Journal of Grimmash, Overseer of Silvergoose
SpringWhen we arrived in this cursed swamp, one of my first tasks was to help provide for the souls of our dwarves. Through all the trials and tribulations we have endured, I prayed. I’m not sure if my entreaties have been answered, but the fort has survived this long. But with the deaths of all of our previous overseers, it is my lot now to take off the robes of an apostle. What good is immortal salvation when our bodies can barely hear the word of Armok?
1st GraniteLooking over the rolls, 74 dwarves have died in this place, and 52 remain alive. Most of our doctors are dead, yet we have many dwarves still waiting on treatment.
I have adjusted our work details. We had no farmers, so the Farmer’s Guild members here have been reassigned. I promoted a few likely candidates into the hospital, to help treat our injured. I have also ordered a Furniture workshop to be built, in order to help provide cabinets and other furniture for our dwarves.
That done, I decided to look at the state of the fort.
Our losses have left us with almost no leaders. We have no broker, bookkeeper, manager, chief medical dwarf, or psychiatrist. I have filled the positions as needed. Our militia also stood at 20 of our 52 souls. I have returned the vast majority of our troops to civilian life, and created smaller squads to enhance training gains.
Here is our main hall, filled with almost all of our buildings. This will not do.
This is the dining hall, and the location of our temporary hospital.
The well contains two dead drakes. The rest of the fortress, if we can call it such, is a long vertical staircase and random tunnels branching off into the darkness.
My first major task will be relocating our religious buildings into a proper wing, with room for two shrines, two alters and the temple and monastery.
23rd Granite Work progresses on the Abbey. I also dug out office space for our newly appointed nobles. Digging is nearly done, so I will designate new space to relocate the researcher’s offices and labs.
4th SlateMigrants have come to the fortress. I can only hope they are mostly able-bodied dwarves and not a horde of children.
5th Slate24 arrived, with almost none of note. I have drafted more miners and made sure the rest can haul.
7th SlateOne of the migrants is a vampire. At first I thought it one of the new migrants, but now I believe it is one of the priests who came last year. I took a look at the records, and found this to be rather strange:
I have locked him into a warren, and made him bookkeeper. I also built him a shrine to Armok. If he feels no hunger, we’ll know for sure. In the case that he is a vile fiend, at least we can take solace knowing his only task will be counting our stocks and prayer for salvation until madness overtakes him.
14th FelsiteThe elves have sent a few traders our way. I sent goods out to them, no wood items among them, and they refuse to trade. If the tree lovers are going to act with such oblivious ignoreance to reality, they leave me no choice. We need the drink and food they have to survive with all our migrants. A few lives given to Armok will save the entire fortress.
18th FelsiteWhile I tried to enact a plan to trap the merchants, a siege appeared. About thirty dark stranglers have come to our borders. I have ordered our dwarves to close the bridge and hole up. We haven’t the time to deal with these fiends. Thank Armok for the wall that protects us.
25th FelsiteSpring has come near to its end. I am still engrossed reorganizing our fortress, behind our barricades, waiting for the stranglers to lose interest. Just in case they do not, I am building a device which should allow us some safety from the beasts.