With the station rapidly tearing itself apart, you consider it no longer save to stay. As soon as everyone got on board, you blast the docking clamps, and the Redemption slowly tumbles into the void. You engage the drive system, and make your way to a safe location as fast as possible. A piece of debris passes closely by your ship, but a quick maneuver by the Ai prevents any damage. Once you have arrived a safe distance, you detach the gunship, and send them out to pick up survivors.
Meanwhile, nearby military ships are setting course for the station in order to assist in the triage. The three destroyer class ships, each only half the size of the Redemption, yet still no little threat, are escorting multiple support and hospital ships. While this makes a undetected escape unlikely, it gives you an easy location to drop of the survivors.
With the gunship is making itself useful picking up flung away habitat modules (the mercs didn't want to risk the ship by docking it to the station), the crew of the Redemption decides to check the local network for more information.
Local frequencies are filled with an unsettling broadcast.
Today is the day; my fellow Brothers and Sisters. The day we overthrow our oppressors, the Seata monarchy. From this day onwards, we will no longer suffer their tyranny, we will no longer fight in the shadows. Rise, my fellows, so that we can throw down the tyranny and establish the rule of the people.
The Seata patriarch is weak, and the Seata military is trembling. We have brought down their strongest fortress, and we will defeat them.Anyway, you have received multiple hails. The local Seata military is ordering you to stand down and assist in the evacuation. You have also received several anonymous requests to provide security, and even a few messages inviting you to join the revolution.
]
Government:
Facility defense:
An orbital facility is under attack by automated fighters, launched from several freighters. This facility is essential to Seata's ASAT missile defense network. The destruction of the Guardian took out the primary hub, and several ground bases installations have already fallen. Keeping this facility is essential. A significant award is offered.
Evacuation Assistance
It's important to get as many people as possible out of the station. The military is offering a significant award for everyone who aids in the evacuation. There's also the station's databanks, which could be immensely valuable in finding what's going on.
Civilians:
Escort:
Several merchants are requesting an escort to get out of the inner system as fast as possible. Unlikely that they're coming under attack.
1000 credits reward.
Evac:
Someone is still stuck on the station, and apparently has managed to reach a comm array. He's stuck inside the stations maintenance areas and is offering a massive 10 000 credit reward to get out. Being rich has it's benefits.
The Revolution
The revolution is offering rewards for taking out the ASAT, Seata forces or gaining acces to the databanks of the station. You're not sure if they can pay however.
If they can, the reward is 10000, 5000/ship and 15 000 credits for a full copy.
Note: I need to add some items to this soon.
Basic Necessities
- Fuel : 1 credit/unit
- Rations : 1 credit/unit ((1 unit last 1 person a week))
- Medical supplies: 10 credit/unit
-Simple Resources : 2/unit
-Complex resources : 10/unit
-Advanced resources: 20/unit
Space Ship self repair
- Duranium Armor : 10/Unit ((DR : 2))
- Teladine Armor : 20/unit ((DR : 3))
- Reinforced Teladine armor : 50/unit ((DR: 5))
- Fighter engine: 500
- Small Medbay : 750
- Turret mount repair: 1000 ((Small turret)) Redemption has 4 damaged turret mounts.
Small Weaponry
- Laser Point Defence Turret [500 credits]
- Laser Blaster turret [620 credits]
- Repeater auto cannon [570 credits]*
- Muon turret [930 credits]*
- Flak Turret [420 credits]*
- Railgun turret [690 credits]
- Coilgun turret [720 credits] *
- EM Gattling Turret [630 credits]*
- Ion turret [1200 credits]*
((*Available without turret at - 100 credits))
Ammunition
Flak shell: 60 credits/unit ((10 shots / unit.))
S Railgun/Coilgun shell: 20 credits/ unit ((10 shots/ unit))
Ion round: 100 credits/unit (2 full power shots/unit)
L "Mule" Railgun shell* : 100 credits/unit
L Explosive Railgun shell: 20 credits/ unit
*Note: Not a weapon. It's a pressurized container. They can't sell you real shells, because well...
