What's up peeps, thanks to everyone who gave me some reccs on my last request! Today I'm looking for mercenary management games or something nearby,
Here's what I've played so far:
M&B:Warband--amazing obvo, but I've played it to death and want a bit of a change of pace
M&BII:Bannerlord--a little half-baked right now, and the multiplayer is an incredible step back from Warband.
Battle Brothers--I've actually grown to like TBS games, but Battle Brothers is an absolute nightmare... there's never really a point where difficulty and level-of-badassery intersect, and every time you lose a brother it takes a long time to recover, frankly it's just too brutal for me.
Gloomhaven--Tried it out, actually pretty good, but incomplete so I'm holding off.
Mordheim--A weird mishmash of ideas, (I mean it's a tabletop port so im not complaining) honestly it's just one of those games where everything is a chore... loot's just out of reach, turns take forever, your fav boi gets RNGd to death, etc. etc. I'm not giving up on it just yet, but... it's not promising.
Starsector--I play this a lot actually, but I'm not too much in the sci fi kinda mood.
Darkest Dungeon* -- I have it, but I haven't played it yet so... idk anyone recommend it?
BATTLETECH* -- uh... I don't really know where to start with this one. I have it, and I've tried to get into the setting at large before (Mechwarrior, et al.) but it's pretty impenetrable to me. I might give it another go, but it hasn't kept my attention.
Probably several more, but those are the high profile ones, I've also played alot of party-based/team-based games, either RPGs or... genre-defiers like Bloodbowl (which I love but... cmon man the RNG is brutal)
I'm really just looking for something that lets you build a very customizable core party/team/warband and adventure around a rather fleshed out world with fights. Or at least something where, if it's a more controlled setting, that isn't dominated by RNG and garbage rolls, etc.