Anyway, I have recently been craving a game where you not only have the option of destroying an enemy outright, but also gives you the option to cripple them, giving them reduced functionality. I'm talking about stuff like Mechwarrior, Faster than light, V.A.T.S from the fallout games, etc.
I don't care if it's turn based or real-time, I just want to destroy some components.
EDIT:
Any recommendations for building/construction games? I'm getting the urger to make buildings and what have you, but I'm down on Minecraft and Sky Wanderers is giving me troubles on bootcamp. The more open the game the better, but brownie points for NPCs, some kind of goals or quests, and factions or some kind of strategy element.
Have you considered Terraria? It's 2D but the building is still pretty in depth and it has NPCs, a loot based progression system, and goals to work towards (unlocking hardmode, killing plantera, and defeating the moonlord). Also it has a ton of content, tons of places to explore, and fun bosses to fight.
Anyone know of any fun games where the situation is more or less ever-devolving and horrible stuff happens to permanently screw with your run? A very good example would be Darkest Dungeon. I don't need it to be the same genre as Darkest Dungeon, I'm mostly looking for a game that forces you to deal with, minimize, and manage failure/loss and leads to memorable horrible moments.
XCOM: Enemy Unknown or XCOM 2
Aliens have invaded earth and you must command a squad of soldiers to stop them. As soldiers do missions they gain experience and level up, giving you a vital edge against the extra-terrestrial menace. But if you are clumsy and get a soldier killed, they and their experience points are gone forever. You are bound to experience a few deaths eventually.
Also, you have to capture and reverse engineer alien tech to create new equipment to improve your soldiers with. The alien menace is constantly getting stronger as well, and if you fall behind on your research (perhaps by failing too many missions), then they may eventually outpace you creating a threat that is simply too tough for you to beat. Does that sound like a game you'd like?