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Author Topic: Now i know how goblin snatchers feel (old XCOM)  (Read 1058 times)

klefenz

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Now i know how goblin snatchers feel (old XCOM)
« on: December 25, 2013, 03:03:05 pm »

Im playing the old XCOM: UFO Defense, actually a rebuild for new systems called openXCOM. Anyway, I was in the point i needed an alien commander to advance my research, so i found an alien bas in Africa and assault it. One of my soldiers walking through the corridors spots a sectoid, im about to shoot it from behind. But then i decide to better check him with the Mind Probe, just in case. He was the cammander.

So i pull the stun rods and run to him. Got it down on three hits, no soldiers wounded out of good luck. One of my soldiers puts the unconcious alien in his backpack and run back to the access lift. Back to my base.

I think the rest of the sectoids spent the rest of the day scratching their heads and one of them had the akward job of writing a report to Cydonia explaining how the commander was abducted by humans.

Seriously, all the putting him in the backpack and running away made me feel like a goblin snatcher.

EuchreJack

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Re: Now i know how goblin snatchers feel (old XCOM)
« Reply #1 on: December 26, 2013, 01:53:32 pm »

Awesome, I've never just grabbed the commander and ran.

Steelmagic

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Re: Now i know how goblin snatchers feel (old XCOM)
« Reply #2 on: December 26, 2013, 01:59:39 pm »

The closest i ever got to this amount of genius is shoving chrysallids into our backpacks in case they were unconscious.
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SomeStupidGuy

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Re: Now i know how goblin snatchers feel (old XCOM)
« Reply #3 on: December 26, 2013, 03:28:19 pm »

Haha, noice. I just love the mental image of an X-Com soldier carefully jamming a sectoid into his backpack.
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