SummerI have set aside rooms for more dwarves. By Armok’s Grace, we will last through this siege and find food from our brothers from the Mountainhome.
12th HematiteWe have no food. Our fields are expanded and planted, but we have nothing to put in our mouths. I have designated all the ponds within our walls for fishing, and ordered construction of a fishpond. I hope my device works to reopen our fortress…
17th HematiteThe elven traders have all gone into melancholy. Perhaps we can tunnel into the depot once they have passed and claim some of their food. I have order our militia to kill the envoy. When next year’s caravan comes, we will tell them stranglers killed the elves.
4th MalachiteThe devices are almost complete. Thank Armok the pond has been completed. We are down to hunting vermin. I order a turkey slaughtered, the last of our available livestock.
20th MalachiteThe trap worked! We lured in the stranglers, into a new entryway, and I was able to use bridges to smash all but three. Unfortunately two are stuck on the wall!
![](http://i.imgur.com/FtNKCHP.png)
The stranglers run into their fate.
![](http://i.imgur.com/SdbBvaF.png)
Splat.
27th MalachiteWell, we have constructed an artifact abacus. While this may help us in the future, for now it will go into the stockpiles.
7th GalenaBy drafting all our dwarves, I have rigged a controlled cave in to try and get rid of those pesky elves.
The plan worked, but destroyed everything, save for the armor of those damn elves. Well, we have mithril, if we make to the next caravan.
9th GalenaIn order to find food, I am going to try and dig to the caverns. Perhaps we can find mushrooms or moss…
13th GalenaThe caverns were only a few floors below us! We found iron, gold, and many other things. I have ordered our craftsman to begin creating gold-bearing rock mugs for trade. There is not much food, as it appears the caverns are barren and lifeless. Still I have ordered all able bodied dwarves to salvage what food they can.
14th GalenaAn Orcish siege has come. We have resealed the gates.
Autumn falls, as we start to lose our brethren to starvation.
AutumnAlthough no pages are missing, it appears nothing was written during Autumn.
Winter3rd MoonstoneIt appears the Mountainhome has forsaken us. No caravan came, not even to bypass our besieged fort. We have been left to die. So be it. We shall try to carry on.
I was notified of an artifact scabbard being constructed. Wonderful.
We have no food, no drink. New farms are in place, and I am digging out space for more fish ponds.
We also have a new catapault, to try and fire upon the orcs on our borders.
1st OpalIn desperation, I ordered our archers and soldiers in position to try and break the orcish siege, and find food outside. We lured in one warlord and struck him down, at the cost of half our melee fighters.
Over the days that followed, our archers needled the remaining orcs. Eventually enough blood was spilt and the orcs withdrew.
11th ObsidianAs our dwarves scavenge for food, we are finding the dead around our walls. One of our fisherdwarves has starved.
13th ObsidianAnd now giants have laid siege to our home. I tried to lure them into the trap, but the when the bridge dropped, it simply smashed into pieces.
![](http://i.imgur.com/pMdwhDI.png)
The force of giants.
![](http://i.imgur.com/OgauTwJ.png)
Some lured into the bridges of doom.
![](http://i.imgur.com/dnvpuXI.png)
The smashed bridge.
23rd ObsidianOur archers are valiantly shooting at the giants, but doing little. They have a wizard with them, who appear to have somehow lit the plains on fire.
27th ObsidianAs best I can tell, the wizard threw some sort of magical fire at our marksmen. Five have bled to death, and another has starved.
The conflagration continues to consume the plains. Almost all of us are starving. A handful have started to go mad, tantruming and lashing out at those around us.
I leave you with the fort as it stands, with my thoughts for the next overseer.
Here are the newest farms and fishponds, along with a seed stockpile:
This is the cleared main floor, with expanded farms and more fishponds:
The Abbey is complete. However, there were issues with bins, and most of the research items and in a dump pile outside the stockpile. I had hoped to build out the research buildings, but the sieges and starvation slowed me down.
I relocated most of the workshops down a few floors. Above this is a set of stockpiles that holds most of the rest of the goods of the fort.
The next floor was to be the forges, but I ended up saving wood for arrows and emergency building.
My plans for new bedrooms. Obviously not very complete. The mayor’s suite is dug and smoothed.
Here is the cavern entrance. The first layer is barren, with no moss. There is tons of iron.
Levers Off the dining room. They are all labeled. The top left level is the inner door of the courtyard. The middle top is the nest door outwards. The right top lever was for the outer door on the edge of the wall, and is not connected. The bottom left lever is for the atom smasher, one of the bridges is broken. The bottom right lever is for the caverns door.
This lever, in the main hall, controls the outer most bridge. It might be broken.
And this is the vampire bookkeeper, of the dining room.
Our final stats:
We have no food, no drink, farms planted to come up probably some in spring, maybe a few in autumn, and a bit next winter. Most of the dwarves are near starvation. Our military is largely decimated, as the giants lit most of the archers on fire. One melee squad remains, and a handful of archers. The giants are camped below the hill to our east.
Good luck. You’ll need it.