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Author Topic: Victory Garden Games  (Read 40119 times)

MaximumZero

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Re: Victory Garden Games
« Reply #120 on: January 20, 2014, 03:01:04 am »

I guess we need to ask ourselves, do we really want hopeful developers talking about big ideas in this section of the forum?

Yes.

I don't want to be the bearer of pessimistic notions but dreams and ideas are easy, I for one have many. When you actually produce some work, I will take you seriously. This is how it works in the professional world, e.g. "Talk is cheap"

As a professional game designer and developer, I agree! Also, I'd like all our games to be done right now too, because I'd rather like to start playing them... unfortunately, Rome wasn't built in a day, companies take time to form and get settled, and code takes time to be written.

Anyway, for those not ignoring this thread, have a thing:
Welp. I know what I'm going to be obsessively speculating over for the next few weeks now.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

scriver

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Re: Victory Garden Games
« Reply #121 on: January 20, 2014, 04:06:24 am »

"Marius", you say? Another Hugo devotee, or just a coincidence?
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Love, scriver~

MagmaMcFry

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Re: Victory Garden Games
« Reply #122 on: January 20, 2014, 10:07:33 am »

I'm pretty sure that my parents had no such thing in mind when naming me.
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Parsely

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Re: Victory Garden Games
« Reply #123 on: January 20, 2014, 02:03:10 pm »

So wait whatcha makin dood?!!
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Vector

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Re: Victory Garden Games
« Reply #124 on: January 20, 2014, 04:34:06 pm »

So wait whatcha makin dood?!!

VIDJA GAMS *_*  moar l8r
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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

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Parsely

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Re: Victory Garden Games
« Reply #125 on: January 20, 2014, 04:40:18 pm »

Okay dood! (^_^)/
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Sirus

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Re: Victory Garden Games
« Reply #126 on: January 20, 2014, 05:55:51 pm »

They better be really good vidja games. Or else...
or else...
I won't post in this thread as often! >:C
I might even unfriend you on Myspace. Yeah, I went there.
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Star Wars: Age of Rebellion OOC Thread

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LeoLeonardoIII

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Re: Victory Garden Games
« Reply #127 on: January 20, 2014, 05:57:43 pm »

In Vandal Hearts when you kill someone they split apart in a fountain of blood. I hope you keep in mind how wonderful this is and how rewarding it feels to the player.
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GreatJustice

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Re: Victory Garden Games
« Reply #128 on: January 20, 2014, 07:28:17 pm »

This looks interesting. PTW

Also, if you ever need someone that can make a (crap) flash game with AS3 or maybe voice act, you can always ask me :P
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Tack

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Re: Victory Garden Games
« Reply #129 on: January 20, 2014, 07:29:03 pm »

Yeah, Ragdoll physics sucks. Let's bring back 'explosion of gore' physics.
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Elephant Parade

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Re: Victory Garden Games
« Reply #130 on: January 20, 2014, 07:36:29 pm »

Yeah, Ragdoll physics sucks. Let's bring back 'explosion of gore' physics.
Personally, I prefer ragdoll physics. It's always entertaining when you knock enemies flying away.
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LeoLeonardoIII

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Re: Victory Garden Games
« Reply #131 on: January 20, 2014, 08:37:16 pm »

It's also entertaining when he explodes into his component organs and limbs and they fly everywhere. Or drop on the ground in a neat stack, I'm not picky.

Actually the VH animation wasn't that bad. I think the dying guy went into his "oy I ben hit" pose and the attacker stops midway through his attack animation so the sword looks like it's stuck in the victim, and this fountain of red pixels sprays upward from the ground under him. It's not like those ambiguous games where he could have just been KO'd and walked it off after a pint and a pickled egg. That guy got cloven and exsanguinated. And to achieve that all you gotta do is make a fountain of red pixels.
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Parsely

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Re: Victory Garden Games
« Reply #132 on: January 20, 2014, 08:46:53 pm »


>Take this vile brigand!
>KIYAAAAHHH!!!
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Mictlantecuhtli

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Re: Victory Garden Games
« Reply #133 on: January 20, 2014, 08:50:21 pm »

I, for one, love fountains of red pixels.

Edit: HOLYSHIT bloodfountain
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Tiruin

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Re: Victory Garden Games
« Reply #134 on: January 20, 2014, 10:34:17 pm »

In Vandal Hearts when you kill someone they split apart in a fountain of blood. I hope you keep in mind how wonderful this is and how rewarding it feels to the player.
Y'know there should be options for everything.
> Blood: on/off
> Sound: Scroll bar
> Music: Scroll bar
> Autosave: Scroll bar
> Text: Dyslexic-friendly/Game-text
...And stuff like that.
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