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Poll

Which upcoming/recently-released game has you most hyped?

fire emblem: waifu roulette
- 2 (16.7%)
fire emblem: fates except with even more weird gimmicks
- 5 (41.7%)
fire emblem: who even knows
- 5 (41.7%)

Total Members Voted: 12


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Author Topic: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!  (Read 102154 times)

Nighthawk

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1005 on: April 04, 2017, 09:12:03 pm »

the best thing to come out of that was easily Chromsteel.
I laughed way too hard at that.
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Elephant Parade

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1006 on: April 05, 2017, 08:03:42 pm »

I stated this when I was mistaken about the release date a few months ago, but the best thing to come out of that was easily Chromsteel.

Also what is with option 2 in the thread poll? Gaiden is nothing like Fates, and from what I've heard the same holds true for SoV.
gaiden doesn't have weapon durability
fates doesn't have weapon durability
weapon durability is one the the fire emblem series's defining aspects

fates = gaiden

fate weapon drawback system 4 lyfe
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JoshuaFH

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1007 on: May 04, 2017, 06:26:42 pm »

So I decided to replay the games to get at the homosexual options, cause something like that in a Nintendo game just sparks my curiosity as to how well it was handled. That, and I wasn't even aware that gay options existed until after I beat all three paths and then looked them up online.

I mean, the pseudo-dating sim/visual novel aspect of the game is arguably the game's most disappointing aspect overall, because it just isn't very realized and is very out of place, but that's besides the point.

SO there are two options: Niles for Conquest males, and Rhajat for Birthright for females. I'm not gay or anything, but after playing through both paths again to get at them both, Niles is just way better in every way. He's available almost from the onset of the game whereas Rhajat is hidden as she is Hayato's child (who you probably didn't use at all like I did), his personality isn't just "Haha I'm a creeper lawl" like Rhajat is, and his dialogues are actually entertaining. And he's way better looking too, whereas you can tell that Rhajat's been living in a swamp her entire life.

But breezing through both routes against on classic hard, I'm also taking the opportunity to try out new strategies, like heart sealing the MC into a pegasus knight at the start of the game, heart sealing Odin into a Samurai (he's surprising good!), heart sealing Sakura into a Falcon Knight and having her wreck stuff with the Bolt Naginata... Honestly, heart seals are just the best thing in the game, I wish you had access to more than just one or two right at the start of the game, you gotta wait until you upgrade your staff shop.

Maybe I'll do a classic lunatic run of every path. I thought, and still think, classic hard is too easy, and after giving casual lunatic a quick spin just to gauge the difficulty, I was pleasantly surprised to see that it's actually challenging, and not ball-crushingly so! In Awakening, Lunatic was nigh-impossible, completely unfun, and just another example of why that game was such a colossal fuckup, but this seems pretty alright! I'm just hesitant on it because I already know from first hand experience that there are more than a couple chapters that are difficult, but just for extremely cheesy, stupid, unfun reasons that all relate back to the tragically poor design that a great deal of the game apparently had to suffer through during it's development. Will update if I go through with it.
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Nighthawk

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1008 on: May 11, 2017, 04:02:17 pm »

SO there are two options: Niles for Conquest males, and Rhajat for Birthright for females. I'm not gay or anything, but after playing through both paths again to get at them both, Niles is just way better in every way. He's available almost from the onset of the game whereas Rhajat is hidden as she is Hayato's child (who you probably didn't use at all like I did), his personality isn't just "Haha I'm a creeper lawl" like Rhajat is, and his dialogues are actually entertaining. And he's way better looking too, whereas you can tell that Rhajat's been living in a swamp her entire life.
Niles is just downright a better character. His support conversations are typically entertaining with almost any unit, not just the avatar. The child units generally are pretty meh in the personality department, probably because they were an afterthought compared to the main cast.

Maybe I'll do a classic lunatic run of every path.
I've tried a Lunatic Casual run of Revelations. From my experience (which is limited, because I gave up around halfway through), it's pretty painful and not all that fun. The main issue is the enemies are stupidly strong, but their strength mainly comes from stats and overwhelming weapon proficiency, not necessarily levels. As such, you will struggle to defeat most enemies, but they will yield very little XP reward. Not only does this make the main game a pain, especially if you want to level all the characters, but it even makes grinding a chore, as you'll be working a lot harder for very little payoff. A character dying doesn't mean the chapter is over, unlike Classic mode, but sometimes it's actually WORSE, as a character death means a weakening of your squad, which leads to potentially more character deaths, so you'll suffer slowly until you realize that the units remaining can't take on the boss of the level because they're just not good enough.

