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Poll

Which upcoming/recently-released game has you most hyped?

fire emblem: waifu roulette
- 2 (16.7%)
fire emblem: fates except with even more weird gimmicks
- 5 (41.7%)
fire emblem: who even knows
- 5 (41.7%)

Total Members Voted: 12


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Author Topic: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!  (Read 102396 times)

SOLDIER First

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Re: Fire Emblem: Fates is out!
« Reply #690 on: March 12, 2016, 10:06:49 pm »

I think in Fates, units are hardcapped to Level 30 (and levels don't reset via changing classes or promoting), but you can use some item to add 5 to that cap. Don't remember what it is.
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #691 on: March 12, 2016, 10:11:32 pm »

I think in Fates, units are hardcapped to Level 30 (and levels don't reset via changing classes or promoting), but you can use some item to add 5 to that cap. Don't remember what it is.

By 30, I think you mean 40, but yeah, there's no Awakening garbage where you can level someone up infinitely. The item you're thinking of is the Eternal Seal, which just raises their cap by 5, but I don't know if you can use it multiple times. It's quite expensive though at 12k, and I don't think the game ever gives you any in missions.

Some characters, like your Butler/Maid, start out prepromoted, but they can level up to 40 so you never have to abandon them due to maxxing out early and becoming obsolete, which I felt was a nice gesture. Jakob is a cool guy so I'm glad I never have to leave him in a dumpster somewhere.
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SOLDIER First

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Re: Fire Emblem: Fates is out!
« Reply #692 on: March 12, 2016, 10:46:25 pm »

I could have sworn the last time I saw the page it said 30.
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #693 on: March 13, 2016, 12:34:16 am »

I'm not sure if we're thinking of the same thing.

But anyway, I want to thank the game for reminding me that Revelations is available to buy AS I'm playing Revelations that very moment. Gerd jerb there Intsys, not intrusive or pointless at all.
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Trapezohedron

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Re: Fire Emblem: Fates is out!
« Reply #694 on: March 13, 2016, 06:32:36 am »


The above is only important specifically in the skills part, if for some reason you might be able to find a StreetPass team with the above skills. Though unlikely, since if they get banned, you won't be able to find them, if you do, AVOID THEM AT ALL COSTS and don't risk losing your multiplayer pvp capabilities as well as your ability to show up in Visit rankings.
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Twinwolf

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Re: Fire Emblem: Fates is out!
« Reply #695 on: March 13, 2016, 11:31:58 am »

So, about when do you guys think it's a good time to do the children paralogues? Right when you get them, or should I wait to have promoted units?

EDIT: And can I just say, I love that they added the records hall? Specifically for the support log function.
« Last Edit: March 13, 2016, 11:50:27 am by Twinwolf »
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #696 on: March 13, 2016, 12:07:45 pm »

So, about when do you guys think it's a good time to do the children paralogues? Right when you get them, or should I wait to have promoted units?

EDIT: And can I just say, I love that they added the records hall? Specifically for the support log function.

Honestly, I'd say as soon as possible, since some of them are a 'rescue your child from being surrounded by high level enemies' it's better to get to them early so the level scaling doesn't screw you over, because as you get stronger, the enemies get stronger, but the kid doesn't. I've had extremely difficult times with Benny's and Ryoma's kid for that very reason. I'm honestly not sure if Ryoma's is even possible without burning a usage on a Rescue staff.

I'm pretty sure that the Conversation Recorder function existed all the way back in FE7 for the GBA, but yeah it's real nice, especially since some of the convos are legitimately heart warming.
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Twinwolf

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Re: Fire Emblem: Fates is out!
« Reply #697 on: March 13, 2016, 12:10:57 pm »

Noted. Although, I'm not sure how it works. . I got Kana's paralogue and tried it with my avatar at around level 12. I came back at level 16- with all allies noticeably stronger as well- and the enemies hadn't changed.

Also, Hinoka is literally my best unit. Sky knights are not supposed to be tanky, and yet there she is nulling damage and then double attacking the enemy in return.
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Nighthawk

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Re: Fire Emblem: Fates is out!
« Reply #698 on: March 13, 2016, 12:47:16 pm »

Hinoka is godly. Amazing stats all around enable her to completely ignore most casters, tank a few good hits from physical attackers if necessary, and dodge attacks pretty often to boot.

