Roll To Beat Other People Up Before They Beat You Up First
Time for battle! You are stuck in a colosseum with other people. And in this case, the only thing you can do is beat the stuffing out of the other people to win fame and riches and also stay alive, as a bonus! Sorry, I don't know what kind of lore to write here >_<
Win condition: Achieve 200 maximum HP
How to win: Of course, you may attempt to just punch the other guys in the face, rolling d6s all day, but if you hit a [1] you know that you're going to be deader than dead. But fear not, for there are Items to help you on your way!
Item guide
Let's look at an example item!
Dumb Sword [1356][10][4]
Type: Activatable
This is a dumb sword. It pretty much has no magical effects on it.
Success: Deal double damage.
Failure: You take 1/2 of the damage you dealt this turn.
It's an activatable! That means you can activate it. But nothing's free in this world, and so are item effects. You need to collect 10 Dice Charges, as shown in the second bracket next to the item's name. When you wish to activate an item, you roll a d6; if one of the numbers in the first bracket come up, you get the Success effect. Otherwise, you get the Failure effect.
Collecting Dice Charges is easy. Every dice roll you make is passively collected and added to each item's Dice Reservoir. So, if you have two Dumb Swords that are currently at 3/10 and 6/10 charges and roll a 4, their charges become 7/10 and 10/10 respectively.
The third bracket is the Durability of the item. Each time you Activate an item, the Durability is reduced by one.
Here's another item!
Dumb Armor +1 [5][][5]
Type: Passive
This is dumb armor. It has no magical effects whatsoever.
This item is Armor.
Aw, this item has no activated effect! Instead, it absorbs 1 point of damage dealt to you per attack! The third bracket is, again, its Durability. But unlike Activated items, it doesn't decrease each time you get hit. Instead, whenever its effects are used, a d6 is rolled and if the number(s) in the first bracket come(s) up, its durability is reduced by 1. Pritty nifty!
Not all Passive items are Armor, though!
Something to note is even the d6s rolled to see if the Dumb Armor's Durability goes down counts towards your Dice Charges. Double nifty!
One more item!
Feeble Potion +6 [23456][][]
Type: Consumable
This is a rather feeble specimen of potion.
This item is Health Potion.
The same rules apply as with Passive and Active items! If you want to quaff that 6 HP in liquid form, you need to roll a 2~6 on your die, as shown in the first bracket. The difference from Activatable items is that it only can be used once. I guess you could say that it's basically a 1 Durability Activatable item.
Just one more thing.
Health Crystal +5[123456][][]
Type: Consumable
This is a pretty sparkling ruby-pink crystal in the shape of a heart.
This item is a Health Crystal.
You want this. You want LOTS of this. They vary in potency from +1 to +100, but Health Crystals are how you win this game. Good luck!
Q: What happens if I dead
A: Do not fret, for you are not quite out of the game! For starters, you lose half your items (rounded up). You may choose which items to lose. Second, you lose either 50% of your max HP or 20 HP, whichever is larger, from your max HP. Finally, you get a Death Timer! It works similarly to Dice Charges except that since you cannot roll yourself, you attach your spirit to another player. You then get the same number of Charges he gets. Once you obtain 100 Dice Charges, you are then added to the back of the Waitlist. What is the difference between just rolling a new character, you ask? Well, you get to keep your stats. That's always good. You can also just start from a clean slate, if you want.
If you have less than 20 HP, you're out of the game for good.
There may only be 5 players playing at one time.
Q: How get item
A: There are two ways! The first way is by opening a Random Box. Four Boxes are dropped into the colosseum every other round. There are two Good Boxes and two So-So Boxes, and sometimes one of the Good Boxes are replaced with much better versions of them. Each Box has anywhere between 1 to 3 items in it.
Of course, since there are only 4 Boxes and 5 players, somebody's going to miss out on items. Then again, you can always try to block other people from opening boxes.
The second way is to collect Monies! The Shopkeeper is a telepathic, telekinetic being who can process orders faster than you can say "B-"! He accepts good sums of Monies for items. His stock changes every so often.
Q: How join
Your forum name is your character name.
The statsheet looks like
Name:
HP: 50/50
Monies: 0
Items:
<Waitlist>
Nobody!
There are FOUR Boxes in the Colesseum at the moment, a Red Good Box, a Blue Good Box, a Green Meh Box, and an Orange Meh Box.