4th Limestone
Due to some unfortunate accident we lost two miners today to a magma breakthrough. Someone had accidentally designed downstairs instead of upstairs causing a flood of the adamantine spire. With the spire being lost, we now have to go for the second one.
8th Limestone
Our miners had just approached the second spire, thinking how to dig down into it, when...
They spotted around 100 demons lingering down there in hell and started running. Running for their lives. Everyone was ordered inside, while the militia prepared for battle. This would be the final test.
9th Limestone
One miner didn't make it. At least his sacrifice allowed the other ones to escape.
Or so we thought. Those frost wraith were incredibly fast and chased down another miner.
10th Limestone
Not even making it entirely up the stairs, a spirit of fire was the first demon slain.
But now we noticed a flaw in our defenses. The bastions weren't roofed. The spirits tried to fly over the fortifications to attack our marksdwarves directly, completely bypassing our melee dwarves.
It looks like the demons hate me. They didn't even bother attacking the dwarves, but only tried to remove the statue of mine in the center of the bastion. They did this successfully, but were punished badly for it by the flying javelins and axes.
OOC: i never noticed it was a statue of me throning above the entrance...
how awesome ^^
Our guardians of Armok also engaged the enemies coming out of the stair shaft. Being somehow fire resistant they did a good job of binding those demons, while the dwarves from above were continuing to shoot. The melee soldiers were still holding back, as we wanted to prevent some overzealous ones to charge down the shafts. As the grass started burning now, they were actually even retreating further back. More then a dozen demons had already fallen, but more and more were coming up now.
11th Limestone
The situation has worsened dramatically. The bastion has been overrun. We have only one reported loss, Udib, one of our best javelinthrowers, but it is unlikely for the others to last much longer.
Oh no... The city is burning... Demons started fire everywhere. Militia was tasked to engage any demons on sight now. No more holding back, this would be the last stand.
13th Limestone
The situation is completely out of hand. There are fires everywhere. Even though we have killed already about 25 demons, more and more are coming. Kamikazi led a bunch of dwarves to free the entrance, but there were webs and fires everywhere. They didn't stand a chance. We lost our commander, kamikazi, and her companion Tenderroast as well as many others.
(I didnt notice it, and when i looked there, they were all gone...
sorry Picture is kamikazis corpse, couldnt find tenderroast)
17th Limestone
We lost more then 30 dwarves by now. The whole city is in flames. Our militia is reduced to 8 ranged and 12 melee soldiers, but none of the is able to fight anymore. Somehow all their nerves have been severed and they are all blinded.
And all dwarves not caught in flames or fighting are near their mental breaking point. The city is lost. We were able to defeat any challenge with ease, that the overworld was holding for us. We were able to withstand the underworld for a very short time, taking a few of them down... but in the end... were no match for it.
23rd Limestone
Somehow the demons aren't invading the city but hanging around in front of it. Only one fire demon is having a duel with our hellfire turret, which is rather pointless as they can't harm each other. If we would be able to take that one down... Meanwhile all my respect goes to the doctors, who are trying everything in the overcrowded and burnt out hospital to save those injured dwarves.
Deep down below we heard noises of some sort of beast, but who would care about this right now? We had enough beasts up here.
3rd Sandstone
The situation hasn't gotten any better. Another couple of soldiers tried to gain control of the entrance, but got stuck in webs. With the demons doing nothing but shooting webs, and the soldiers not getting free, this was another stalemate.
But then today we got another guest.
Maybe this could serve as a distraction?
4th Sandstone
No... the beast made it's way straight into the city. No idea who could stop it now. But still there was some distraction on the outside...
Elves... There would be probably more ambushes out there, as Mosey had called them... Well... They weren't here as our friends... But they weren't friends with the demons either.
7th Sandstone
After the night best had taken down a few civilians and had tried to cut off the head off one one of our unconscious marksdwarves without success due to the helmet, it was finally put to rest by a hammerdwarf, who, even though being injured everywhere did everything to fulfill his duty. Meanwhile on the outside, the feadogs walked into the same trap as our men... They were stuck in an eternal stream of webs.
10th Sandstone
The demons at the gate were defeated. But our situation has not improved by that. Because now they were replaced on about 50 humans all riding war lions and giant war bulls. Also the dam of our magma reservoir below the industry complex had been breached, flooding the moat with magma now.
27th Sandstone
Orcs and Frost giants have joined the party. We are down to 130 dwarves, but today there were good news.
One child escaped this inferno. May it be the first one of a new generation that may learn from what has happened here.
