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Author Topic: Mafia Setup Discussion and Review  (Read 237033 times)

Mephansteras

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Re: Mafia Setup Discussion and Review
« Reply #510 on: May 03, 2016, 11:27:17 pm »

Only problem with the set-up is that you might get a VERY short game if the spy is mislynched day one.

It's interesting, since the Mafia want to use the chat to try and ferret out the Spy, but have to be careful doing so. And the spy, likewise, is powerful if they can figure out who the mafia are but risks everything if they die.
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origamiscienceguy

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Re: Mafia Setup Discussion and Review
« Reply #511 on: May 04, 2016, 07:00:46 am »

Do the people have to use their real name in the chat?
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flabort

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Re: Mafia Setup Discussion and Review
« Reply #512 on: May 04, 2016, 02:35:03 pm »

Do the people have to use their real name in the chat?
not at all.
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Deus Asmoth

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Re: Mafia Setup Discussion and Review
« Reply #513 on: May 06, 2016, 09:45:24 am »

From the town's perspective, it feels a lot like ending the game when a jester gets lynched. If they lynched scum on day 1, then spy and the last scum counter claimed each other and the town chose wrong, they'd lose despite having only two town dead, right?
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TheBiggerFish

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Re: Mafia Setup Discussion and Review
« Reply #514 on: August 09, 2016, 11:20:48 pm »

So griffinpup said something, and that got me thinking.

A game where people play two 'people', who are independent entities in the conversation, etc., perhaps with wildly differing wincons, perhaps not.

The mechanics would be odd, though.  How to not identify the players behind each role and all.  You'd probably need to do a lot of weird stuff with PMs...Or maybe a quicktopic or something.
« Last Edit: August 09, 2016, 11:27:57 pm by TheBiggerFish »
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hector13

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Re: Mafia Setup Discussion and Review
« Reply #515 on: August 09, 2016, 11:31:03 pm »

Could just have each player have variants on their username eg TBF alpha/1/a and TBF beta/2/b, and have them post that name at the top of every post or in a spoiler or something.

I imagine it would get very confusing very quickly that way though.

I'm not sure it would work with the traditional scum/town dichotomy though, as someone might be town and scum, which kinda defeats the purpose. Maybe rules regarding mutually exclusive alignments would fix that.
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TheBiggerFish

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Re: Mafia Setup Discussion and Review
« Reply #516 on: August 10, 2016, 12:01:13 am »

You win if either of your roles win, I guess?, but the whole point is you're not supposed to know which role is which player...
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hector13

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Re: Mafia Setup Discussion and Review
« Reply #517 on: August 10, 2016, 12:18:54 am »

I think that gives a player too much of an excuse to ignore the more difficult wincon of their two roles, so in order to avoid that, both roles need to win for a victory.

Maybe just have each player have two wincons, which hopefully aren't mutually exclusive. Maybe a lyncher or assassinator or jester type deal. A jester in this kind of game would be kind of interesting, seeing as how you now can't really go all out with trying to get lynched.
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TheBiggerFish

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Re: Mafia Setup Discussion and Review
« Reply #518 on: August 10, 2016, 12:22:17 am »

Maybe everyone is a third party.

Because that worked out so well... Uhhh... Has anyone actually tried that?

Nonono.  Again, the roles play separate.  Lynches too.
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hector13

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Re: Mafia Setup Discussion and Review
« Reply #519 on: August 10, 2016, 12:23:08 am »

I think there was a bastard game in which everyone was a serial killer.
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origamiscienceguy

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Re: Mafia Setup Discussion and Review
« Reply #520 on: August 10, 2016, 04:06:10 pm »

Maybe everyone is a third party.

Because that worked out so well... Uhhh... Has anyone actually tried that?

Nonono.  Again, the roles play separate.  Lynches too.
I did one where everybody was cult (except Hector. haha.)

That was fun
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hector13

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Re: Mafia Setup Discussion and Review
« Reply #521 on: August 10, 2016, 04:11:13 pm »

It was, until I went a bit mental at the end. Town shoulda won though :P
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origamiscienceguy

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Re: Mafia Setup Discussion and Review
« Reply #522 on: August 10, 2016, 04:25:14 pm »

It was, until I went a bit mental at the end. Town shoulda won though :P
You fully embraced your inner villain mastermind.

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hector13

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Re: Mafia Setup Discussion and Review
« Reply #523 on: August 10, 2016, 04:27:55 pm »

A bit too much. I am ashamed of the final day behaviour.
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Skynet

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Re: Mafia Setup Discussion and Review
« Reply #524 on: August 13, 2016, 10:49:09 am »

Maybe everyone is a third party.

Because that worked out so well... Uhhh... Has anyone actually tried that?

- Third Party Mafia 1
- Third Party Mafia 2
- Third Party Mafia 3
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