Head to the AMC and inquire for a list of jobs that I could do.
Head to the AMC and inquire for a list of jobs that I could do.
Follow along if Cade doesn't mind.
After a restful night in an establishment similar to the one that Edgric spent the night in (which costs the same amount of money, as I am oging to be that sort of DM), you ignore or miss the buzz of a gruesome murder last night, and head around to the southern side of Mount Kalgena, where the AMC memeber companies have their offices and operations. A secretary pretending to be very busy shows you into their boss's office. He is a jovial, round dwarf who introduces himself as Goril Redmountain.
"Well, Mr. Thorngage and Mr. Browne, we do have a number of slots that involve assisting the mining operation, with a non-negotiable pay per spell system and a also non-negotiable expert contractor rate. Also, I can tell that you are discreet man, who's silence is for sale. I'm assuming that you will break your silence for the right price, so I want to you to keep in mind that we have people who know exactly where it hurts the most, which is why I need a free sample of silence. Redmountain and CO. have breached the wall of a mine that we believe was dug centuries ago, if not earlier. Only a few people know about this, and we want it to stay this way. We require a team to delve into the mine and escort some of our mining engineers to determine if the previous inhabitants struck a jackpot, and, if so, ensure that the mine is safe for our mining teams. You are unwelcome to turn down this offer, and are welcome to propose candidates for your short trip into the mine."
[Also known as totally not a dungeon crawl quest given by an authority figure]
Examine the rest of the crime scene more closely, make sure I haven't missed anything.
Search: d20 + 2 = 16
After a through examination, two things become clear: 1. Even though the dirt in the alley has been scuffed up by many feet, it seems that no attempt was made to move the body. 2. There's no murder weapon, or marking that the CC might have left to suggest the presence of one.
If you, as I assume, return to the bar that offered you a place to sleep, you enjoy a good night's sleep. In the morning, rumor is spreading like wildfire of a particularly nasty murder. No one can agree on where, who or most of the other specifics, but they all agree that the victim's guts were ripped out. It sounds like the CC was unable to keep this one quiet and you can smell the palpable fear radiating from the miners already beginning to sweat in the hot summer morning.
Gregory fills out his form in silence with the provided writing implement.
Name: Gregory Ragefist
God: Kord
Experience:
References:
Size: Large Armor, Huge Weapons
Armament: N/A
Distinguishing Marks: Stature, Horns, Fur, etc.
Freg takes your completed form and glances over it. "Any references? If not, we're going to have to do a couple of rather invasive procedures instead. Well, I exaggerate. It's really just a short interview with one our Paladins, while you are under the influence of some divination spells. It's easier for us if you just give us some references."
'Fraid I don't have anyone left to vouch for me.
"Well, that's disappointing. Sergeant, could you find
The Interrogator? Thank you." Rockcrusher returns with a Psuedodragon perched on his shoulder.
"Ah,
Interrogator, I hope I did not disturb you." He pauses for a moment, as if he was listening. "Mmhmm. Anyway, to business. Guy, meet
The Interrogator, our best member in the business of determining the truth.
Interrogator, this is Gregory Guy, a new recruit."
In your mind, you hear a booming voice.
Hail, Guy. Give me moment to check your form. The Interrogator hops off of Rockcrusher's shoulder and down to the paperwork.
No references or experience. Tsk, tsk, tsk. Detect Evil!This would lead to a (probably lame, because I've recently discovered that I am really bad at ad-libbing humor,) comedy section where the little Psuedodragon roughly interrogates you (only slightly inspired by that OOTS gag about halflings and a sheet of lead), if we were in an in person game and it wasn't late at night. Since we are not, I'm giving you the synopsis.
You are taken to the dead center of the main hall, where, apparently, one of founding members of the CC cast a permanent Zone of Truth. You are unable to overcome the magical effects of the Zone. You give a brief version of your life story, affirm, both through story and liberal uses of Detect Evil, that you are not evil, and explain the accidental death of Orlgoth away.
The Interrogator accepts your explanation, and give Freg the mental version of a thumbs up.
After turning in your paperwork, you are accepted into the ranks of the Church Coalition. More on that tomorrow.