Dev Log - Day 13 - Today was a good day.
That break did wonders.
I removed the stale blood from ghouls, they were messing up the place, which hurts FPS. I removed all hunting and fishing related jobs, which makes ghouls much more... combat heavy. They are now natural butchers, but cant learn any other labors. They are good fighters though.
The Necromantic Altar can now raise all dead on the map, for the cost of 3 souls. Cheap, yes, but the undead are opposed to life and you cant control them.
The Eternal Rose can now remove all bad thoughts from your dungeon, for the cost of one rose.
The Vampire Crypt, Werebeast Lair and Thrall Chamber now have reactions.
I added two more nobles.
The Darkpact can now add a quality to the item created, and allows you to either type or pick from a list. Thanks at Putnam for the update. The concept is finished as well, and there might be negative side effects now.
I added 8 more books, one to each of the libraries. Each one unlocks one building. This is done to ensure a progression from dungeon to library to high-rituals.
Skeletons now come in castes. 4 available, bone, ironbone, bloodsteel and dreadnought. Each level up costs 10 metal bars and raises their skills by 2 and their combat-skill learn rate by 25%, as well as molding their entire body of these metals. A dreadnought skeleton is a heavy hitter and can take quite some beating. They are naturally rare, but you can upgrade them yourself at the Corrupted Forge.
I also tested a fancy warpstone-cloud catapult. More on that later.
Calling sieges, migrants or caravans now costs souls.
Glass Shaper now has ruby glass and cobalt glass items. Red and Blue.
Ebonforge is in. Makes ashlander and ebon glass, as well as raw ruby and cobalt glass. The first two are weapon/armor grade, Orc Fortress players should know them. The evil Ashlander elves trade those.
For tomorrow I have on my list: Test all the above mentioned features in a fort. Work more on the blight catapult / AoE siege ammo. Bundle everything up for Alpha V.03. Start working on the abyss, the demon-summoning workshop.
And figure out a way to make your dungeon crumble if all your Warlocks died.