It takes a particular kind of person to play Lunatic anything, and I am not that kind of person. But hey, I'm sure some people have done it and maybe even had fun. Perhaps somebody who has would be willing to give a second opinion?
« Last Edit: May 12, 2017, 09:00:10 am by Nighthawk »
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JoshuaFH

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1009 on: May 11, 2017, 06:15:46 pm »

SO there are two options: Niles for Conquest males, and Rhajat for Birthright for females. I'm not gay or anything, but after playing through both paths again to get at them both, Niles is just way better in every way. He's available almost from the onset of the game whereas Rhajat is hidden as she is Hayato's child (who you probably didn't use at all like I did), his personality isn't just "Haha I'm a creeper lawl" like Rhajat is, and his dialogues are actually entertaining. And he's way better looking too, whereas you can tell that Rhajat's been living in a swamp her entire life.
Niles is just downright a better character. His support conversations are typically entertaining with almost any unit, not just the avatar. The child units generally are pretty meh in the personality department, probably because they were an afterthought compared to the main cast.

Maybe I'll do a classic lunatic run of every path.
I've tried a Lunatic Classic run of Revelations. From my experience (which is limited, because I gave up around halfway through), it's pretty painful and not all that fun. The main issue is the enemies are stupidly strong, but their strength mainly comes from stats and overwhelming weapon proficiency, not necessarily levels. As such, you will struggle to defeat most enemies, but they will yield very little XP reward. Not only does this make the main game a pain, especially if you want to level all the characters, but it even makes grinding a chore, as you'll be working a lot harder for very little payoff. A character dying doesn't mean the chapter is over, unlike Classic mode, but sometimes it's actually WORSE, as a character death means a weakening of your squad, which leads to potentially more character deaths, so you'll suffer slowly until you realize that the units remaining can't take on the boss of the level because they're just not good enough.

It takes a particular kind of person to play Lunatic anything, and I am not that kind of person. But hey, I'm sure some people have done it and maybe even had fun. Perhaps somebody who has would be willing to give a second opinion?

Well, I started up Conquest Lunatic. I'm quite enjoying it so far. I just did Chapter 10 on my first try again with no deaths. It was extremely close though, there was some outrageously good and bad luck at play, and some unintended strats that had to be thought up and employed on the fly. At the very end, I was pushed all the way up to the green zone with eight characters paired up and standing on the victory zones just to bodyblock the deluge of enemies.

I really wish the prison was more useful. I'd have imagined that there'd be more useful enemies to capture on lunatic since the enemy units are supposed to be way stronger for their level and have useful skills more frequently, but nobody really stands out. Except Haitaka, the generic boss of chapter 9 you can capture, who has the rally defense skill. He's awesome, but he's the only unit in all three games I can think of that is worth capturing.

My ultimate strategy for the run however is to pair up Corrin!Effie, and because I have Lancer as Corrin's talent, I can partner seal Effie into a Spear Master and gain access to Seal Defense and Seal Speed. Effie's the best, she carries hard.

I also started up Birthright Lunatic, and I'm going to start up revelations and just play them all in parallel, so I can just hop between them if I get stuck on one.

One last thing, I forgot to praise the game for giving every character a 'Happy Birthday' voice line. I realized that obvious strat when creating my character just to give them the current date as their birthday, and that gives you a significant stat buff on chapter 7, so powering through all those faceless in Conquest!chapter7 isn't a problem at all. Doing that however, I noticed that characters all say some unique version of Happy Birthday in your castle, and it is just awesomely heart warming. I don't know what it is, but whenever a game wishes me Happy Birthday, I'm reduced to tears. In Metal Gear Solid 5: Phantom Pain, all the characters bring out a cake and sing you a song, and I didn't even play that game, I just watched the youtube video of it, and just that made me shed a couple tears.

"TODAY IS THE FATEFUL DAY OF YOUR BIRTH!" I'll have to look them all up, because the characters that you can interact with is random, so you can't line up all possible characters and just speak to them all to see what they have to say.
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Reudh

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1010 on: May 11, 2017, 06:36:27 pm »

I've been gradually trying to do a Revelations runthrough with exclusively Cannoneers. It's rough as fuck, they're so fragile. It is hilarious to see Gunter and Corrin poke their heads out of their dinky little tanks while Felicia boops their tank with her staff.

