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Author Topic: Dominions 4 Round 4.02 - 6½ months, thanks for playing  (Read 51299 times)

Karlito

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #225 on: January 22, 2014, 01:46:04 am »

Uh, Karlito. While I'm sorry that this hilariously unlikely event took place, I'm not paying reparations for it.
Spoiler (click to show/hide)
And to think Clodius lost an arm doing this. I think I'm giving them a promotion. Perhaps the arm is not too damaged for a hook to be fitted?

If you can't see, that's the province defense outside one of my forts routing after taking 0 damage from the attacking enemy scout. I guess the 15 morale Tribal King failed his check. ಠ_ಠ

On the same turn, my other fort was attacked by pirates.

(Also, yes I am still playing, and will hopefully have no further problems getting turns in).
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tompliss

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #226 on: January 23, 2014, 10:37:59 am »

Boulder, the Great master of the Throne of winters would like to remind you one thing :
Winter is Coming.jpeg
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Bluerobin

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #227 on: January 23, 2014, 11:50:33 am »

Oh man finally winter. The Throne of Summer has made me look forward to it...
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Culise

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #228 on: January 23, 2014, 11:55:34 am »

It seems I've neglected my Construction research just a little bit...and my mage recruitments (STR Pans >_<)...and pretty much everything else... ;_;

But at least I have a pretty map.  By the way, sorry to the people who had to kill my scouts after you tumbled to them.  Hope I didn't do too much damage.
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tompliss

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #229 on: January 23, 2014, 12:13:22 pm »

sorry to the people who had to kill my scouts after you tumbled to them.  Hope I didn't do too much damage.
I think I killed three scouts from three different nations, the turn before this.
I know my island is pretty, but even during summer, you need to many clothes to survive to be actually sneaky, guys, so don't bother trying ;)
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Boksi

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #230 on: January 23, 2014, 02:16:29 pm »

Blargh, why am I so busy all of a sudden? I can't finish my turn today it seems; I could do with a few hours' extension. And by few I literally mean that three would be enough.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Delta Foxtrot

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #231 on: January 23, 2014, 05:00:19 pm »

Consider it done.
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Bluerobin

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #232 on: January 24, 2014, 12:04:06 am »

So uh... looks like the first war has begun? Also, it looks like maybe two turns until a MAP-O'-THE-WORLD will be available, at least from the combination cartographers/culinarians of Midgård. They'd get it done sooner, but the darn thing's made entirely of edible components and it keeps falling apart.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Culise

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #233 on: January 24, 2014, 12:06:51 am »

So uh... looks like the first war has begun? Also, it looks like maybe two turns until a MAP-O'-THE-WORLD will be available, at least from the combination cartographers/culinarians of Midgård. They'd get it done sooner, but the darn thing's made entirely of edible components and it keeps falling apart.
If you like, I can post what I have.  Some of the information is probably inaccurate or outdated, but it couldn't hurt. 
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Bluerobin

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #234 on: January 24, 2014, 12:10:04 am »

Well, it can't hurt! I'll probably put together a picture this weekend, because I have a feeling tomorrow is going to be a loooooong day for me at work. Also, it's very likely that the map won't be accurate for long anyway, which is why I don't feel bad giving up any information by posting it!
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Culise

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #235 on: January 24, 2014, 12:19:47 am »

Sounds good.  Half-size image linked here.  Capitals, forts, and my best guesses on thrones included; labs, temples, and armies not included.  Well, except for my own, but that's because I was lazy and haven't been updating my own corner of the map.  I had to add in my own forts before generating this based on what I could remember from running my turn. 

And remember, for all your aerial cartography needs, fly Air Pangaea. 
« Last Edit: January 24, 2014, 12:22:40 am by Culise »
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Bluerobin

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #236 on: January 24, 2014, 12:27:46 am »

Holy wow. Pretty. Seems pretty accurate from what I know, minus that the Pantocrator throne's province now belongs to Man and... y'know what, here's a screenshot.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

tompliss

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #237 on: January 24, 2014, 03:27:20 am »

Wow. big empires seems big, on those maps.
Just saying :-°
And it looks like neither of you know the real Mictlan/Jomon border...
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Bluerobin

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #238 on: January 24, 2014, 03:49:02 am »

Not this turn, but soon there will be secret sauciers and covert chefs in restaurants around the world, feeding information up on silver platters.

I have about 3 scouts that will be in that area in the next month or two. Unless they all get rooted out and killed. Too bad all the information does nothing for me because I don't actually know how to plaaaaayyyyy.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Delta Foxtrot

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #239 on: January 24, 2014, 06:01:12 am »

That's a pretty pictue Pan, it really is. But ah... You're missing a couple of forts :P
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