It's kind of scary how good she is.
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Tawa

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Re: Fire Emblem: Fates is out!
« Reply #699 on: March 13, 2016, 04:05:37 pm »

Finished Birthright yesterday. To be frank, I kind of liked it more than Conquest, albeit by a small margin.

Speaking of which: you guys had good Hinokas? Mine turned out so weak she had to fight with a pine branch, and I would've benched her if it wasn't for the pair-up bonuses she gave. My best unit at the end of Birthright (excluding Ryoma, of course) had to have been Takumi. The Fujin Yumi is absolutely insane and laughs in the face of everything but Generals (and with Takumi's crit chance, even THEM sometimes.)

On an entirely unrelated note, I finished Radiant Dawn today. Now I have only 4 Fire Emblem games left to finish before I've done the whole series. I'm not doing Gaiden because I've already read a Let's Play of it and I'm not doing Thracia 776 because screw that and I also read a Let's Play of that one too.

Oh, but it's 5 if you count Revelations as a separate game.
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Twinwolf

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Re: Fire Emblem: Fates is out!
« Reply #700 on: March 13, 2016, 04:08:01 pm »

Yeah. My Hinoka is, as I said, literally my best unit.
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Haspen

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Re: Fire Emblem: Fates is out!
« Reply #701 on: March 13, 2016, 04:14:20 pm »

I'm not doing Thracia 776 because screw that

Yes. Yes it is pain condensed. Pain Emblem if you wish. I tried, didn't get into two-digit chapters before giving up ;_;!
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Wysthric

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Re: Fire Emblem: Fates is out!
« Reply #702 on: March 13, 2016, 07:17:00 pm »

Just playing the Sacred Stones, finished Chapter 10. Did a Skirmish, killed about 20 units, then presumably one of the last units with a something like a 33 hit rate and a 10 crit rate runs out of the fog and Crits Artur from full health to nothing.

I remember now why I don't really play these any more...  ::)

Edit : Not saying the game is bad - I love it - but it is frustrating at times.

Edit 2 : Same scenario and an archer from the fog kills the Pegasus Rider I'm trying to level up. :(
« Last Edit: March 13, 2016, 08:28:41 pm by Wysthric »
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #703 on: March 13, 2016, 09:01:52 pm »

Speaking of which: you guys had good Hinokas?

Even if she turns out bad, I kept her on the team just for her personal ability, which just gives units within 2 spaces two more attack power for free. That makes a difference more often than you'd think.

EDIT: Oh, and I like Birthright a little bit more as well, the drama was a bit more intense, and your character motivations actually make sense... except it's immediately disqualified for pulling that bullshit thing like halfway through the story. I swear, I got robbed.
« Last Edit: March 13, 2016, 09:25:45 pm by JoshuaFH »
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Trapezohedron

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Re: Fire Emblem: Fates is out!
« Reply #704 on: March 13, 2016, 09:41:08 pm »

Ryoma is damned good. Praise be lobsterlord. Same goes with Xander, but Ryoma seems to be the better of the two, by virtue of being a speedy Swordmaster who can outdodge a wide variety of strikes.

Both of the Elder Bros can fire ranged with their swords. It's not a bad idea to get Swordfaire and Lancebreaker for each of them, though good luck with the leveling logistics.


Also, Replicate is this game's Galeforce. For one, the replica shares all of your stats and inventory. That also means, if you have a Replica!Ryoma for some reason (by way of partner seals, and perhaps Kagero or FeMU with Ninja Base class), they can have access to 2x Raijintos. However, should the replica get damaged, the original copy also gets damaged and vice versa. With certain skills, this can get crazy. Renewal allows you to proc it twice, healing up for 60% of HP each turn. Lifetaker, given you kill your targets after initiating combat, can net you a full heal. If you can bother with it, I suppose 2xGaleforces mixed with Replicate can allow as many as four turns per round, per UNIT with galeforce/replicate combo.

And finally, it allows you the boring-but-practical ability to initiate attack/guard stance with your replica if you can't find anybody nearby.

Spoiler: PSA: My Castle (click to show/hide)
« Last Edit: March 13, 2016, 09:46:39 pm by Trapezohedron »
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