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Author Topic: New Age Mercenaries: Tales of Hard Times (IC Thread)  (Read 40909 times)

Patrick Hunt

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Re: New Age Mercenaries: Fighty Time
« Reply #600 on: January 05, 2014, 08:59:39 am »

" The choice is yours, perhaps the general will want to keep you alive perhaps not but the fact that you seem to know my people tells me your a fool.

You know of our skill in fighting in the dark and yet took no precautions against it, you got 300000 men killed due to your arrogance. You can dislike my tactics all you like but in 1 night I led my men into a battle outnumbered 33-1 with no heavy weapons and no support. We annihilated your entire army with no loss of elven lives.
By all means hate us human it's to late for you to learn anything else but your miserable kin will learn to fear when news of what I did this night spreads.
"

Force him to watch while any officers below the rank of colonel are executed then have him and the rest held under guard by an entire battalion.

Wait for the elven officer to arrive.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Comrade P.

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Re: New Age Mercenaries: Fighty Time
« Reply #601 on: January 05, 2014, 09:25:03 am »

Patrick Hunt
 - I will tell you what mankind will learn from this diguisting attack: the night guards must be tripled and elven kin annihilated completely for it's inhonorable and cowardious methods. And what men shall not ever do is to fear elvish filth.

He watches officers executed, but you reached quite opposite of desired effect - his men seem to be encouraged by his presence and step under arrows willingly with their faces stout.

You have now somethiing about 34 men left as prisoners.

You meet the messenger - he arrives with another elf who wears the same сhevrons as you have. You think he is a bit young for a colonel - but who is saying.
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Sigs

Nobody exists on purpose. Nobody belongs anywhere. Everybody’s gonna die. Come watch TV?

Patrick Hunt

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Re: New Age Mercenaries: Fighty Time
« Reply #602 on: January 05, 2014, 09:31:36 am »

(( Very good, I think I'm starting to understand the humans in this a bit better I wasn't aiming to hurt him at all. ))

Harberad smiles at the general.

" By all means, we'll simply kill 3x as many of you before we invade your camps. Human filth like you do not understand the ways of night combat and I am a master of it. Your people will soon learn to fear the darkness. "

Harberad offers his hand to colonel shaking it briefly before speaking.

" I need a meeting with the general, after what I accomplished this night I should think he would be willing to see me, you can also tell him I have 33 senior officers and a major general to hand over to him.

Make it fast I have limited time to spare before the supply convoy I'm waiting for is spotted and I have to move on. Don't forget to tell him that 9000 men defeated 33 times there number in 1 night. Oh and have your men resupply my mens explosives we need to be ready to move quickly.
"

Send scouts to watch the supply routes used by the army sieging the capital.
« Last Edit: January 05, 2014, 09:33:44 am by Patrick Hunt »
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Comrade P.

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Re: New Age Mercenaries: Fighty Time
« Reply #603 on: January 05, 2014, 09:43:24 am »

Patrick Hunt
At first the colonel shakes your hand too and listens to you with a pleasant expression of attentiveness on his face. But when it comes to your successes, his expression becomes grim. When you try to send him back to report to general he interrupts you by yelling at you:
 - If you've invited me to show off and intend me to be an errand boy you're deeply mistaken! Report it yourself, be so kind!
By that he leaves you and heads to his peronal transport ignoring any attempts to stop him.

[recoinaissance roll - 6+1] Your scouts locate the convoy on it's route and they estimate it's arrival at about 12 hours.
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Nobody exists on purpose. Nobody belongs anywhere. Everybody’s gonna die. Come watch TV?

Patrick Hunt

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Re: New Age Mercenaries: Fighty Time
« Reply #604 on: January 05, 2014, 09:46:23 am »

(( Uhhhh, ok why is a spoiled brat commanding a front line unit I thought they were meant to be in the inner army? Do my units have any explosives left? ))

Go into the town, find the radio control officer and have him send my message for a meeting to the general.

Get a full report on the enemy convoy.
« Last Edit: January 05, 2014, 09:47:55 am by Patrick Hunt »
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Comrade P.

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  • For space is wide and good friends are too few
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Re: New Age Mercenaries: Fighty Time
« Reply #605 on: January 05, 2014, 09:54:44 am »

Patrick Hunt

((Who says his character affects his tactic and fighting skills?))

You find the communication officer. You ask him to send a message to general. He asks you simple question: name the destination of the call.

You get your report on convoy thingy. It is bearing food and water, as well as battle gases and gas masks, but your scouts are unsure about exact quantities. They are sure that there are more than 10000 of gas masks there, however.
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Sigs

Nobody exists on purpose. Nobody belongs anywhere. Everybody’s gonna die. Come watch TV?

Patrick Hunt

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Re: New Age Mercenaries: Fighty Time (1 place available)
« Reply #606 on: January 05, 2014, 09:57:15 am »

Ask how many men are guarding the convoy and if it passes through any good ambush locations.