RedWarrior0

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1011 on: May 11, 2017, 11:25:41 pm »

I really wish the prison was more useful. I'd have imagined that there'd be more useful enemies to capture on lunatic since the enemy units are supposed to be way stronger for their level and have useful skills more frequently, but nobody really stands out. Except Haitaka, the generic boss of chapter 9 you can capture, who has the rally defense skill. He's awesome, but he's the only unit in all three games I can think of that is worth capturing.
Lunatic Conquest has another one who's worth capturing

Spoiler: If you care (click to show/hide)
« Last Edit: May 11, 2017, 11:35:37 pm by RedWarrior0 »
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JoshuaFH

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1012 on: May 18, 2017, 04:59:02 am »

My lunatic runs are going swimmingly. I had to do a hard reset of Birthright when I hit the boat stage , got utterly buttfucked by a swarm of a dozen or more fliers and it turned out I wasted my heart seal I'm someone other than Mozu. So I was replete of archers. Other than that I found that Rinkah is surprisingly useful! She is not very strong or accurate but her defense stat is obscene and that's what matters in lunatic. There's already several strategies that would have been impossible without her and I paired her up with   Hayato to produce a Rhajat with seal resistance and all of a sudden magic users Don't Look Under powered anymore.

I am having a lot of fun. This is requiring more thought than hard mode ever did.
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JoshuaFH

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1013 on: May 18, 2017, 06:41:15 pm »

One thing I forgot to mention, which is almost invisible to anyone that isn't anal retentive, is that the leveling system in Lunatic is altered. Normally, on Hard mode or lower, the variables for a level are rolled when the character levels up. This isn't the case in Lunatic, apparently a characters stat ups are predetermined at some very early point in the game, and they can never be altered. So, normally, if you didn't like someone's stat ups, you could restart the chapter and try again, hoping for a better roll; in lunatic, that technique doesn't fly at all, you'll get the same stat ups, every single time. Even if you delay the level up, and try it on a different map entirely, they stay the same. I thought I'd hate this, but I kinda love it; it's one more thing I don't have to worry about.
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SOLDIER First

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1014 on: May 18, 2017, 07:09:06 pm »

I actually noticed that a few times on Border Walls without realizing it was such a mechanic. Saizo complaining about only getting Def every single time was well worth the resets. :P (When he finally got a second level that map, it was also shitty. It was great.)
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Nighthawk

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1015 on: May 19, 2017, 03:48:07 pm »

So, uh, Shadows of Valentia is out in the U.S. of A. I've been playing for a while (just got to Act 2) and so far I'm liking it. My favorite part is by far the full voice acting, which is actually quite well done by my tastes. I didn't think it would make much of a difference, but it's definitely making me like the characters more.

Gameplay's pretty good, though the lower-than-average hit rates are something you have to get used to. I'm enjoying the lack of weapon triangle more than I thought I would. Map design's nothing amazing, but I haven't run into any huge frustrations. The maps in dungeon encounters are super bland and mostly featureless, though, which is disappointing.

Biggest thing I've noticed so far? Individual units are a LOT tankier in this game compared to recent entries in the series. Your average cavalier/mercenary guy can take a good 5 or 6 hits, maybe more, before dropping (for reference, I've done just a bit of grinding at the beginning before promoting the villagers, and I'm playing on Hard Classic).

I, for one, really like that I can make small mistakes with unit placement and not get instantly shafted because everybody who's not a Knight dies in one hit. That might not be appealing for the hardcore players, but for me, it's welcome relief.

I'll be posting more opinions as I progress.
« Last Edit: May 19, 2017, 04:01:36 pm by Nighthawk »
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SOLDIER First

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1016 on: May 19, 2017, 09:04:42 pm »

If your basic units at low levels are this tanky, how tanky will the ACTUAL TANKS be?! Oh god.
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Kanil

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1017 on: May 21, 2017, 11:42:12 am »

I've yet to learn any arts with my carrot.

0/10 can't get good at carroting.
« Last Edit: May 21, 2017, 12:26:13 pm by Kanil »
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

Sirus

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1018 on: May 21, 2017, 11:50:38 am »

Hold up, the new one's out?

...fugging Gamestop didn't call me despite my pre-order.
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JoshuaFH

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Re: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!
« Reply #1019 on: May 21, 2017, 12:28:24 pm »

I know everyone's hyped about Valentina, but I found something new to complain about in Fates. I found that damage wasn't what I calculated it to be and had to do some digging as to why, which led me to do something I abhor doing: looking up a wiki.

Turns out weapon proficiency does way more than just being an irritating way to lock off stronger weapons and discourage you from class changing your units later in the game: it also gives hidden bonuses and directly controls the benefits from the weapon triangle. In my quest for specifics I found two charts of stats that are pointlessly difficult to memorize, and really only amount to very small statistical benefits except for A and S rank proficiencies.

It peeves me severely whenever there's hidden stats in a game, even more so when it's so complex.

I also found an odd glitch, where apparently you can trigger the kissing and romance scenes with an A rank support just by bonding enough. Though I found this by doing something the devs probably didn't anticipate: grinding the bonding at the personal quarters in order to get S rank relationship a early. It was weird activating the romantic scenes early as only A rank friends.

I'll be getting Valentia after I complete my lunatic runs.
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