Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 24 25 [26] 27 28 ... 34

Author Topic: The Lone Isle RPG: The return  (Read 23777 times)

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #375 on: January 31, 2014, 03:24:05 pm »

Wesley shrugs and goes to stand at the exit.
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #376 on: January 31, 2014, 03:44:07 pm »

Krom exits the area.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

runhidesurvive

  • Bay Watcher
  • And let there be a moderate amount of light!
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #377 on: January 31, 2014, 03:59:13 pm »

Gerwick leaves with the others.
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #378 on: February 01, 2014, 02:31:23 pm »

likewise
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

sjm9876

  • Bay Watcher
  • Did not so much Fall as Saunter Vaguely Downwards
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #379 on: February 03, 2014, 12:22:20 pm »

((Sorry for the lack of updates, but I'm not feeling up to it at the moment. Normal progress should return in a few days.))
Logged
My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

runhidesurvive

  • Bay Watcher
  • And let there be a moderate amount of light!
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #380 on: February 03, 2014, 12:38:30 pm »

((Its ok.))
Logged

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #381 on: February 03, 2014, 04:51:24 pm »

(('Kay))
Logged

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #382 on: February 06, 2014, 04:00:32 am »

((bump?))
Logged
Old and cringe account. Disregard.

sjm9876

  • Bay Watcher
  • Did not so much Fall as Saunter Vaguely Downwards
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #383 on: February 07, 2014, 12:20:25 pm »

 As the door shuts behind them, the group are met by an early noonday sun, still some hours off its full strength but swiftly approaching. The streets throng with people, from traders going to open their stores, to the workers who tend to the scarce field and workshops in the city, and all all adrift in a sea of the sailors that provide much of the city’s custom.
 A number of obvious choices reveal themselves - the Spring’s Watch is likely still open, and the markets are entering their full swing. A faint bang in the distance reminds them of the presence of the alchemist, and the smoke drifts across the facade of the archmage’s tower. The docks are a bustle of activity, including the loading of the Dwarven ship, and decisions need to be made.
Logged
My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

runhidesurvive

  • Bay Watcher
  • And let there be a moderate amount of light!
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #384 on: February 07, 2014, 12:30:40 pm »

((If nobody minds, I'd like to go shopping for a bit, maybe I can find something like a ranged weapon or a few bandages for after fights.))
Logged

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #385 on: February 07, 2014, 12:32:33 pm »

Wesley looks toward the docks obviously thinking.
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #386 on: February 07, 2014, 12:40:09 pm »

((So uh, have we decided on a job? I'm still partial to helping the Dwarves, but either will do.))

"It seems we've some time before our departure. I'm still partial to helping the Dwarven people...but, it seems a great injustice is needed in righting elsewhere, as well. Though we will not know until we obtain higher truths.

In any case, I suggest we meet at the Springs Watch in an hours time with the any lest preparatory supplies, and a final opinion of which job we should take."
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #387 on: February 07, 2014, 12:46:11 pm »

Wesley nods. Before going to the market.
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #388 on: February 07, 2014, 12:52:19 pm »

Sorrel finds a quiet place to meditate such as a church, seeing what she can divine from the spirit world about what she should do next
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

runhidesurvive

  • Bay Watcher
  • And let there be a moderate amount of light!
    • View Profile
Re: The Lone Isle RPG: The return
« Reply #389 on: February 07, 2014, 01:36:18 pm »

"Seems like a good idea" Gerwick will head with Wesley to the market, as he was already planning on going there.
Logged
Pages: 1 ... 24 25 [26] 27 28 ... 34