Turn 7: Fortune Favors the Sane, and Failures for Everyone Else
Get my gun, unjam it, and shoot the sheriff.
DAF calmly grabs his gun and tries to unjam it. (2) Unjamming a gun is harder than it looks.
I heard the man. Avenge that window! Tsuchigumo must DIE!
Irony Owl charges out the door, and (1vs. 1) Trips over the door frame into the street. He feels something fall over him.
(3) IronyOwl is in Pain (25% chance of a -1 next turn)
Await the would-be avenger, and challenge them to a LUCHADOR SHOWDOWN.
((Basically, luchatackle Irony))
Tsuchigumo waits outside the door for IronyOwl, then tackles him. (1 vs. 1) Unfortunately, Irony losing his balance causes Tsuchigumo to fall flat on his face.
(1) Tsuchigumo heads something hard, sending pains through his left arm. Tsuchigumo is Lightly Wounded (50% chance of a -1 to affected area). Then Tsuchigumo gets shot in the chest, causing him to be Badly Wounded (-1 to all actions).
Good thing he jumped through the window--I forgot my previous suspect.
Pursue and shoot Tsuchigump.
(5) GWG sees Tsuchigumo fall to the ground in a fail tackle and shoots him in the chest.
Unjam the gun, sit down and have a drink.
Sheriff doesn't care if someone is shooting at him.
(2) The Sheriff tries and fails to unjam his gun, then orders another drink of whiskey.
Caerwyn
Role: Sheriff
Traits: None
Gun: 3/6 Bullets, Jammed
GWG
Role:
Traits:
Gun: 4/6 Bullets, Jammed
IronyOwl
Role:
Traits: In Pain (25% chance of a -1 next turn)
Gun: 4/6 Bullets
DarkArtemisFowl
Role:
Traits:
Gun: 3/6 Bullets, Jammed, On floor
Tsuchigumo500
Role:
Traits: Badly Wounded (-1 to all actions)
Gun: In TCM's hands, Jammed
TCM (Dead)
Role: Deputy
Traits: Lightly Injured (50% chance of a -1 to all actions involving the left shoulder), Bleeding (5 turns until he is Badly Wounded)
Gun: Jammed
Yourmaster (Dead)
Role: Outlaw
Traits: Surprised (-1 to accuracy), Badly Wounded (-1 to actions)
Gun: 4/6 bullets left, Looted by GWG