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Which upcoming/recently-released game has you most hyped?

fire emblem: waifu roulette
- 2 (16.7%)
fire emblem: fates except with even more weird gimmicks
- 5 (41.7%)
fire emblem: who even knows
- 5 (41.7%)

Total Members Voted: 12


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Author Topic: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!  (Read 102235 times)

SOLDIER First

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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #150 on: February 12, 2016, 10:38:21 pm »

So, wait, I know there's Birthright and Conquest, but how exactly does one go about getting Revelations?
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Twinwolf

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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #151 on: February 12, 2016, 10:40:12 pm »

It's a dlc that you get from the E-shop. I don't think it'll be purchasable until a while after release, though, unless you preordered the Special Edition.
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SOLDIER First

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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #152 on: February 12, 2016, 10:41:52 pm »

AUGH
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Tawa

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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #153 on: February 12, 2016, 10:53:25 pm »

I hope the main character of Fates isn't the vaguely Sue-ish character the Awakening tactician was. I mean, I don't mind having a strong and competent player-representative character, but the Awakening tactician's gambit skills were, like, Light Yagami-level, which kind of irks me in hindsight.
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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #154 on: February 12, 2016, 10:56:03 pm »

But setting half your fleet on fire and ramming the enemy, who outnumber you, with it always works! :P
In mine own hindsight that does make little sense, but I choose to ignore it because I like Awakening.
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Tawa

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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #155 on: February 12, 2016, 11:09:09 pm »

I agree, though, Awakening itself was a good game, and I still like it a lot. I liked the older installments better, but I can see why Awakening had more mass appeal than, say, Radiant Dawn, or Sacred Stones.

Oh, speaking of Sacred Stones, I found this beautiful playlist of Sacred Stones remastered music today.
« Last Edit: February 14, 2016, 12:36:15 pm by Tawarochir »
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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #156 on: February 14, 2016, 09:57:33 am »

You know, I don't know what I've never visited this thread, because I've played and beaten basically every Fire Emblem game, and I'm intimately knowledgeable about the entire series, and intend to keep purchasing and playing the games as they come out, but MAN do I feel disappointed with the series as a whole. It's the weirdest love/hate relationship I have with a game franchise, but it all boils down to me comparing all Fire Emblems after 4 to 4, which never came out in America and was in fact a Super Famicom exclusive if not for fan-translations. No FE after 4 can quite compare to how great that one was, I've played them all and can only say I'm disappointed for the most part.

That said, I'm still definitely gonna drop the 80 or so bucks to get Birthright, Conquest, and Revelations, starting with Conquest, just because I'm really sold on the split-game gimmick it has going on. It sounds interesting and inspired enough to make me want to play it and experience it firsthand.
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Nighthawk

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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #157 on: February 14, 2016, 01:43:45 pm »

You know, I don't know what I've never visited this thread, because I've played and beaten basically every Fire Emblem game
Dang. Respect. You must be a frigging master tactician by now with that many games under your belt.

 I've personally only played 7 (Fire Emblem), 8 (Sacred Stones) and 11 (Awakening). (Oh, and the Shadow Dragon remake). I'll have to give 4 a try sometime, considering you think so highly of it.

Out of the ones I've played, I think I like 7 the best. It just felt right. Lyn is also probably my favorite Lord ever.

I have to say though, despite its flaws, I enjoyed the heck out of Awakening with all its fancy modern changes. The characters were all fun and quirky, unlike the ones in older games whose personalities felt kind of watered down, and the voice acting during fights really made it enjoyable to watch battles unfold (especially those amazing crit quotes).
« Last Edit: February 14, 2016, 01:50:07 pm by Nighthawk »
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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #158 on: February 14, 2016, 02:06:08 pm »

Critical quotes are neat, but I'd sacrifice them for old-style critical animations in a heartbeat.
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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #159 on: February 14, 2016, 02:07:49 pm »

But then how are you supposed to hear the sickest Pre-Asskicking One Liner ("Pick a God and pray!")??
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Twinwolf

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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #160 on: February 14, 2016, 02:11:23 pm »

Having both would be literally perfect.
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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #161 on: February 14, 2016, 02:13:51 pm »

I mean, Awakening kinda has crit animations (Pegasknights with their twirling, Knights falling over, etc) but I can understand how it isn't the same.
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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #162 on: February 14, 2016, 02:28:34 pm »

You know, I don't know what I've never visited this thread, because I've played and beaten basically every Fire Emblem game
Dang. Respect. You must be a frigging master tactician by now with that many games under your belt.

