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Author Topic: haven't posted in a long time. A booze well?  (Read 3253 times)

slaytanic

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haven't posted in a long time. A booze well?
« on: December 16, 2013, 08:39:41 pm »

Has anyone monkeyed with the idea of having a well of booze? Can't see how I could get it to work without a mod like the liquids one where you can add water or magma, except booze probably isn't a flowing liquid recognized by the game.
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wierd

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Re: haven't posted in a long time. A booze well?
« Reply #1 on: December 16, 2013, 08:49:59 pm »

It might be possible (with modding) to either declare water as being alcoholic, OR-- setting one or more types of booze as also being a contaminant, so that you can have water "laced with" the alcohol in question.

By default there is no sensible way to get alcohol into the water well to exploit the zeno's paradox-like physics involved when dealing with contaminants.

Some enterprising modders altered "evil weather" to make it rain dwarven beer once. Again, the product of modding.
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Lielac

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Re: haven't posted in a long time. A booze well?
« Reply #2 on: December 16, 2013, 08:56:40 pm »

Weeeeell, you can have wells contaminated with vampire blood and if you drink well-water contaminated with vamp blood you turn into a vamp, so it's maybe possible... But you can't dump a keg of beer into the well and contaminate it that way. Hmmm. I recall a thing about how to remove "liquid" and blood from caravan-brought barrels, perhaps if you put a booze barrel in your to-be well cistern, did the thing, and locked the dorf out before anyone else cleaned up the booze spill...
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

slaytanic

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Re: haven't posted in a long time. A booze well?
« Reply #3 on: December 16, 2013, 08:57:11 pm »

I once played a fort where it rained beer. I think it was a Masterwork fort though, in a peaceful or some such Biome. So if it's not a contaminate, smashing booze barrels at the bottom of my well is not going to work apparently. So it would have to be a mod for sure then. I'll keep looking into it. If it can rain beer, beer can be channeled into a cistern maybe? Would only work in a game that was modded to rain beer so far though.
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slaytanic

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Re: haven't posted in a long time. A booze well?
« Reply #4 on: December 16, 2013, 09:02:21 pm »

Weeeeell, you can have wells contaminated with vampire blood and if you drink well-water contaminated with vamp blood you turn into a vamp, so it's maybe possible... But you can't dump a keg of beer into the well and contaminate it that way. Hmmm. I recall a thing about how to remove "liquid" and blood from caravan-brought barrels, perhaps if you put a booze barrel in your to-be well cistern, did the thing, and locked the dorf out before anyone else cleaned up the booze spill...
   Well this idea came up when I was going to do the vampire blood in the well thing because I never had. Thing is, I read about how they slow down from lack of booze or some such. So , naturally I thought maybe put booze in the well. But I doubt it would work as I originally intended because you can lead a vampire to a booze well but I don't know if he would drink from it. ; ) But still would be a neat novelty in a Fort.
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Somejob

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Re: haven't posted in a long time. A booze well?
« Reply #5 on: December 16, 2013, 09:05:07 pm »

If you could mod in a booze well, perhaps you could mod exploding booze and make a booze well trap? That would be an interesting idea to deal with clowns.
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KingBacon

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Re: haven't posted in a long time. A booze well?
« Reply #6 on: December 16, 2013, 09:07:07 pm »

Man, this reminds me when a reclaim went poorly... like 5 times. 6th time worked. There was wine and beer smeared all across the snowy embark from the destroyed expeditions. I'd like to imagine dorfs licking the snow for alcoholic sustenance.
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slaytanic

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Re: haven't posted in a long time. A booze well?
« Reply #7 on: December 16, 2013, 09:07:53 pm »

And I think that was just a hack to remove contaminants from items. I don't know of one that removed liquids from barrels. Maybe I'm behind the times on that. lol
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wierd

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Re: haven't posted in a long time. A booze well?
« Reply #8 on: December 16, 2013, 09:21:34 pm »

You can easily remove the contents of any liquid barrel:

(d)ump the contents, but leave the barrel itself alone.