Tools and other Equipment
Simple tools: 100 credits ((Can make simple resources from scrap))
Advanced tools: 300 credits ((Can make complex resources from simple resources))
Micro fabrication unit 1400 credits ((Can make advanced resources from complex resources))
Military space suit: 20/unit
Mechanised space suit: 120/unit
Boarding pod: 130 /unit
Waldo Unit: 660/unit
Drones and ships
Gnome automated defense Drone : 1200/unit
Crawler Hull repair Drone : 200/unit
Mining drone : 250/unit
Missiles
- Tether missile (A short range missile with a magnetic hook attached to a rope) Cost: 20 ((Reusable))
- Aegis (State of the art anti missile missile) Cost : 20
- Interceptor (Fighter interceptor missile) Cost : 70
- Needle (average speed, average payload and average agility) Cost ; 60
- Swarm (5*Needle) Cost: 320
- Chaff (A sensor chaff missile, intended to fool enemy missiles and sensors Cost : 50
Black Market
Soon ....
Crew:36 + AI
- Merc team
- Military software analyst
Credits: 2250
Saeta Mercenary License
Current Location : Rim : Vanguard System, Entry
Local system: A-29
- Large planetoid [Presumed Mining ship presence. Sensor Jamming]
- Smaller planetoid*3
Known locations:
-Inner Rim: Midway ((A mostly abandoned sector with only a small outpost. Staging point for several expeditions in the Inner Rim ))
-Rim: Vanguard System ((Home to the House of Saeta, a small sector governement))
-Rim: Azumaril System ((A small, mostly independent sector))
-Rim: A 29: ((Ownership disputed))
Name: Redemption
Structural Health: Excellent shape
Armor:[200/200] DR: 5
- Note: Weak spot 15%
Dodge-rate: 8
Fuel: [303/2000]
- Weaponry: (Numbers prone to balancing. Also, they're not that important.)
- 2*Twin XL Particle Accelerator Laser
-Accuracy: 0
-Damage: 2*d30 + 10
- Twin L Railgun [Ammunition : 8*slug, 8*shrapnel 4* explosive]
-Accuracy: -2
-Damage: 4*d10
- Dorsal turret Mount : Flak turret [Ammo : 300/400]
- Ventral turret Mount
- 4*Missile Launcher [0/20 loaded]
-2 interceptor missiles 140
-1 Tether missile 20
-4 Aegis missiles 80
-Control
-Computer assisted controls (Custom programmed )
-Basic Sensor Suite with advanced targeting radar
-Life support
-Full operational. Includes small scale hydroponics.
-Integrated Damage control systems ((Automated blast doors, venting systems))
-Reactor
- Fully Functional
- Core at 60% ((This is the fuel level, not output(though both are related). Fuel is a specific, artificially rare isotope.))
-Jumpdrive
-Jumpcore: Fine
-Jumpcontrol: Manual only
-Engines
-Main engine: Functional
-Auxiliary engines: Functional
-Docking bay (2/5)
- Improved Gnome Drone [Armor: 5/5 (DR:4) ; Fuel: 0/5 ; Dodge: ]
- Gunship [Armor: 40/40 (DR: 3); Fuel: 12/50 ; Dodge 16]
-2*Missile pod [0/5]
-2*Integrated laser cannon
-Cargo Bay
-Alpha [200/400]
- Food [60]
- Random scrap [75]
- Metals [25] (Can be processed into advanced stuff)
- Rare metals [5] A variety of metals with interesting properties. High conductivity, thermal resistance, ...
- He-3 [35] (A fusion fuel of ages past. He-3 is what your reactor runs on, but it hasn't been used for ship based power supply for a good fifty years.)
-Beta [200/400]
- Simple tools [50]
- Advanced tools [150]
-Gamma [400/400]
-4*Mining drone [100]
-Delta [120/400]
- Crawler Hull repair drone [20]
- Mining drone [100]
* Yes, this has Chapters now. Nothing preventing you from skipping to the end or picking another book instead, however.
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