sure to over-prepare now.

Grimmash

  • Bay Watcher
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #591 on: March 06, 2014, 11:52:28 pm »

Next update should come Friday or Saturday.  Also, taking suggestions on new projects.  Organization is going to be tough, so I am giving up on that beyond what has been done.  Clothing is set, food is set, the special project is going well, although the next overseer may need to finish things.

My goals, if no others are suggested, will be research, gold, forges, and starting the white mage progression followed by summoning more dwarves.  Those are sequential because I will need to buy the featherwood for research.

If the humans leave, and we get an opening between sieges, I plan to finish the partial wall outside in order to recover the copious amounts of trade goodies near the entrance and all over the map.  The amount of crap out there is staggering.

TalonisWolf

  • Bay Watcher
  • Wolf Acolyte of the Pack
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #592 on: March 07, 2014, 06:31:34 pm »

 This sounds way too familiar... trade caravans never seem to stand a chance, do they?

 Meh, means we get all their alcohol and stuff for the price of making defensive walls. Who cares about the caravans?
Logged
TalonisWolf has claimed the title of Sig-forger the Burning Champion of Lime Green!
GENERATION 32:
The first time you see this, copy it i

Grimmash

  • Bay Watcher
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #593 on: March 08, 2014, 04:37:56 pm »

So... just got out of the hospital.  I had a fun, unexpected detour into why-does-my-guts-hurts-land that ended in medical science providing no answers and a new set of painkiller bottles.  No need for sympathy, this was actually a minor event by most standards, but the turn update will be pushed out until tomorrow.  Focusing on words is not something I want to do this evening.

BigD145

  • Bay Watcher
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #594 on: March 09, 2014, 12:01:03 am »

That's never any fun. My ER trips are for known guts problems and the best painkillers that lead to having zero focus. Take your time.
Logged

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #595 on: March 09, 2014, 11:44:32 am »

Mm. Sorry Grimmash, I give you my sympathy anyway. Hope you feel better soon. I'll pray for your health and take whatever rest you deem necessary.

palu

  • Bay Watcher
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #596 on: March 09, 2014, 09:51:17 pm »

Can I have a dorf? any one will do, but preferably a apostle or preist.

And yeah, I'd say dfhack for unslabbable ghosts. Call it "The power of Armok" or something. Actually, if there's a plugin that does that, you could add a reaction at the temple to run it. "Pray to Armok to banish cursed ghosts".
Logged
Hmph, palu showing off that reading-the-instructions superpower.
The internet encourages thoughtful, intelligent discussion and if you disagree I hate you.

BigD145

  • Bay Watcher
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #597 on: March 09, 2014, 10:26:07 pm »

Armok demands that you look upon the corpses of the lost. LOOK AT THEM. /teleportbody
Logged

kamikazi1231

  • Bay Watcher
  • Meddler of Raws
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #598 on: March 09, 2014, 10:45:47 pm »

I don't think it'd been added to a temple because the commands for ghost issues can be very buggy. They usually work but I've also had them crash the game or screw other things up. They are definitely a command worth saving and backing up before using just in case something goes wrong.
Logged

Grimmash

  • Bay Watcher
    • View Profile
Re: ☼Cathedral☼ - Curious Underground - 2000 units down. 2000 to go.
« Reply #599 on: March 10, 2014, 10:48:38 am »

After previous attempts at using complicated dfhack wizardry, I'll stick to the simple commands.  The next update will be after work today.  I'll cover partway through Autumn.  Due to drug-induced stupor I accidentally deleted a bunch od Notes ingame while trying to make new ones for the Grinder.  Oops.  My weekend of fun shall live on in the save!
Pages: 1 ... 38 39 [40] 41 42 ... 46