 I've personally only played 7 (Fire Emblem), 8 (Sacred Stones) and 11 (Awakening). (Oh, and the Shadow Dragon remake). I'll have to give 4 a try sometime, considering you think so highly of it.

Out of the ones I've played, I think I like 7 the best. It just felt right. Lyn is also probably my favorite Lord ever.

I have to say though, despite its flaws, I enjoyed the heck out of Awakening with all its fancy modern changes. The characters were all fun and quirky, unlike the ones in older games whose personalities felt kind of watered down, and the voice acting during fights really made it enjoyable to watch battles unfold (especially those amazing crit quotes).

Awakening was actually one of the reasons I bought a 3DS, and while I played and beat it, I've never been able to even look at it for a second playthrough. FE games have a history of having around 1 gimmick per game, and that's how it's always been, and Awakening basically took all the gimmicks from the previous 7 games and combined them together, plus it's own native gimmick. The problem with that is that only it's native gimmick (the buddy system) feels like it belongs, and all the others are mechanical non-sequiturs that actively detract from the experience. The other gimmicks worked in their games, because they were designed for them and they felt meaningful there, but not here; here they're just disconnected and don't have enough of a purpose to justify even being there. If anything, it was a grab to attract the attention of fans like *me* who'd buy the game purely on the "OH LAWDY THE CHARACTERS ARE HAVIN' BAY-BAYS AGIN!" factor, when in reality that particular mechanic added basically nothing to the overall enjoyment of the game, because it was a non-sequitur addition.

And as far as tactical prowess goes, in FE games it's about 25% skill, 25% patience, 25% preparation, and 25% pure luck, because you can't control things like accuracy, critical rate, ability activation, or stat gains from leveling up; and sometimes the game is just rude and goes "I'm spawning guys right here now without warning you, and they get a free turn on you. Oops, looks like one of your guys died, hope you're not a perfectionist LAWL!" but I guess that level of uncertainty just comes with the territory of being a videogame, if I wanted 100% victory based on nothing but strategic skill and no randomness whatsoever, I guess I'd be playing Chess instead.

In the future, I may never be able to play Fire Emblem Vs. Shin Megami Tensei, just because I don't own a Wii U, and I'm legitimately Salty about that, cause I love SMT too, and that just sounds like such a wicked sweet combination, and the trailers and stuff for it are simply so hype. I'm very salty.
« Last Edit: February 14, 2016, 02:30:28 pm by JoshuaFH »
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Tawa

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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #163 on: February 14, 2016, 03:02:11 pm »

Re: Critical hit animations:

Oh, critical hit animations have nothing on Ephraim. When he promotes, the spinning becomes part of his regular attack.
Spoiler (click to show/hide)
Why can't Chrom have cool stuff like this? Why does his Aether skill animation just have a Link-style jump attack followed by a slash that clips through the enemy a bit? It's boring compared to the beautiful insanity of Nomadic Troopers leaping off their horses without using their legs or Swordmasters making illusory copies of themselves.
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Nighthawk

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Re: Fire Emblem: oh yeah, Fates is about to come out
« Reply #164 on: February 14, 2016, 03:07:22 pm »

Yeah, I'm not sure why the crit animations (and animations in general) got dialed down once they moved on to 3D models for characters.

I miss my disappearing swordmasters and crazy axe-spinning warriors.

Oh, and the old hero crit, which was absolutely beautiful. Throw your shield and sword into the air, jump, grab just the sword, pulverize the enemy with it, then catch the shield? DAYUM.

New hero crit: Whoo, look at me, I do a frontflip in the air. -_-
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