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Author Topic: Apocalypse Mercenaries  (Read 7979 times)

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Re: Apocalypse Mercenaries
« Reply #120 on: January 02, 2014, 07:34:45 pm »

Camille edges around the snowbank, keeping an eye out for any guards or an opening to sneak in.
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Stirk

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Re: Apocalypse Mercenaries
« Reply #121 on: January 02, 2014, 09:58:32 pm »

Spoiler (click to show/hide)

"Trade? *Hic* t....raid?" The man states. "RAID!?" "No, TRAID". "Oh. Did she bring the beer?" "Il...Ill *Hic* ask.... Di...did you bring da beer?"
The men have a conversation, behind the gates, as Lilith watched.

Camille sees no opening yet, or any gaurds not already in the towers. Boomer, likewise, sees no reason to shoot and nothing to shoot at.
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Funk

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Re: Apocalypse Mercenaries
« Reply #122 on: January 02, 2014, 10:14:26 pm »

"Do we have an booze left?" mouth lilith to the others as she try's to convinces the guard to let her in.
if we don't tell them im a stripper here as surprise gift for [common name here] that will get the dam gates open if any thing will.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Stirk

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Re: Apocalypse Mercenaries
« Reply #123 on: January 03, 2014, 05:27:19 pm »

Spoiler (click to show/hide)

The snow makes it difficult to read your lips. Camille in theory doesn't have any, and Boomer would rather kill both then give up a drop of his whiskey. I would know, if those jerks would just post....

Anyway, you state you are a stripper for Common Name Here.

"Common Here? Ain't he gay or something?"
"Ye...yeah. We *Hic* make fun of em for hiz name all da time..."
"....So who is the hat who hired a gay guy a stripper?"
"May...maybe shes a he?"
".....The three jobs that survived the apocalypse: Bandits, mercenaries, and transvestite strippers. Whatever, let em in I suppose. Tell Common I said Hi"

Suddenly, the gate begins to rise, the wooden beams being lifted up by some unseen mechanisms. The inside of the camp is visible under the opening, wide enough to let in even a trading caravan.

What do you do now?
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This is my waifu, this is my gun. This one's for fighting, this ones for fun.

USEC_OFFICER

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Re: Apocalypse Mercenaries
« Reply #124 on: January 03, 2014, 05:29:16 pm »

The snow makes it difficult to read your lips. Camille in theory doesn't have any, and Boomer would rather kill both then give up a drop of his whiskey. I would know, if those jerks would just post....

((To be fair, you just said that I can't sneak into the base at this time, and my plan is to sneak into the base, so... We're kinda waiting on Lilith for now.))

EDIT: ((Also, Camille has many lips, some of which are her own.))
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Funk

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Re: Apocalypse Mercenaries
« Reply #125 on: January 03, 2014, 05:55:29 pm »

Unzip my top to show a bit of cleavage and walk in to the base, then i try to work my way round to the tibbar coral and torch it.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Death to the false emperor a warhammer40k SG

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Re: Apocalypse Mercenaries
« Reply #126 on: January 03, 2014, 06:10:14 pm »

Boomer keeps his sights on the guards, getting ready to chain 5 shots if needed.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
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Stirk

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Re: Apocalypse Mercenaries
« Reply #127 on: January 03, 2014, 06:38:59 pm »

Spoiler (click to show/hide)

Boomer keeps the scope on the guards, prepared to drink all 5 glasses of alcohol if need be. Camille continues to do nothing, but now has chapped lips from the cold. That is what you get for having lips...

Meanwhile, Lilith walks into the base. She unzips her "Studded black and pink motorbike leathers" to reveal some cleavage. It is completely freezing, and still snowing, so this is a rather unpleasant thing to do.

The two guards have a laugh riot when they see Lilith the "stripper", considering the random spikes and electric whip, not to mention the fact her canine teeth appear to be made of metal, long pink hair, and collar. "Def...Defiantly a he" whispers one of the guards as they see you.
You pass, and start heading towards the corral. A few other bandits seem to have got the message, exiting the tents mainly to laugh at you. Nobody asks any questions, they just point and laugh. You manage to get to the Tiber corral, though a lot of people saw you.

When you finally get to the corral, the tibbar seem to have been gathered up for some reason. They where all surrounding a person, who seemed to be examining them.

The person was huge, at least seven feet tall. She was large and bearlike, with arms as thick as a normal human's torso. She was wearing armor that appears to be made out of sewer lids, held together with tibbar fur. "No, this one is to fat for the feast. I like the lean meat..." she states, poking a massive tibbar with the edge of a weapon. It appears to be a battle axe on the end of a M79 40mm grenade launcher. "No, this one is too tough, I want tender meat. Bring me a younger one!" she bellowed. She appears to be the leader around here. 

What do you do now?
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Funk

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Re: Apocalypse Mercenaries
« Reply #128 on: January 03, 2014, 06:45:31 pm »

Throw the petrol bomb at the giant, then run to the wall, shoot or punch any raids in my way.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

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Re: Apocalypse Mercenaries
« Reply #129 on: January 04, 2014, 04:35:18 pm »

Camille waits for something to happen, readying a throwing spike in case she needs to kill someone as she sneaks into the compound.
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Re: Apocalypse Mercenaries
« Reply #130 on: January 04, 2014, 09:37:45 pm »

I do what I always do. Prepare to take over the snipe some guards when (not if) things go wrong.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Stirk

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Re: Apocalypse Mercenaries
« Reply #131 on: January 06, 2014, 06:59:31 pm »

Spoiler (click to show/hide)

The petrol bomb flies in an arc toward the giant, hitting her directly on the back and exploding in flames. The tibbars that are not on fire run in a single group toward the far end of the corral, kicking up snow like dust.
Lilith turns around and starts running...but stops when someone slams her to the ground from behind, grabbing her by her collar. Looking up, she shes the giant standing over her, armor scorched and weapon raised.
Meanwhile, Boomer is watching all this from his sniper position. He can see the fire bomb and even has a clear shot at the giant. Camille can hear the fire bomb and see smoke, but is unable to see the giant itself.

What do you do now?
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This is my waifu, this is my gun. This one's for fighting, this ones for fun.

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Re: Apocalypse Mercenaries
« Reply #132 on: January 06, 2014, 07:05:02 pm »

((Has Camille gotten over the fence yet?))
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Stirk

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Re: Apocalypse Mercenaries
« Reply #133 on: January 06, 2014, 07:07:36 pm »

Quote
((Has Camille gotten over the fence yet?))

I didn't think so. Had she even tried?
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

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Re: Apocalypse Mercenaries
« Reply #134 on: January 06, 2014, 07:17:00 pm »

Camille tries to climb over the walls, throwing her spike at any guards that look in her direction.

I didn't think so. Had she even tried?

((Sorta.))
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