9th timber: There seems to be some kind of disturbance in the booze stockpile. We've sent the axes of Armok to go deal with whatever it is.
10th timber: Turned out to be nothing much, just a naked migrant getting murdered by a boar.
I've ordered that the boar be "Released".
We've also ordered that a coffin be set up for the deceased rebel. We are nothing if not generous with those. We have also required the placement of unerected memorials near that coffin.
11th timber: The bomreks bargains We ordered built has been completed. Grimmash is selling platinum there for a tidy sum. We have recently welcomed a new migrant, Talonis_Wolf to our ranks. He has showed interest in joining the clergy, so We have sent him to the monastary.
13th timber: The coffin We ordered for Sarvesh was instead filled by Pi_age, a dwarf who was just a skeleton. I mandated that more coffins be set up. The blast furnace is complete and Niku has begun work on some clothes. Meanwhile, beasts of the depths shred one another:
15th timber: We have ordered a prison set up, that We may incarcerate dissidents with more elegance. Niku has finished his first batch of clothes. Hello, more gold:
16th timber: Sarvesh has still not been entombed as the extra coffins We put out have been filled by others. We have demanded the mineshaft filled with coffins.
17th timber: The second batch of clothes has been delayed slightly:
He refuses to make clothes because he has no clothes, due to another having taken the first batch for himself.
18th timber:
19th timber: The siegers are Humans? It also looks like the other enemies outside have left. We will need have defensive measures
prepared in case they breach the gates.
20th timber: We have enough funds for another migrant. We summon Vulturis and give him the job of minister of agriculture.