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Author Topic: Gunfight in the Saloon (Round 2)  (Read 51943 times)

darkpaladin109

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Re: Gunfight in the Saloon (Round 2)
« Reply #330 on: February 14, 2014, 08:46:20 pm »

WHY DO THE DICE HATE ME SO MUCH?
TACKLE COMRADE P TO THE GROUND AND CHOKE HIM
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Lukeinator

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Re: Gunfight in the Saloon (Round 2)
« Reply #331 on: February 15, 2014, 08:10:32 am »

Take cover!... From nothing.
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

Comrade P.

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Re: Gunfight in the Saloon (Round 2)
« Reply #332 on: February 15, 2014, 08:18:26 am »

Fight darkpaladin. Pick up gun. Shoot it. If dropped again, reach him with my fists.
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ReDeadEr

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Re: Gunfight in the Saloon (Round 2)
« Reply #333 on: February 16, 2014, 01:38:34 am »

"Hmm. Well, he definitely ain't here, that's for sure."

Head outside and think real hard about where the sheriff might be.
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Persus13

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Re: Gunfight in the Saloon (Round 2)
« Reply #334 on: February 17, 2014, 09:23:14 am »

Waiting on Remalle, Tiruin, and Elephant Parade.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
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Tiruin

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Re: Gunfight in the Saloon (Round 2)
« Reply #335 on: February 17, 2014, 11:05:50 am »

Shoot the rifle case, get said rifle, and do the same for the ammo container.

"Use the door, Sheriff!"
((Isn't that exactly what an outlaw trying to get close to the sheriff would say?))
WIFOM
"Well, enjoy getting shot by Tiruin, who only has a 1/4 chance of actually being a deputy; 1/3 if you remove a chance of being a Renegade because hiding out with the sheriff would be the stupidest thing ever for a renegade to do."

"But seriously, your odds would improve dramatically if both of us were there. If Tiruin is an outlaw, we can both shoot her. If I am, you can both shoot me. We both have a 1/3 chance of being a deputy, so it's pretty likely that you'll be safe."

((My character was a logician before he was a deputy.))
GWG isn't the sheriff, Elephant, Lukinator is.
I am aware. Talking to somebody two rooms away may seem odd, but I could contact him OOC if I wanted to so I decided to do it this way.

Speaking of which, you should let me in, Lukeinator. It really is a sound strategic decision. Tiruin will oppose this because she's a traitor.
((You're pretty cheap there...))

"Accuse me without backing Mr. 'Deputy', but I don't see words until they're in action. Make a move towards the Sheriff and I'll make it certain it'll be yours."
« Last Edit: February 17, 2014, 11:08:43 am by Tiruin »
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Elephant Parade

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Re: Gunfight in the Saloon (Round 2)
« Reply #336 on: February 17, 2014, 06:58:38 pm »

I'm waiting on the sheriff TO RESPOND TO ME.

But yeah. Since it's logically the optimal solution, enter the hideout that Tiruin and Lukeinator are in.

I wish I was the renegade.
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Playergamer

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Re: Gunfight in the Saloon (Round 2)
« Reply #337 on: February 17, 2014, 07:29:38 pm »

I'm waiting on the sheriff TO RESPOND TO ME.

But yeah. Since it's logically the optimal solution, enter the hideout that Tiruin and Lukeinator are in.

I wish I was the renegade.
(Ohmygerdhe'stherenegadesendhelpplzi'mgonnadie.)
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Elephant Parade

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Re: Gunfight in the Saloon (Round 2)
« Reply #338 on: February 18, 2014, 03:47:25 am »

I'm waiting on the sheriff TO RESPOND TO ME.

But yeah. Since it's logically the optimal solution, enter the hideout that Tiruin and Lukeinator are in.

I wish I was the renegade.
(Ohmygerdhe'stherenegadesendhelpplzi'mgonnadie.)
If I was the renegade, I would continue hiding instead of moving into a room with two people, one of whom is a sheriff.

I think I'm pretty much 100% confirmed as non-renegade.
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Tiruin

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Re: Gunfight in the Saloon (Round 2)
« Reply #339 on: February 18, 2014, 07:53:54 am »

Yeah, stop touting it out, you. >_>
You can't 'prove' these things by stating it just like that without any background or convincing notion.
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Elephant Parade

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Re: Gunfight in the Saloon (Round 2)
« Reply #340 on: February 18, 2014, 10:59:15 am »

Yeah, stop touting it out, you. >_>
You can't 'prove' these things by stating it just like that without any background or convincing notion.
If I was a renegade, why would I enter the hideout? To fool everyone, I suppose, but that wouldn't be a very wise course of action.
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Persus13

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Re: Gunfight in the Saloon (Round 2)
« Reply #341 on: February 18, 2014, 06:48:07 pm »

Turn 7: The Honest Man Dies Dishonored

WHY DO THE DICE HATE ME SO MUCH?
TACKLE COMRADE P TO THE GROUND AND CHOKE HIM
Fight darkpaladin. Pick up gun. Shoot it. If dropped again, reach him with my fists.
(4-1 vs. 5) (6-1) Darkpaladin charges at Comrade P, who calmly picks up his gun and fires. The shot hits Darkpaladin in the chest and kills him. In his dying moments, Darkpaladin yells out "Damn you all. I was the one who discovered that our books were being manipulated, and notified the Sheriff. You robbers were depriving this company of its reputation and besmirched the name of our train!"

Darkpaladin has died.
Darkpaladin was a Deputy.


Take cover!... From nothing.
Lukinator (6) heads into the back of the store, taking cover behind a metal screen designed to be bullet proof, ignoring Elephant Parade's crying out to you.

"Hmm. Well, he definitely ain't here, that's for sure."

Head outside and think real hard about where the sheriff might be.
(?) Heading out of the Sheriff's office, ReDeadEr notices that the gun shop across from the Saloon appears to have several of his business partners there. Maybe he'll find the Sheriff there.

Shoot the rifle case, get said rifle, and do the same for the ammo container.
(3) Tiruin fires a bullet at the rifle case, but the bullet misses and smashes the ammo case next to it.

enter the hideout that Tiruin and Lukeinator are in.
(2) Elephant Parade attempts to enter the gun shop, but is blocked by the broken door blocking part of the way.

Spoiler: Status (click to show/hide)
« Last Edit: February 18, 2014, 06:55:31 pm by Persus13 »
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
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Tiruin

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Re: Gunfight in the Saloon (Round 2)
« Reply #342 on: February 18, 2014, 08:47:27 pm »

"...I was pretty darn sure I had that lined up. How's it going, Sheriff?"

Get ammo from ammo case, then shoot a rifle case. :I
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Comrade P.

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Re: Gunfight in the Saloon (Round 2)
« Reply #343 on: February 19, 2014, 12:24:41 pm »

Loot darkpaladin's gun. Then sit down right where I am and fix myself up, so I stop bleeding at least.
« Last Edit: February 21, 2014, 01:26:22 pm by Comrade P. »
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ReDeadEr

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Re: Gunfight in the Saloon (Round 2)
« Reply #344 on: February 20, 2014, 10:16:48 am »

Head on down the street to the gun shop, then.
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