Send a message the way I did the first time and was told it's classified.

(( Ok... the elven military is a disaster no wonder they got beaten the first time. ))
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Comrade P.

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  • For space is wide and good friends are too few
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Re: New Age Mercenaries: Fighty Time (1 place available)
« Reply #607 on: January 05, 2014, 10:09:15 am »

Patrick Hunt
((You are sending your message to the Inner Army general, am I right?))

Convoy is guarded by something like a motoriazed batallion. And they do not pass through any places that would be usable in ambish buisness. And they are not going to make stops, since they are on trucks.
Did I mentioned they have panzers with them? No? Well, there are 20 of those, which are going by their own.
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Sigs

Nobody exists on purpose. Nobody belongs anywhere. Everybody’s gonna die. Come watch TV?

Patrick Hunt

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Re: New Age Mercenaries: Fighty Time (1 place available)
« Reply #608 on: January 05, 2014, 10:14:47 am »

(( No, I tried to contact the border one ages ago and got told it was classified, so I want to send it the same way again. Military protocol says they'll alert him that somebody tried to contact him and it seems to be the only way I have a chance of contacting him since the elven militaries command structure is fucked up beyond understanding. ))

Take explosives from the towns armory to resupply my men then move out, get ourselves well ahead of the enemy convoy the plant explosives in a long line along the route the convoy is taking.

Disable 1 of my trucks and shoot it up in the road along the enemy convoy is using and plant the explosives going from that truck back along the way the convoy will be coming. Use all of the explosives.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Comrade P.

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  • For space is wide and good friends are too few
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Re: New Age Mercenaries: Fighty Time (1 place available)
« Reply #609 on: January 05, 2014, 10:28:38 am »

Patrick Hunt
((You do not know the position of the border general, once again I tell you that. No idea where to call or send letters. You canot reach him.))

The only explosives town's armory posseses is liquid nytroglyceryn. Plently of it, however. It is a problem. What to do?
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Nobody exists on purpose. Nobody belongs anywhere. Everybody’s gonna die. Come watch TV?

Patrick Hunt

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Re: New Age Mercenaries: Fighty Time (1 place available)
« Reply #610 on: January 05, 2014, 10:34:10 am »

(( But why would I need his position? It's a radio channel you don't need to know it's position to use it all you need to know is the channel and unless the elven military is a total cluster fuck they should have a standard military channel. ))

Take it and attach my remote detonators to it.

Set our trap far enough along the road that it will be night before they reach it, once they do and they come across the destroyed truck trigger the explosives all along the road.

The 302nd ambushes them from the left side the 303rd ambushes from the right and the 301st attacks from behind. The 1st and 2nd battalion from each regiment targets surviving vehicles first the 3rd battalion targets infantry.

Mages cause a storm again to cover our approach.
« Last Edit: January 05, 2014, 10:59:28 am by Patrick Hunt »
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Harry Baldman

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Re: New Age Mercenaries: Fighty Time (1 place available)
« Reply #611 on: January 05, 2014, 10:41:27 am »

Approach the humans and greet them kindly. Ask if any of them happen to be Relow the Trader or at least know where one may find him.
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UltraValican

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Re: New Age Mercenaries (1 place available)
« Reply #612 on: January 05, 2014, 11:18:36 am »

Yaro, it might be wise to stay alert. You know that sword I got from that zombie, the one with the same emblem as those road spikes? There's something with a similar magic feel to it coming from the left. It could be another attack.
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Comrade P.

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Re: New Age Mercenaries (1 place available)
« Reply #613 on: January 05, 2014, 11:59:45 am »

Patrick Hunt
((1. How exactly do you take a hundred gallons of liquid nytroglyceryn in a huge tank and set it on the road? Just spit it all over it?
2. You do not know the radio channel as well. You know common frequency of armed forces due to the fact everyone knows it, but it is high-command frequency he uses, and you do not know it.))

Harry Baldman
You approach humans and ask in gentle and even a bit dapper manner about Relow. They look surprised and do not say a word. Looks like you stunned them a bit - those must be some kind of retards, you guess. Maybe just look around? Due to the silence all over the square, you can hear a distant talk in one of the garages which doors are wide open.

UltraValican
 - Fuck!
He honks three times, stops the car and jumps out, holding his fearsome gun at ready. You see that the whole caravan has stopped and took defensive.
 - What exactly do you feel?
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Nobody exists on purpose. Nobody belongs anywhere. Everybody’s gonna die. Come watch TV?

UltraValican

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Re: New Age Mercenaries (1 place available)
« Reply #614 on: January 05, 2014, 12:02:15 pm »

Its something over to the left
Take the sword out and try to focus harder, see if you can identify the exact location of the magic.
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Would you rather be an Ant in Heaven or a Man in Hell?
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