UltraValicanYou look around - the room you got has a bed with proper stuff (like pillows, blanket, etc) folded in it's head, a small table, a chair and a table with a single candle on it. Everything carved in wood in a bit rough, but still nice manner. You get the chair and bar the door with it - just in case. Then, you make yourself up a bed and jump into it. It is warm and soft there, so you fall asleep fast after a long time in woods.
Screaming women. Chirr of a machine guns. Fires. Steel crosses of Men on bloody-red banners. Dark figures in brown coats rushing the burning village. You head towards a shabby hut, and bust the door open with your steel-reinforced boot - someone tried to bar it, but their puny attempt doesn't stop you. Inside, you see a woman and two little children she hugs. She cries and tries to talk to you, but you can't understand the language. Her message is pretty clear, but not like you care. You feel something heavy in your hands - just before you understand what is it you squeeze the trigger and machine gun spits out death upon them.
You wake up in cold sweat.
AlexandriaHe gifts you an Imperial and wishes you good luck as you leave. You head to the next shop here. It is just on the other edge of the quater. Here, you try enhance the mood of trader, wich results into [2] failure. But he is still eager to buy whatever you offer, for his buisness is not going too well and his supplies are short since the war ended. His offer is 5 Imperials for both pistols and munitions. He has not much of assortment, though - in fact, he only sells various handguns. You can even see that
one of those seems to fit you by size.
Rolepgeek((That is how the real roleplay of sleep is done
))
You open your eyes and stand up. Gerruce is right here, at yours side - sleeping on the floor near to your bed. The sun is rising - you can see it through the window. The morning is rather frosty, but just fine for you. You adore the sunshine for a moment before hearing knocks at your door - a slightly muffed voice (familiar to you already) asks if you wanna go or not.
WhitusOpusWhile you speak, face expression of that punk changes several times. As you show him the picture with Sheryl's, he opens his mouth like if he would like to say something, but as you speak that you are not the original coat-wearer, he not just only shuts it, his whole face expresses daring intensions and he'd already start to spit verbal shit upon you, but your grin and statement of danger make him shut up again. He still feels hmslef more confident than he was before you started to talk to him, because now he knows you're not one of
them. He keeps his mouth shut for a moment, then murmurs something like "fuck you".
CaerwynYou follow a room on the right with your whole group, led by desire of loot. Zigfried puts his hand inside the key hole, and big reinforced slides in and left. As you go in, you see crates, crates, crates and crates over crates with a little more of crates. Markings on most of them say that those are canned food. But as you crack one of thу last, the one that stands in a very corner, under all the others open, you see, all of a sudden, a cloth. It is surely wrapping something. You tear it and cut it, until something yellow shows up. Gold. In ingots. Each has a symbol of steel crosses on it, as well as the highest probe mark. You're rich! RIIICH!
You still have another storage room on the opposite.