6th Timber
Even though the humans have retreated, Orcs and Elves are flooding the city. Mosey was one of the first to be struck down. And our militia, now led by DestroyX is resting in the hospital. Our numbers are dwindling. We have no further defenses.
8th Timber
We are at 65 dwarves, i doubt we will last until the end of the season. No one is able to do anything anymore. It just a slaughter.
OOC: my dwarf died at some point, but whatever... ^^
20th Timber
It looks like all those remaining will die of thirst. Out of 36 survivors only for are still standing, the rest is in the hospital. 3 drow shield dancers are standing in the entrance, blocking any of those still able to walk from bringing in water, while the drow are now hitting that one markdwarf llying there in the head for more then 2 weeks. And they can't kill him. Even though i may die... I'm proud of my work. This helm will be legend!
1st Moonstone
Winter arrived. 17 of us are still alive. Some guardians of Armok actually managed to kill the remaining frost giants and row in the city, while the Orcs and Elves retreated, but are still waiting in front of the entrance.
8th Moonstone
12...
Everyone is dying of thirst and hunger in the hospital.
An apostle still able to walk found 3 frost giants in the city and lured them out of the entrance straight into a couple of demons waiting there.
11...
W noticed there were still around 20 frost giants in the upper floor of the barracks. This was also the spot where most of the flying frost giants went earlier... Seems to really attract them.
Meanwhile the clash at the front gate caused the Orcs to invade the city another time...
14th Moonstone
Now there are demons and Orcs fighting each other in the hospital.
DestroyX and a few others were caught in it as well.
8...
20th Moonstone
Our last standing dwarf tried to call the legion... But no one answered our call. It's lost...
4...
10th Opal
3...The last will to fight is broken. The Orcs lost the battle to the demons, who are now in control of the gate. The elves ran, again. Hexxedgarish is now history, as those last signs of life there will be extinguished soon as well. And then there will be only darkness.
(nice webs... ^^)
Wrapup:
In the final fight about 80 demons and 140 other invaders were killed. Oh and 230 dwarves. Sorry for missing the killing blows on named dwarfs, but it turned into a mess rather quickly^^
Overall I think, if I would have made sure, those fliers can't do any harm by flying to my marksdwarves/flying over the wall, I could have won the battle almost with marksdwarves alone. They were actually killing those demons surprisingly fast. But as I didn't.... well... that's the prize you pay
Any way... It was fun, while it lasted. I of course overdid when calling all other races afterwards, but at this point I thought it may be fun. I don't know if there would have been a way to stabilize whe only calling the humans and elves, but I somehow doubt it, as almost all my dwarves were unable to move, or tantrumming/superdepri. And all my military had enough injuries, that even with permanent treatment they would take a least a season to patch up, if they would ever make it, leaving me unable to defend the end of season attacks.
Thinking about what I learned from this game....
Powerleveling militia is insanely powerful. There was really not a single thing above ground that could fight the militia. Walling of is completely unnecessary. Unless you are fooling around with fire, drakes are awesome first line of defense, but get outmatched later on, which is not a big proble, if you have a decent breeding population. Guardians of Armok are just... WOAH. They are not very dangerous, but can withstand endless punishment, no matter if frost giants, fire, or 2 gazillion bolts and weapons. That makes them perfect to tie whatever while shooting at it, or simply gathering all militia.
At the same time for the first time i managed to have 200 adult dwarfs, less then a dozen unemployed and feeling like i need at least 100 more... Construction above ground takes sooooooo many hands and soooo much time. I used over 15k blocks in the city, and i could build so many things more or made stuff bigger with more details... At the end i had about 35 militia dwarves, 40 masons/architects, about a dozen dwarves in food industries, about 20 for metal industry, half a dozen apostles, similar for woodworking and bonestuff. And still... there were basically no parties ever, and everyone was busy all the time...
Oh and now, if someone wants to have a look at it... here is the save:
http://dffd.wimbli.com/file.php?id=8400Actually... It is playable. There is one child always tantruming, but who cares, a single apostle of armok being able to walk and treating the other remaining adult dwarf. He will probably get back on his feet. So then there are already 2 dwarves. Yes, there is still a dozen frost giants in the barracks, so better avoid that area. Oh, and you are not defenseless. The dining hall houses 9 guardians of armok! This is actually enough to defeat most regular attacks, but none will get there anyway, as the demons won the battle against the Orcs and are now guarding the entrance. The elves ran away, which makes the unitlist quite short...
OOC: update with all the named dwarves final kill lists coming next