Turn 9: Surprise!
"Huh. Lucky."
Return to the bar. Shoot Caerwyn.
Out of curiosity, what did everyone think I was?
GWG walks back into the bar and (5) shoots Caerwyn in the chest. There's a conspicuous clink, and the bullet ricochets into a wall. From the bullet hole in Caerwyn's shirt there is a glint of metal.
Caerwyn smirks, and says "You think I wouldn't show up without some protection?"
"Son of a Scion!"
UNJAM THE GUN AND SHOOT A RANDOM PERSON BEHIND COVER.
]
(6) DAF unjams his gun. There's just one problem, he removed the bullets in order to unjam it.
Unjam the gun, get the hell out of the bar, find a horse and ride to a new bar. With the whiskey. Precious, delicious sour mash.
(1) In a remarkable display of coordination, Caerwyn manages to drop his gun on his foot and get shot by GWG at the same time. Luckily, Caerwyn had thought ahead and had worn a Metal Plate (4s and 5s do not affect the wearer) under his shirt.
Caerwyn is in Pain (25% chance of a -1 next action).
IIIIIIIII'lll shooot the sheeeerriiiiiifff, even though I never shot the deputyyyyyyyy~
(1) IronyOwl's gun jams. He swears in frustration.
Caerwyn
Role: Sheriff
Traits: Pain (25% chance of a -1 next action), Metal Plate (4s and 5s do not affect the wearer)
Gun: 3/6 Bullets, Jammed, On floor
GWG
Role:
Traits:
Gun: 4/6 Bullets, Jammed
IronyOwl
Role:
Traits:
Gun: 4/6 Bullets, Jammed
DarkArtemisFowl
Role:
Traits: Hidden (Second Roll for modifiers to enemy gunfire)
Gun: (3) 0/6 Bullets
Tsuchigumo500 (Dead)
Role: Deputy
Traits: Badly Wounded (-1 to all actions)
Gun: In TCM's hands, Jammed
TCM (Dead)
Role: Deputy
Traits: Lightly Injured (50% chance of a -1 to all actions involving the left shoulder), Bleeding (5 turns until he is Badly Wounded)
Gun: Jammed
Yourmaster (Dead)
Role: Outlaw
Traits: Surprised (-1 to accuracy), Badly Wounded (-1 to actions)
Gun: 3/6 bullets left, Looted by GWG