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Poll

Which upcoming/recently-released game has you most hyped?

fire emblem: waifu roulette
- 2 (16.7%)
fire emblem: fates except with even more weird gimmicks
- 5 (41.7%)
fire emblem: who even knows
- 5 (41.7%)

Total Members Voted: 12


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Author Topic: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!  (Read 102408 times)

Sirus

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Re: Fire Emblem: Fates is out!
« Reply #345 on: February 22, 2016, 10:00:08 pm »

There's a game mode called Phoenix, where fallen units come back like, the turn after they die. I'm honestly not sure that it's possible to lose most maps when you're playing like that.
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Twinwolf

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Re: Fire Emblem: Fates is out!
« Reply #346 on: February 22, 2016, 10:01:43 pm »

I know someone who played Conquest like that. They lost one of the maps where it was an objective like defend this point or something like that.

Twice.
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Sirus

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Re: Fire Emblem: Fates is out!
« Reply #347 on: February 22, 2016, 10:02:46 pm »

Hence "most".
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SOLDIER First

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Re: Fire Emblem: Fates is out!
« Reply #348 on: February 22, 2016, 10:02:48 pm »

You can lose Defense maps if an enemy makes it onto the tile(s) you're defending, actually.
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #349 on: February 22, 2016, 10:03:08 pm »

Phoenix mode, aka ultimate babby mode, is also available if you find just throwing your units in willy nilly without thought is your cup-o'-tea. Hey, Intelligent Sytems isn't judging you, they made this perfectly balanced game, just for you, and then give you the option to just ignore all of it in favor of just holding it down and punching it in the nads. That's a level of humility that I personally would be incapable of, if I were the game designer.

Heck, I tried out the Castle Visiting Mechanic today, visited a Birthright Casual Phoenix Mode player, and I'm still disappointed that the game won't let me leave a note calling that guy a scrublord.
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SOLDIER First

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Re: Fire Emblem: Fates is out!
« Reply #350 on: February 22, 2016, 10:03:50 pm »

you dont gotta insult the way people want to play their game, my dude
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #351 on: February 22, 2016, 10:09:18 pm »

You're right, I don't need to insult anyone... I'll just keep the opinion locked away in my mind as I reap the free gems and food. Thanks scrublord, you're a huge help.
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Tawa

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Re: Fire Emblem: Fates is out!
« Reply #352 on: February 22, 2016, 10:11:57 pm »

One of these days we should arrange a wi-fi battle tournament, since you can get into real fights with other players once again rather than the silly Streetpass features in Awakening.

EDIT: Y'know, just a random thought.
« Last Edit: February 22, 2016, 10:15:20 pm by Tawarochir »
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SOLDIER First

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Re: Fire Emblem: Fates is out!
« Reply #353 on: February 22, 2016, 10:14:01 pm »

i only played casual on my first file in awakening, jerk
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #354 on: February 22, 2016, 10:32:44 pm »

i only played casual on my first file in awakening, jerk

I actually hated the addition of casual mode in Awakening, BUT NOT BECAUSE I disrespect people that use it. I actually started up a casual file after completing the game on Classic, and I realized that the game is actually ALOT more fun on casual than on Classic, and I HATED IT because this one addition highlighted just how crotchety, stubborn, and out of touch Intelligent Systems were with every single Fire Emblem they've ever made. The permadeath feature of Fire Emblem was a bygone relic of the Nintendo-hard era of gaming that somehow persisted all the way to Awakening, which then gave players the option to just turn it off, and in doing that Intelligent Systems shone a harsh light on themselves and exposed their own ineptitude for the more than two decades of designing Fire Emblem games now in how they stuck to their guns and built their star franchise around a game mechanic that would have been vastly improved were they simply not pricks about it.

And lo and behold, the game is vastly improved, now that they're not pricks about it anymore. If anything, Fates is the love letter to apologize for Awakening, which was just a bitter pill that the entire dedicated fanbase had to swallow, drinking it down with their own pride.

