Wander around looking for a PC to eat.
You (10 (crit!)) attack the least luckiest player this round. The RNG chooses DAF. You also grow bigger, and by luck find one get-out-of-a-tough-situation-free card.
Climb a tree and go to sleep.
You find a tree with a bear in it. You (9) eat the bear and go to sleep.
Rome
Continue training, see if I can recruit the floran for my army.
You (5) begin to find that your ability to take damage is improving. You also get the officials to remove the floran from the blacklist.
Endless Crater
((HEY! YOU DIDN'T PUT MY RESTORED HEALTH IN THE CHARACTER TAB!
Also The Masked Man falling down some stairs made my day. I just imagine generic enigmatic shadowy villain talking about some tiny part of his evil plan to the henchmen and then "OW OW OW OW OW OW WHY DO WE OW HAVE SO MANY OW STAIRS OW OW OW OW OW OW OW OW OW" ))
Center of Crater, Ignean fate lies
Push to the limit, Ignean flies
Speed of the flow, become unmatched
Reveal our destiny, so we can snatch
((And no I don't mean actually fly, I just mean move quickly.))
Continue training, see if I can forcefully recruit the floran for my army.
((FTFY))
You (
successfully begin a vertical descent, avoiding some problems. Unfortunately, you still have some distance to go.
Mysterious Temple
Put steampunk sword through the body of everyone in the vicinity.
Guard K's retreat.
"This is the part where it seem the childhood friend dies, but not really. I'll meet you later in the plot." Facing TCM, Scaps levels his sword.
"Now then, are you the disc one boss that dies here or do you keep hounding the hero. I guess my blade will choose the outcome."
You shall not pass!
Abscond with Scap if possible. Try and collapse the entrance while I leave. Afterwards if I have the time try and find a good healer.
I will forgive all past transgressions by the RNJesus (I happen to like replacing Gs at the end of initials with Jesus) if I succeed. Although the masked guy falling down stairs earns some points with me as well.
TCM starts killing Scapheap. He (11 vs 7+2=9) hits scapheap.
kj (3) begins to flee.
Backwater
...I know I typed an action...
Investigate interesting thing.
You (6) realize that it’s an egg.
Isaiah touches the ground with one of his feet, the other still raised and his wings unfolded, still sparkling with bronze energy.
Good news: Backwater's siege has been broken and crime levels have been reduced. Bad news? Isaiah is still in his Initial Zero Form, which means he will still wreck havoc as long as he is still filled with the energy of the universe.
Find more bad guys to kill or incapacitate.
You notice the mongol horde. You (3+4=7) fight them.
Join DAF in killing Bad Guys!
(Do you define 'bad guys' or do I define 'bad guys')
"Hey DAF, seems like we've got some similar goals, wanna work together for a lil? I know I'll probably be just a nuisance... But pleeeeaasee?"
You (10+1=11) fight alongside DAF.
btw I define bad guys myself by whether or not they’re card-carrying villains.
invaders: 5 lvl 4 cavalry, 1 lvl 4 officer (8/8), darkpaladin (12/12)
defenders: SBC (12/12), DAF (36/36)
Siege of Backwater (again) |
The defenders (3) don’t get a bonus
cavalry 4 (5) | DAF (7) | cavalry 4 dies |
officer (9) | SBC (11) | officer takes 2 damage |
cavalry 5 (7) | SBC (11) | cavalry 5 dies |
cavalry 3 (6) | DAF (7) | cavalry 3 dies |
cavalry 2 (7) | SBC (11) | cavalry 2 dies |
cavalry 1 (10) | DAF (7) | DAF takes 3 damage |
darkpaladin (10) | DAF (7) | DAF takes 3 damage |
surviving invaders: 1 lvl 4 officer (5/8), 1 lvl 4 cavalry, darkpaladin (12/12)
surviving defenders: SBC (12/12), DAF (30/36)