I once went on a legit adventure. I (very slightly) modded the world so that all five races were adventure playable always, and all non-kobolds used human sites.
Then I checked through legends and found a demon as a prisoner in a human civ. So I decided I would play as a goblin demigod, and journey across the world to find this demon and recruit him. At that point I would either bring him back or go on more adventures. Now, much of what happened was interesting but most of it was fairly dark and doesn't belong in this thread. There was one moment that was weird and wonderful though.
So I start out in a goblin village. I learn the location of some lairs, then travel southwest to a goblin village closer to the lair. Then I realize my mistake; the goblins are still glitched out and become hostile to me, so my own people turn on me. I decide that my adventurer has been kicked out of his homeland and I'll just roll with this, so I continue on to the lair of a night creature and safety from boogeymen. I fight the beast copper greataxe to copper boning knife. Guess which one was more effective. Long story short it shakes off my blows without having the decency to even bleed properly, it mutilates my leg, and the I cut it in half with a mighty blow. I sleep the night in the lair, but there is no loot to be had and my adventure will not wait. So I head north to the only civilization nearby, the elves. They're probably hostile to my civ but its worth the risk. If I sleep on the mountains I'm going to be ambushed at night and die because I'm permanently prone, while anywhere else boogeymen will kill me. Its more than half a day's journey, meaning if this doesn't pay off I can't make it back to the safety of the lair before nightfall.
It is like this I arrive at the elves; tired, hungry, crawling. Night is falling and I am, in so many ways, doomed. I come out of fast travel to find myself surrounded by bizarre blue mushrooms everywhere. Pixies fly in between feather trees. I had literally come out of a wasteland into a place of storybook wonder. It gets better though. I find the elves, thinking I might need to fight for a place to stay, and discover that they're friendly! Not only that, but I told them about the night beast that I had slain and two of them decided to join me on my quest. And they had a crutch*!
I made the walk to the next Elven village outside of fast travel so that I would train crutch walker. When I finally left the elves it was with renewed supplies, the ability to walk again after a fashion, and companions at my side. It was like someone flipped a switch and my adventure went from depressing to optimistic.
*I remember this being true but I don't think villages can have crutches, so who knows. I got a crutch somewhere at this stage of my journey