The year of Armok 204, 4rd year since the foundation of Bertaran, The Land
carpshark
Oh boy. What a nightmarish year. I am not good at this game.
Honestly, the only reason this fortress is still standing? This guy:
Due to this skillset:
And abundant supply of medical resources bought through caravans. I think that by now 90% of the fortress population have gone through his hands.
Anyway.
The year starts in a good enough way. The metal industry is making headways - we are making steel, transforming it into mithril (the real bottleneck is silver, we don't have much galena), and when possible, into welded mithril. Also, we mined down to the magma sea and got some 10 boulders of holy adamantine (praise the miners - those who survived anyway. We lost of a few of them through magma burning).
Unfortunately that's where the problems started. No, we didn't dig too deep.
One of our children (we are starting to have a lot of them, relative to the fotress population, after Meph's ban on immigrants) went insane and started attacking people. With heavy heart, we sent our squad to put him down. Our Legionnaire - the Smith's wife, arrived and lopped his head with her bloodsteel crescent glaive. That's where everyone went insane. Apparently, most people did not know of the childs' disease, and everyone thought our military was trying to make a military coup. In the intense scuffle that followed, the Legionnaire was just cutting down people like grass. She started with poor DoomOnion and proved that magic abilities against the undead are of no use when you have an angry Legionaaire with a weapon that is better than your armor. Goodbye DoomOnion
She then killed 5-6 civilians them before one of our legendary miners came out of the mineshafts, and this is what happened:
From then one, he did a swift and efficient job:
Unfortunately, by now the damage was done. People had lost spouses, lovers, children and friends. Some went insane:
And some simply expressed their anger by tantruming (like Meph).
Our legendary smith, to commemorate his wife's passing, created an incredible piece of armor:
I guess he didn't want to depict his wife's passing, so he chose to honor the drakes that defended us in our early years instead.
After a period of relative calm, all hell broke lose - again. For some reason, our dwarves just keep wandering outside when they have no job - and in the space of 2 months, they sprung 3-4 warlock ambushes. Our entrance got painted with blood, and vomit, during the scuffle between the militia, aided by guardians of armok, and the warlocks. At one point, some warlocks even reached the beast breeding ground, but the horde of drakes was quickly on them. The end result though was that we lost multiple foolish civilians...and oh god there is vomit, vomit everywhere in the fortress. We got so fed up that of idiotic civilizans wandering outside that Meph ordered the drawbridge raised. We will only lower it when diplomats are trying to get in.
SharpKris was suffering from torn nerves from these battles that our Doctor did not know how to cure. We sent him to the magical healing Morul Tavern.
In the meanwhile, we had kept purchasing medical supplies and steel/mithril crates from all the caravans (human, dwarven, drow) that came. It was easy to afford them - our chef is the best cook in the world, we believe.
Oldark also created an artifact, which pictured the artifact created by the armorsmith
Towards the end of the year, we got recognition from the mountainhomes. Even though we were standing at just 50 dwarves of population, the quality of our dwarfs was so high that the King decided to make us a Barony. Meph gratiously accepted the responsibility
To commemorate this, we eagerly waited for the drow caravan to arrive. Last year we had placed some very expensive orders, and we followed up by purchasing...well a lot.
Giant Jaguars, Cave Crocs and ...Marbled Angiswaerd...? What are these? I don't know, but they sounded cool.
We have used our most precious metals (adamantine and welded mithril) to make battle axes. We are using mithril to make armor, but it won't be enough - so I we will also use steel.
End of year comes...let me show you the sorry state of this fort:
Entrance. Barf, blood and ichor.
First level. See how everything is green? That's barf.
Dining hall, quantum stockpile and living quarters. More barf.
Our furnace level. There's a bit of barf here too, for good measure
The adamantine spike we tapped. I am not 100% sure that the remaining tiles are not next to a hollow tube, so I won't risk it.
Oldark:
SharpKris: equipment and thoughts
Pirate Mosey: equipment and thoughts
Meph:
Anyone who wants to get dorfed (or redorfed) let me know. I won't have any migrants soon, but I have a lot of coins for guild-switching.Also, any suggestions, tips and ideas are
warmly welcome