Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 22 23 [24] 25 26 ... 35

Author Topic: Gunfight in the Saloon (Round 2)  (Read 51871 times)

Comrade P.

  • Bay Watcher
  • For space is wide and good friends are too few
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #345 on: February 20, 2014, 10:21:01 am »

((This game now sounds more like "Gunfight in the Gunshop"))
Logged
Sigs

Nobody exists on purpose. Nobody belongs anywhere. Everybody’s gonna die. Come watch TV?

Lukeinator

  • Bay Watcher
  • Kophey
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #346 on: February 20, 2014, 03:43:40 pm »

Keep hiding, shoot back at anyone that shoots at me, let no one in my hideout.
« Last Edit: February 24, 2014, 03:43:55 pm by Lukeinator »
Logged
http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #347 on: February 21, 2014, 02:04:55 am »

"...I was pretty darn sure I had that lined up. How's it going, Sheriff?"

Get ammo from ammo case, then shoot a rifle case. :I
"OH HI, NOT-DEPUTY! Really, according to basic logic you're a criminal. Look out, Lukeinator."

Enter gunshop.

"Heh. If you shoot me, you'll be revealed as a traitor. But if you don't, you have no chance of killing Lukeinator. You lose!"
« Last Edit: February 21, 2014, 02:06:54 am by Elephant Parade »
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #348 on: February 21, 2014, 09:24:34 am »

"OH HI, NOT-DEPUTY! Really, according to basic logic you're a criminal."
Interesting leap of logic. Makes sense IC, until you remember that IC we have no idea who the deputies are.

Quote
"Heh. If you shoot me, you'll be revealed as a traitor. But if you don't, you have no chance of killing Lukeinator. You lose!"
Assuming anyone else thinks you're the deputy. And if you aren't...well, it'll be obvious once Comrade kills you.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Comrade P.

  • Bay Watcher
  • For space is wide and good friends are too few
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #349 on: February 21, 2014, 01:22:00 pm »

"Heh. If you shoot me, you'll be revealed as a traitor. But if you don't, you have no chance of killing Lukeinator. You lose!"
Assuming anyone else thinks you're the deputy. And if you aren't...well, it'll be obvious once Comrade kills you.
((... IF Comrade recovers from his wounds, IF Comrade occasionally gets some bullets, IF Comrade comes safely to the gunshop. Sounds like too many IF's for me. I will try anyway.))
Logged
Sigs

Nobody exists on purpose. Nobody belongs anywhere. Everybody’s gonna die. Come watch TV?

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #350 on: February 21, 2014, 08:48:14 pm »

((I wasn't paying much attention to the action, and basing my assessment off the fact that EP felt the need to try and intimidate you.))
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #351 on: February 22, 2014, 12:10:56 am »

Quote
"Heh. If you shoot me, you'll be revealed as a traitor. But if you don't, you have no chance of killing Lukeinator. You lose!"
Assuming anyone else thinks you're the deputy. And if you aren't...well, it'll be obvious once Comrade kills you.
I was talking to Tiruin, actually.
Quote from: GWG
"OH HI, NOT-DEPUTY! Really, according to basic logic you're a criminal."
Interesting leap of logic. Makes sense IC, until you remember that IC we have no idea who the deputies are.
I am a deputy. Another deputy died. There are two deputies. Thus, Tiruin is lying. You don't know that I'm telling the truth, but I do, and thus I can be 100% sure that Tiruin is either an outlaw or the renegade.

Edit: WHAT. I thought somebody died and flipped Sheriff. I don't even know. Never mind.
Logged

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #352 on: February 24, 2014, 01:42:32 am »

"Heh. If you shoot me, you'll be revealed as a traitor. But if you don't, you have no chance of killing Lukeinator. You lose!"
((Since IC stuffs become imperative...))

"Oh, so equal on your footing that I am x or y because I do a or b or even c, hmm? I was a teacher before all this, sir. And you speak your own coiling words--I trust Luke and obviously, if I was to get to him I'd be easily killing him right here, right now. All that fails to see is if you try to pull that peashooter at him.

"And if you do, I gun for you. If you shoot me, well. I'd be happy to lay down my life instead of him. Tell ya what, we shoot each other-the victor is shot by the Sheriff, sans the others back there."
she said, nodding towards the saloon from whence they came. "However, Renegade. A psychological note. You can't stand by the sheriff as long as I'm watching-and I tend to keep it that way. If however you aren't the renegade, then we'll only make a move against you AFTER the rest are taken care off.

"Whichever you are, I hope you're the former. You've no choice to stand by me and the pointy starred man here. Now if you'll excuse me, desperado, I have scum to pick. Good thing on either? You don't know where the Sheriff is, and are stuck with bloody me. Guess what that means~"


Addendum action: (as in, get me a darn rifle based on the previous action stated. If not possible: Shoot at ReDeadEr...possibly from behind the partial cover of yon door?).

Also let him enter.
Logged

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #353 on: February 24, 2014, 01:43:57 am »

Edit: WHAT. I thought somebody died and flipped Sheriff. I don't even know. Never mind.
You're a silly fish. :P
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #354 on: February 24, 2014, 08:50:49 am »

I am a deputy. Another deputy died. There are two deputies. Thus, Tiruin is lying. You don't know that I'm telling the truth, but I do, and thus I can be 100% sure that Tiruin is either an outlaw or the renegade.
...which is exactly what an outlaw/renegade would say.
Which is kinda my point.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #355 on: February 24, 2014, 03:10:09 pm »

I am a deputy. Another deputy died. There are two deputies. Thus, Tiruin is lying. You don't know that I'm telling the truth, but I do, and thus I can be 100% sure that Tiruin is either an outlaw or the renegade.
...which is exactly what an outlaw/renegade would say.
Which is kinda my point.
As I said in my edit, I misread something. Enter the hideout place.
Logged

GrizzlyAdamz

  • Bay Watcher
  • Herp de derp
    • View Profile
    • Check this shit out
Re: Gunfight in the Saloon (Round 2)
« Reply #356 on: February 24, 2014, 05:35:01 pm »

Sooo...in for round (5?)
Logged
Badges of honor
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Check this shit out- (it changes)
Profile->Modify Profile->Look and Layout->Current Theme: Default [Change]->Darkling (it's good for your eyes and looks better)

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #357 on: February 26, 2014, 01:22:11 am »

"...I was pretty darn sure I had that lined up. How's it going, Sheriff?"

Get ammo from ammo case, then shoot a rifle case. :I
"OH HI, NOT-DEPUTY! Really, according to basic logic you're a criminal. Look out, Lukeinator."

Enter gunshop.

"Heh. If you shoot me, you'll be revealed as a traitor. But if you don't, you have no chance of killing Lukeinator. You lose!"
I am a deputy. Another deputy died. There are two deputies. Thus, Tiruin is lying. You don't know that I'm telling the truth, but I do, and thus I can be 100% sure that Tiruin is either an outlaw or the renegade.
...which is exactly what an outlaw/renegade would say.
Which is kinda my point.
As I said in my edit, I misread something. Enter the hideout place.
((Seriously? xD))
Logged

4maskwolf

  • Bay Watcher
  • 4mask always angle, do figure theirs!
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #358 on: February 26, 2014, 09:23:24 pm »

In for found 5

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Gunfight in the Saloon (Round 2)
« Reply #359 on: March 10, 2014, 08:31:51 am »

I've been really busy for the past two weeks with a bunch of work and stuff, which is why I haven't had time to update this. I promise that I will update this as soon as possible, and that I will do that by the end of March.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext
Pages: 1 ... 22 23 [24] 25 26 ... 35