Again, I'm not a strong supporter of copyright laws, but this is essentially people who were comfortable gaining a decent income from ad revenue getting pissed off that's been taken away from them. They're making money off of content they had no direct involvement in creating and expecting that the companies who owned said intellectual property to not catch on and stop it.
...
Yes. There are people who were making income with ad revenue. And now they are annoyed because their income, the thing they live off, their basic means to survive, is being taken away from them.
And yes, they did have a lot of involvement in making this content. There is time and effort putting into the creation of these series and reviews. I'm sorry but people who go to the effort of reviewing something deserve some damn credit.
Their videos rely entirely on content that they had no involvement in, content which was made by a group of people who put considerably more effort and money into it then they did on their videos (I'm not trying to defend publishers or developers, since I rarely have high opinions about them in the first place.) If someone is in the business of monetizing LP's, they have to understand that regardless of whether or not it's okay (which is debatable), they're making their money off of work that has been copyrighted and is owned by a separate group that may or may not want them to make money off of their intellectual property. It doesn't matter how many hours of "work" they put into it, at the end of the day them making commentary about a videogame they're playing just simply isn't a significant enough addition. But keep in mind I'm not necessarily talking about people who purely review videogames on their channel. There's probably a hell of a lot of people who fall outside of the typical Videogame LP'er who monetizes their videos.
This may be an issue of whether or not you think LP'ing is an actual job that deserves money (Which I admit I'm biased about in the first place, since I definitely don't think it is), but I digress since at this point I'm just ranting about why I'm critical towards people who monetize LP videos.
Two things happened: First, somebody else copied all of his videos onto their channel and he couldn't get it taken care of (Youtube's world famous customer support strikes again). That wasn't a problem in and of itself, but he became even more frustrated when this person monetized all the copied videos. Then, with this recent event, a couple hundred of his actual non-monetized videos got strikes and began displaying ads and feeding revenue to whomever ordered the strikes. Unable to receive any actual assistance from Youtube on this matter, and very frustrated that his many hours of recording and editing were giving money to who-the-hell-knows, he joined a partnership network to make Youtube get off their ass and do something. Of course, part of the deal is that most of his videos from this point onwards are going to have to be and remain monetized to profit the network he joined.
I'm not arguing that the Youtube copyright system is good, or their customer support. But that's something not entirely related to what I'm trying to argue. I however wasn't aware that videos were suddenly being kept monetized and the money going to unknown sources, have there been more widespread reports of this or is this just an isolated incident?
Anyways, I just think it's good to keep in mind that the main motivation behind all of this outrage is a monetary one, so (at least from my point of view) you have to question the certain arguments the people who monetize their videos use. Also keep in mind that it's not like most game developers are absolutely against people making cash off of what is essentially free publicity, since I doubt any sane developer would turn down a popular Youtube channel owner who wanted to get official permission and drum up some free publicity at the cost of making a little bit of cash on the side.