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Author Topic: Upright spear glitch aka "Shaft of Enlightenment"  (Read 144029 times)

Erils

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #105 on: January 06, 2014, 12:44:25 pm »

FBs and Clowns dont carry weapons or wear armor, so the bug wont really work on them the way you expect.

Now-- Amusing idea: animal creature that has picked up a weapon-- can THAT be "enlightened"?

Say, an antman, or Asax-like?

Why not a kea?
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HmH

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #106 on: January 06, 2014, 01:38:03 pm »

FBs and Clowns dont carry weapons or wear armor, so the bug wont really work on them the way you expect.

Now-- Amusing idea: animal creature that has picked up a weapon-- can THAT be "enlightened"?

Say, an antman, or Asax-like?

Why not a kea?

Keas don't have CAN_LEARN. Their skills don't increase.

Erils

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #107 on: January 06, 2014, 02:36:46 pm »

FBs and Clowns dont carry weapons or wear armor, so the bug wont really work on them the way you expect.

Now-- Amusing idea: animal creature that has picked up a weapon-- can THAT be "enlightened"?

Say, an antman, or Asax-like?

Why not a kea?

Keas don't have CAN_LEARN. Their skills don't increase.
Someone should mod that in for them. We need Masterswordsmen keas who only fight using the swords stolen from their enemies.
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klefenz

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #108 on: January 06, 2014, 03:14:02 pm »

keas should learn, since they are intelligent birds, and we really need master swordskeas

Ravendarksky

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #109 on: January 07, 2014, 11:51:12 am »

This can be easily used right at the start of an embark for an early military.

I started 5 dwarfs off with one point in axe and made a pit as soon as we embarked.

I now have 2  x legendary miner fighters and 5 x legendary axe fighters as the expense of one broken false rib and several bruises/vomit piles.

There is an easy way to get dwarfs into the pit. Simply build a 1x1 bridge surrounded by stone and put a door just before it.
Now enable engraving on the three dwarfs you want in the pit and have them smooth/engrave the three squares furthest from the door.

Once they are in the room lock the door and throw the lever.


Things I discovered:
- Seems to only work on one dwarf at a time (Not 100% sure on this as my dwarfs kept dropping items when they fell down)
- Does not work if there is an item on the square.
- Only works if the spears score a hit on a dwarf.


This is much more potent than a danger room but does allow for more role playing embarks without the need for dfhack. I am going to use this as basically a RNG for combat veterans. Random injuries + high combat skills. I will use them to train my new soldiers without the need for the military training tweak (hopefully).
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Laserhead

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #110 on: January 07, 2014, 01:45:07 pm »

wouldn't the fact that keas fly make dropping them on a spear problematic in the first place?
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YvAd

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #111 on: January 07, 2014, 02:50:34 pm »

wouldn't the fact that keas fly make dropping them on a spear problematic in the first place?
You could either bludgeon them till they passed out with dwarves with wood weapons, or, simpelre route, just use cavein dust.
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misko27

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #112 on: January 07, 2014, 02:57:42 pm »

Ehh. If you really want something as cheaty as this...


On a separate note, I was reminded that a dwarf husk would retain CAN_LEARN and it's equipment. Drop a dwarf-husk on a spear (or huskify a speared dwarf). Voila: Urist McHusk, Destroyer of Worlds.
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wierd

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #113 on: January 07, 2014, 03:12:00 pm »

DF is not yet ready for such a thing.

(But, perhaps in the next few releases, it will be. Toady's been doing some lovely things with worldgen history.)
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Koremu

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #114 on: January 07, 2014, 04:23:27 pm »

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It's a dwarf.  Their natural habitat is "trapped on the wrong side of a wall".

Flinging children halfway across the map to land in magma is good, wholesome fun, but extramarital reproduction?  Why, that's just unseemly!

wierd

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #115 on: January 07, 2014, 04:41:16 pm »

I'm more reminded of the "special surprise" thread.

(Where the dynamics of falling and lethality were experimentally tested.)
« Last Edit: January 07, 2014, 04:44:05 pm by wierd »
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Zanthra

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #116 on: January 07, 2014, 06:44:30 pm »

Has anyone checked to see if the absolute Z-Level you land on makes any difference?  If you build your shaft 50 Z levels down from another one, does it make any difference?
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chevil

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #117 on: January 08, 2014, 05:14:10 am »

Has anyone checked to see if the absolute Z-Level you land on makes any difference?  If you build your shaft 50 Z levels down from another one, does it make any difference?
50z levels would create too much enlightenment in too sort timespan and the enlightend would explode.
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Ravendarksky

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #118 on: January 08, 2014, 06:23:55 am »

Has anyone checked to see if the absolute Z-Level you land on makes any difference?  If you build your shaft 50 Z levels down from another one, does it make any difference?

From what I can see it is simply the interaction of falling dwarf - hitting spears (at a two z level drop)

You gain for every spear hit, all other variables are irrelevant, although more clothing/armour does make you less likely to die. I suggest helmets.

More spears = more chances you won't dodge one of them... really only one spear is needed if you don't mind multiple attempts.... I find 10 spears inflicts too many wounds on the test subjects.
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Ruhn

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Re: Upright spear glitch aka "Shaft of Enlightenment"
« Reply #119 on: January 08, 2014, 06:32:18 pm »

I almost passed this topic by, but now I am enlightened.
When the army has suffered heavy losses, and the enemies have breached the gates, the survivors will agree to be baptized and renew the fight.
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