Dev Log - Day 7
A lot of interactions today. Based on Roses "The Third Age" spell learning, I started adding reactions to the libraries, using alchemical reagents to them. Each library section will train a different spell type, with the center library being responsible for writing books and buildmats for the other libraries. The libraries themselves will unlock the "High-Ritual" buildings, which give powerful effects, some of them fortress wide.
In the end it should look like this:
- Necromancers arrive and build a dungeon.
- Kill wildlife, resurrect more and more skeletons.
- Attract ambushes and sieges, which are turned into more ghouls and skeletons.
- In the meantime stripmine the ore, gather and shred all the plants, grind all the gems to dust and fell all the trees. Warlocks strip the land bare, destroying everything just to get alchemical reagents.
- Libraries are set up, and the reagents are used to develope new spells.
- When all libraries are set up, Warlocks get access to their best arsenal of workshops, like the Fleshsmith, the Darkpact, the Grand Convocations, the Eternal Rose and the Abyss.
One of these is finished already, the Eternal Rose. Its an odd building, but I liked the idea.