Now you might ask why I'm still playing on Classic, despite admitting that Casual is just more fun? I guess I'm just crotchety and stubborn, but I just enjoy the tenseness of this strategy, and the importance of my own decision making. It harkens me back to FE4, albeit 4 had a revival system built into the game, you just had to have a specific character with a specific Super Godlike Staff, and ALOT of money to blow on reviving peeps, which Conquest decidedly doesn't have, but I'm getting off topic now.
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Elephant Parade

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Re: Fire Emblem: Fates is out!
« Reply #355 on: February 22, 2016, 11:09:50 pm »

Quote
ALOT
I wouldn't have pointed it out, but you put emphasis on it. I'm sorry.

Now, a non-pedantic response to your post: I'm not sure I agree? The Casual option should certainly exist—to keep the game's sales up, if for no other reason—but it isn't necessarily better than Classic; on Casual, most Fire Emblem games would actually be pretty easy, since you could take loads of stupid risks.
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Kanil

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Re: Fire Emblem: Fates is out!
« Reply #356 on: February 22, 2016, 11:16:37 pm »

Yeah, you can do some silly and/or cheesy things when units just respawn after every fight.

It does make increasing difficulty more tolerable, though. I'd prefer more difficulties, but casual makes lunatic (almost) playable for me.
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #357 on: February 22, 2016, 11:43:49 pm »

Well, what I was stabbing at was that FE's had the bad bad tendency to always be feeling like their difficulty and their pacing were just always fighting eachother. Either it was too easy while harshly punishing mistakes, which feels like slapping a kid's hands for fingerpainting wrong, or alot of the difficulty was tied to RNG, or having the difficulty curve get screwed up because grinding is allowed, or even being allowed to save scum right in the middle of chapters, just so so many things wrong because IS can't make up their minds on WHO their designing the game for. That's why I'm loving Fates so much, because they finally decided that they're NOT going to pick one demographic over the other, they're just going to split their game in two, and each one caters specifically and wholly to one, so both the diehard and the casual can eat their cake and have it too. I'm not all the way through, but the careful balancing in their chapter difficulty is extremely impressive. Challenging and engaging, while not unfair or overly frustrating.

Inb4 I accidentally save the game in a truly unwinnable scenario and have to start Conquest all over again from square one.
« Last Edit: February 22, 2016, 11:47:06 pm by JoshuaFH »
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Cthulhu

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Re: Fire Emblem: Fates is out!
« Reply #358 on: February 23, 2016, 05:28:42 am »

I'm playing Sacred Stones while I decide if I want to shell out for Fates. 

Is Vanessa garbage or am I just playing her wrong?  She's like Gilliam, there's so many axedudes in her initial levels I feel like I already hate her too much to do anything with her.

Not even bothering to use Seth this time.  All he does is steal kills that are worthless for him.
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Nighthawk

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Re: Fire Emblem: Fates is out!
« Reply #359 on: February 23, 2016, 08:36:48 am »

I hear a lot of people talking about Birthright like it's "lol easy mode" but as someone who's playing it first, I can say that on Hard mode, it can actually be quite difficult.

I just played a map where every enemy was a flier. Sounds great for archers, right?

Wrong. There are so many enemies coming at you at once that they'll just swarm your most vulnerable units (like your archers) and murderize them. I had to turtle like mad just to survive, and that was only possible by abusing my two tankiest characters (neither of which are Knights; y u no give me knights, Birthright?).

Granted, I haven't done a heck of a lot of grinding, so that probably makes a difference, but... damn. I had to restart that level four different times because of how absurdly far those fliers could move in 1 turn.

Still, if any of you folks are going through Conquest right now and plan on playing Birthright? Play Hard mode. Normal is faaaar too easy.

I'm playing Sacred Stones while I decide if I want to shell out for Fates. 

Is Vanessa garbage or am I just playing her wrong?  She's like Gilliam, there's so many axedudes in her initial levels I feel like I already hate her too much to do anything with her.
Vanessa's actually pretty solid all around, at least in my experience. She does indeed suck massively against the Brigands early on, but she's definitely worth keeping around. Do some grinding with her later if you have to in order to raise her level; she'll be useful later when the axedude population has been thinned sufficiently by your sword-wielders. :P
« Last Edit: February 23, 2016, 08:41:23 am by Nighthawk »
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