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Author Topic: Terra Vitae Fork (version 2.0 released!)  (Read 338769 times)

SlatersQuest

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Re: Mod Planning: Terra Vitae mod
« Reply #30 on: April 05, 2014, 10:18:14 am »

Well, I hope it's cool!

So, without adieu:

Update:

The Terra Vitae mod is now playable, although many of its features have yet to be implemented and the code doubtless contains bugs (which are being worked on).

Current issues:
-Some graphical glitches involving new laws.
-There is currently no way to reliably and directly influence public opinion on the new laws, which makes changing them and winning the game tedious and difficult. This will be changed in future additions as sites associated with those laws are added, but they're not there yet.

----

I don't know how to upload it to the website, and the game was written on a Mac OS, which means that anybody using a different OS will have to recompile the sourcecode after downloading it. Help, please! :)
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FinetalPies

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Re: Mod Planning: Terra Vitae mod
« Reply #31 on: April 05, 2014, 02:26:37 pm »

This is exciting. I've been looking forward to giving this a try, regardless of how incomplete it might be.
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SlatersQuest

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Re: Mod Planning: Terra Vitae mod
« Reply #32 on: April 06, 2014, 05:42:47 pm »

Well, at the moment I don't have anywhere to put it (do we have a place to post game mods?). So I'll have that when it's ready!

In the mean time, I'm doing some more legal edits and law changes to existing laws to make the game more fun; I'll post them shortly.
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Minstrel

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Re: Mod Planning: Terra Vitae mod
« Reply #33 on: April 09, 2014, 04:49:08 am »

What about Dropbox?

Darvi

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Re: Mod Planning: Terra Vitae mod
« Reply #34 on: April 09, 2014, 09:28:31 am »

The DF File Depot is a suitable place, methinks. Put it under miscellaneous.
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FinetalPies

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Re: Mod Planning: Terra Vitae mod
« Reply #35 on: April 09, 2014, 10:04:56 pm »

I'm a fan of this thing here:

https://www.sharefest.me/

But yeah dropbox is probably more convenient
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SlatersQuest

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Re: Mod Planning: Terra Vitae mod
« Reply #36 on: April 11, 2014, 12:54:46 pm »

Okay, great, thanks - I'll put it up next week (I've gotta leave this weekend, and I need to fix the laws a bit more)
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SlatersQuest

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Re: Mod Planning: Terra Vitae mod
« Reply #37 on: April 25, 2014, 08:33:04 am »

The 0.1 release is ready and has been for over a week; I just haven't loaded it up because of RL business. I'll get it up when I can.
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tahujdt

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Re: Mod Planning: Terra Vitae mod
« Reply #38 on: April 25, 2014, 09:31:36 am »

This seems to be one of the only "Oh, it would be cool if LCS has such and such?" mods that's becoming a reality.
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SlatersQuest

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Re: Mod Planning: Terra Vitae mod
« Reply #39 on: June 07, 2014, 09:10:10 am »

Version 0.1 is released!

The link is on the top of the page. I don't know how long it will be up there, so go and get it!

(Meanwhile I'll be working on version 0.2)

The color coding on the front page tells what features are implemented and what features are still in planning.
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Lasica

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Re: Mod Planning: Terra Vitae mod
« Reply #40 on: June 07, 2014, 10:12:48 am »

Wow, congratulations on making it real. I'll probably try it out after exam session :-)
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stabbymcstabstab

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Re: Mod Planning: Terra Vitae mod
« Reply #41 on: June 07, 2014, 01:43:43 pm »

Sweet, keep up the good work.
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Jboy2000000

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Re: Mod Planning: Terra Vitae mod
« Reply #42 on: June 07, 2014, 02:04:18 pm »

"It seems that nobody has the file, you may not be able to complete the download" Does that mean its taken down already? If not, Sharefest is extremely slow.
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FinetalPies

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Re: Mod Planning: Terra Vitae mod
« Reply #43 on: June 07, 2014, 04:22:39 pm »

Sharefest downloads the file from anyone who still has the tab open. I still have it open right now in hopes that you'll make it available again =o

(I was asleep when you first put it up)
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SlatersQuest

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Re: Mod Planning: Terra Vitae mod
« Reply #44 on: June 07, 2014, 06:40:19 pm »

Uh-oh - does sharefest require me to have a server up to download the files from, or are they in the cloud?
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