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Author Topic: Victory Garden Games  (Read 40038 times)

Tack

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Re: Victory Garden Games
« Reply #15 on: December 20, 2013, 06:44:51 am »

Color me incredibly eager. If you want a proper resume' or portfolio, then I'd be happy to oblige with whatever tiny amounts of real-world expertise I can provide; but I'd be happy to join the march, either in Character development, part of the writing team, animator, voice actor (Although Australian alto may not poll well) - typical Indie Five-jobs-in-one. And, obviously, pro gratis, or at least gratis in conditio
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MagmaMcFry

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Re: Victory Garden Games
« Reply #16 on: December 20, 2013, 06:49:35 am »

PTW
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Nerjin

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Re: Victory Garden Games
« Reply #17 on: December 20, 2013, 06:56:02 am »

I'll say this: I'm intrigued. Hopefully you'll keep us up to date.
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Ultimuh

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Re: Victory Garden Games
« Reply #18 on: December 20, 2013, 07:07:32 am »

PTW, because why not?
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Rose

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Re: Victory Garden Games
« Reply #19 on: December 20, 2013, 08:15:13 am »

I'd like to help out as a programmer, but I can only promise weekend programming.

I, too, have stonesense as my pedigree.
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miauw62

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Re: Victory Garden Games
« Reply #20 on: December 20, 2013, 09:21:34 am »

Oooh, PTW.
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Twi

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Re: Victory Garden Games
« Reply #21 on: December 20, 2013, 09:22:26 am »

Posting to hell yes please.
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10ebbor10

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Re: Victory Garden Games
« Reply #22 on: December 20, 2013, 09:22:52 am »

This will either go horribly or brilliantly. Either way I'll stick around to watch.
On these forums, the two are mutually inclusive.

Expect horrifying emotional scars coming from a plot that's too good.
FTFY
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Tiruin

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Re: Victory Garden Games
« Reply #23 on: December 20, 2013, 09:24:50 am »

Posting with vested interest.
And because of people talking about this...I didn't know until then.
This is going to be great! :))
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The Darkling Wolf

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Re: Victory Garden Games
« Reply #24 on: December 20, 2013, 09:42:46 am »

Poaching to Waste.
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Aklyon

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Re: Victory Garden Games
« Reply #25 on: December 20, 2013, 10:02:53 am »

This sounds rather great, and it has a nifty flower logo :)
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Trif

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Re: Victory Garden Games
« Reply #26 on: December 20, 2013, 10:05:05 am »

Great dev team name! I'll be watching.
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Tiruin

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Re: Victory Garden Games
« Reply #27 on: December 20, 2013, 10:17:37 am »

This sounds rather great, and it has a nifty flower logo :)
...I somehow remembered -that- sunflower from Plants VS Zombies. xD

Still, the concept is enough to inspire a lot. Has a nice ring to it too. Symbolizes tranquility, calmness, and all things one can associate with both a personal garden that you take care of, and total glory and victory. :D

I like how the analogous colors are real simple to the eyes though. The lighting is pretty subtle-good too. :P

Quote
Our hope is to make narrative-driven games with a warm, if occasionally horrifying, mood, driven by well-balanced and novel mechanics.
I'm up for early testing if possible..if that's alright.
« Last Edit: December 20, 2013, 10:22:11 am by Tiruin »
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Sirus

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Re: Victory Garden Games
« Reply #28 on: December 20, 2013, 10:19:32 am »

Color me intrigued. Will be keeping an eye on this.
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USEC_OFFICER

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Re: Victory Garden Games
« Reply #29 on: December 20, 2013, 10:20:12 am »

Posting to watch.

Out of curiosity, does this have anything to with that math sim dating game thingy you were talking about a while back?
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