A dwarf will come along, attempt to pick up the fluid blob inside the barrel, fail to hold onto it, and create a glob on the ground below the barrel, then cancel the dump item job.

The glob is not able to contaminate the water, as far as I know.

If you assigned the contaminant tag to the liquid type, then enabled contaminant spread in fortress mode, it's possible that you could spread the alcohol contaminant all over the fortress, and end up with it all over your dwarves, who would then seek out a place to bathe.

If managed correctly, you could set up a purposefully non-flushing bathtub to collect the contaminants from the multiple dwarves being washed in it, and end up with "water laced with [alcohol]" in said bathtub, at which point you would seal the bathtub, and turn it into a well cistern.

Convoluted, dangerous because bad contaminants might get in, and with the possibility that it won't even work.

However, it's about the only way I can think of to get a glob of material to contaminate water like that.

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slaytanic

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Re: haven't posted in a long time. A booze well?
« Reply #9 on: December 16, 2013, 10:13:49 pm »

what about having the glob in the bottom of the well then opening a floodgate to let the water in ?
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wierd

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Re: haven't posted in a long time. A booze well?
« Reply #10 on: December 16, 2013, 10:43:41 pm »

No. The glob cannot contaminate water. A glob is different from a pile of contaminant.

"Glob" is the same classification used for tallow, fat, and press cake, amongst others.

You need some way to get the stuff on dwarves, so that they the track around smears and piles of contaminants, which are entirely different kinds of objects.

Failing that, you need to produce a reaction to get the modded-contaminant alcohol into some water.

Such as how lye in buckets can contaminate water drawn in them.

With some convoluted planning, you might be able to make a series of jobs and reactions:

1) create contaminated water reaction: requires a bucket of water, and a barrel of booze. Results in a bucket filled with water laced with said booze.

That bucket of water then can't be used for anything in vanilla DF. You need a reaction to get the water out of the bucket, and into a dumpable container. Toady conveniently provided one: minecarts.

2) reaction to dump said laced water into a minecart.

3) dump loaded minecart into a reservoir to contaminate it.

100% untested. Might be possible this way.
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slaytanic

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Re: haven't posted in a long time. A booze well?
« Reply #11 on: December 17, 2013, 03:54:04 am »

seems overly complicated. So I'm assuming it will probably work. LOL
I'll see if I can set up a test run and see what happens.
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wierd

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Re: haven't posted in a long time. A booze well?
« Reply #12 on: December 17, 2013, 04:09:56 am »

A more radical approach would be to use a custom modded creature that has alcohol as blood. (Or, blood that has the alcohol token)

That way normal blood spatter contaminant from the creature would service the goal perfectly with more conventional tactics, and less complicated modding. Something like "Beer barrel mimic" or something.
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KingBacon

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Re: haven't posted in a long time. A booze well?
« Reply #13 on: December 17, 2013, 08:50:58 am »

A more radical approach would be to use a custom modded creature that has alcohol as blood. (Or, blood that has the alcohol token)

That way normal blood spatter contaminant from the creature would service the goal perfectly with more conventional tactics, and less complicated modding. Something like "Beer barrel mimic" or something.

Clearly, the only creatures with an alcohol blood level are dorfs themselves.
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BoredVirulence

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Re: haven't posted in a long time. A booze well?
« Reply #14 on: December 17, 2013, 04:38:03 pm »

A more radical approach would be to use a custom modded creature that has alcohol as blood. (Or, blood that has the alcohol token)

That way normal blood spatter contaminant from the creature would service the goal perfectly with more conventional tactics, and less complicated modding. Something like "Beer barrel mimic" or something.

Clearly, the only creatures with an alcohol blood level are dorfs themselves.
So clearly we must replace the blood of dwarves with booze, and then use the same mechanism to create a well of vamparism to create a well of booze.

This has officially sparked my interests.
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