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Author Topic: [WARLOCK] - Discussion and Suggestions  (Read 177451 times)

Nuttycompa

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #915 on: January 24, 2014, 09:11:20 am »

Weird, they still have their oppose to life tag but don't do anything and rarely walk around.
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Buel

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #916 on: January 24, 2014, 09:53:02 am »

Question on the whole turning a warlock into a monster. (Cool idea btw.) If I turn them into a creature, do I have control over them like I do skeletons, etc? Or is it like a pet to be war trainable and used for sieges and need to be pastured and all that junk?
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Meph

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #917 on: January 24, 2014, 10:12:12 am »

They are pets.
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somebears

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Re: [WARLOCK] - Day 23 - Beta V0.5 - Devour souls and TELEPORTATION :)
« Reply #918 on: January 24, 2014, 10:23:29 am »

The game is crashing whenever I try to reload my save. linked to below.

http://dffd.wimbli.com/file.php?id=8357
This looks like a 0.05b(or older) save. Does it work in .005b?
[EDIT:] stupid me. it even says it in the download description
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Nuttycompa

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #919 on: January 24, 2014, 10:30:34 am »

I think I just got Mr.Forever alone warlock. My two migrant wave consist of pure ghoul  :o
Well,I won't run out of hunter any time soon (but I waste them really fast  :P)
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zach123b

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #920 on: January 24, 2014, 11:20:38 am »

rng must have it out for me >>
upload link: http://dffd.wimbli.com/file.php?id=8358
Spoiler (click to show/hide)
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Meph

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #921 on: January 24, 2014, 11:55:34 am »

zach: Downloading the save, but your pic is forbidden... guess its in your private dropbox.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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zach123b

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #922 on: January 24, 2014, 12:12:31 pm »

ok, how bout this :/
Spoiler (click to show/hide)
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Meph

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #923 on: January 24, 2014, 12:19:54 pm »

Ok, thats the overlord. ^^ Thats good. :)

I loaded your save, but it crashes instantly. But I think I know which interactions caused it. I removed them, but its difficult to test.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

zach123b

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #924 on: January 24, 2014, 12:59:37 pm »

huh odd, i get a few seconds before the crash, care to share which interaction caused it?
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mahrgell

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Re: [WARLOCK] - Day 23 - Beta V0.6 - Devour souls and TELEPORTATION :)
« Reply #925 on: January 24, 2014, 01:39:31 pm »

Why the 4th Obsidian?

No errorlog, and the gamelog just says: Starting new game. thats it.
Because it makes a nice cliffhanger...
Will the next overseer (aka bat) be able to catch all bats in 3 days, before they drop to the ground. Oh and whats funny about fliers... The like to hang around the meeting hall... But not necessarily on the same z-level, but few z-levels above ^^ That's why the roof of my dining hall in hexxedgarish is full of corpses of stupid flying pets, that caught arrows shot over the walls.

Meph

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Re: [WARLOCK] - Day 24 - Beta V0.6 - Gui and merging stuff.
« Reply #926 on: January 24, 2014, 03:45:57 pm »

Dev Log - Day 24

Slowly getting ready for the release. I playtested a bit more, hopefully caught that early crash that sometimes appeared (so far it looks good), tested the two saves send to me (couldnt do much about them, sorry), and had a look at both IndigoFenix Gnome Beta and Urist McTeellox Orcish Rebalance.

I merged the Studded With Patches release into this, added the Orcs and Gnome changes, and got the GUI updated by Splinterz. You can now select Warlocks and Gnomes as playable.

I also merged Orcs and Taiga Orcs, as well as Kobolds and the playable Kobold Camp Kobolds. This means less chaos in worldgen, and you can get sieged by corsairs and pirates, and might stumble over a kobold druid that tries to steel from you. Or a web-immune kobold caste. And the gnomish caravans probably carry a few new items now.

Goblins are now active summer/winter, Orcs spring/autumn and Kobolds year round. This means you should get 4 caravans when you play Orcs/Kobolds, and get some more action when you play dwarves. (because it effectively 2 races less, so I gave their active seasons to their counterparts)

No picture today. :P
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Morrigi

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Re: [WARLOCK] - Day 24 - Beta V0.6 - Gui and merging versions
« Reply #927 on: January 24, 2014, 05:57:16 pm »

My game locked up on v0.6. It was fine for all of spring except for a ghoul dodging into water while fighting an asp, getting bitten, and drowning while paralyzed for the next two months. Since he hadn't died, I was in the middle of mounting a rescue when the game transitioned to summer, began to autosave, and completely froze.

I know that autosaves can take awhile, but usually no more than a minute or two. This time it stayed frozen.
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Remuthra

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Re: [WARLOCK] - Day 24 - Beta V0.6 - Gui and merging stuff.
« Reply #928 on: January 24, 2014, 06:17:42 pm »

and might stumble over a kobold druid that tries to steel from you.
But... how did they get the metalworking skill?

Vabalokis

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Re: [WARLOCK] - Day 24 - Beta V0.6 - Gui and merging versions
« Reply #929 on: January 24, 2014, 07:57:27 pm »

i demand a picture for today
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