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Author Topic: Mafia Setup Discussion and Review  (Read 236136 times)

4maskwolf

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Re: Mafia Setup Discussion and Review
« Reply #195 on: June 13, 2014, 10:35:36 am »

Hmm...

Is there any particular flavor of mafia game people want to see run?  I could write up a game for any flavor, seeing as how I've got a lot of time on my hands right now.  Complete with new roles and everything.  Then, of course, I would get it proofread.

Just a thought.

Shakerag

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Re: Mafia Setup Discussion and Review
« Reply #196 on: June 13, 2014, 10:53:06 am »

I think there a few games in queue right now anyway?

4maskwolf

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Re: Mafia Setup Discussion and Review
« Reply #197 on: June 13, 2014, 11:00:10 am »

I think there a few games in queue right now anyway?
Yes, this is just for planning purposes.

flabort

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Re: Mafia Setup Discussion and Review
« Reply #198 on: June 13, 2014, 01:39:44 pm »

I think there a few games in queue right now anyway?
Yes, this is just for planning purposes.
There were a couple awful Matrix themed games I ran @ GitP.
I'd like to see if you could do better?
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The Cyan Menace

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4maskwolf

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Re: Mafia Setup Discussion and Review
« Reply #199 on: June 13, 2014, 02:10:00 pm »

I think there a few games in queue right now anyway?
Yes, this is just for planning purposes.
There were a couple awful Matrix themed games I ran @ GitP.
I'd like to see if you could do better?
Challenge accepted.

Edit: AAAAAND it immediately turns into a semi-bastard game
« Last Edit: June 13, 2014, 02:14:10 pm by 4maskwolf »
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flabort

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Re: Mafia Setup Discussion and Review
« Reply #200 on: June 14, 2014, 07:04:24 pm »

Yeah... there being at least 3 factions in the canon makes it hard to do.  ::)
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The Cyan Menace

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4maskwolf

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Re: Mafia Setup Discussion and Review
« Reply #201 on: June 14, 2014, 07:07:09 pm »

Yeah... there being at least 3 factions in the canon makes it hard to do.  ::)
Who says I'm going to use more than two factions?

flabort

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Re: Mafia Setup Discussion and Review
« Reply #202 on: June 14, 2014, 09:44:45 pm »

Just a straight up good versus evil thing, then. OK, I guess if you just use the first movie it would work.
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The Cyan Menace

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webadict

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Re: Mafia Setup Discussion and Review
« Reply #203 on: June 15, 2014, 12:13:41 am »

Just a straight up good versus evil thing, then. OK, I guess if you just use the first movie it would work.
Who says he's even watched a single movie?
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4maskwolf

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Re: Mafia Setup Discussion and Review
« Reply #204 on: June 15, 2014, 09:12:59 am »

Just a straight up good versus evil thing, then. OK, I guess if you just use the first movie it would work.
Who says he's even watched a single movie?
Now now Wuba, don't be a scaremonger.

That being said, this game is either going to be kinda simplistic or hella complicated.  Take your pick, Flabort.

flabort

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Re: Mafia Setup Discussion and Review
« Reply #205 on: June 15, 2014, 01:22:16 pm »

Up to you. I tried the hella complicated before.
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The Cyan Menace

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flabort

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Re: Mafia Setup Discussion and Review
« Reply #206 on: June 29, 2014, 02:15:01 am »

Double Post, Mea Culpa.

I found an anime on Netflix recently. I had noticed it's name, and it was familiar to me. So I've been watching it, and it's quite enjoyable. So I wanted to share the reason I knew it's name.

The anime is Death Note. When I was a mafia player in Giant In the Playground Games, I saw a very popular series there (equivalent to the Supernatural or Paranormal series here) called Death Note. I never played, but I think I recall the gist of the rules, and if their archive isn't gone I can look them up.

Actually, on a second look, only two Death Note Werewolf Mafia games ever ran. Rules are in the spoiler:

Spoiler (click to show/hide)
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The Cyan Menace

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notquitethere

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Re: Mafia Setup Discussion and Review
« Reply #207 on: July 07, 2014, 09:18:55 am »

CYOM is going into sign-ups sometime this month, so any final feedback on the Deep South Masquerade version? What game-breaking combo would you load out with this time?

CHOOSE-YOUR-OWN-MASQUERADE

This uses essentially the same rules as the last CYOM game. With a few major changes:

Deep South: The game is nightless. Players can take one action, and their actions are refreshed every time someone is lynched or a no-lynch is hammered.
Masquerade: Each player has a coloured mask which disguises their identity. Actions (but not votes) are targeted against disguises rather than players. Players can claim disguises and several powers swap disguises around. A player always knows which disguise they have ended up targeting, but not what player is under the disguise. A player only knows the mask that they started the masquerade with.
No Conversions: This is a pretty trigger-happy set-up with no conversions.

Spoiler: Masquerade Power List (click to show/hide)

Suggestions?
« Last Edit: July 07, 2014, 11:17:58 am by notquitethere »
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notquitethere

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Re: Mafia Setup Discussion and Review
« Reply #208 on: July 07, 2014, 09:20:02 am »

Also, Flabort, Death Note mafia looks interesting but in cleaving so close to the show it looks needlessly complicated. Can you link us to a successful game of it?
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Toaster

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Re: Mafia Setup Discussion and Review
« Reply #209 on: July 07, 2014, 10:28:07 am »

Do players know their current mask, assuming they get swapped?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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