Return to grab the gun, and on the way, TACKLE THE FUCK OUT OF TCM.
Tsuchigumo heads back to the table to grab his gun. (5+1vs.6) He grabs it off the table, before TCM grabs him and pulls him back. This works to Tsuchigumo's advantage, (3+1) as he is situated to tackle TCM to the ground.
Tsuchigumo (5) is no longer Surprised.
Return to grab the gun, and on the way, TACKLE THE FUCK OUT OF TCM.
When this man goes for the table, grab him and Suplex him onto a table.
TCM watches as Tsuchigumo head towards his gun, and prepares to suplex him. (5+1 vs. 6) TCM grabs Tsuchigumo just as he grab his gun, but before he can lift and throw, Tsuchigumo tackles TCM to the ground.
TCM is Bleeding (5 turns until he is Badly Wounded)
Blow Yourmasters' head off.
Caerwyn turns around, draws his gun, and (4-1) shoots Yourmaster but he manages to pull off some sort of slow-motion dodge technique.
Blow Yourmasters' head off.
If this doesn't work, try it myself.
(3-1) IronyOwl's shot misses Yourmaster completely.
Dodge the bullets with my eagle eyes.
Yourmaster (6) imagines he's in a green tinted world and successfully manages to dodge two bullets. Then a third one hits him in the chest and causes him to fall down.
Yourmaster is Badly Wounded (-1 to actions). Yourmaster (1) remains Surprised.
Take another shot at TCM.
DAF lines up a shot on TCM, (1+1) but due to Tsuchigumo tackling TCM, the shot goes wide.
"Shooting the sheriff? I suppose you'll claim that you didn't shoot the deputy. Well, this is in self-defense."
Shoot Yourmaster.
GWG sees Yourmaster doing incredible dodge moves and tells him to dodge his gun. (6-1) GWG shoots Yourmaster in the chest, knocking him to the ground.
Caerwyn
Role: Sheriff
Traits: None
Gun: 5/6 Bullets
GWG
Role:
Traits: None
Gun: 5/6 Bullets
IronyOwl
Role:
Traits: None
Gun: 5/6 Bullets
DarkArtemisFowl
Role:
Traits:
Gun: 4/6 Bullets
Tsuchigumo500
Role:
Traits:
Gun: Loaded
TCM
Role:
Traits: Lightly Injured (50% chance of a -1 to all actions involving the left shoulder), Bleeding (5 turns until he is Badly Wounded)
Gun: Jammed
Yourmaster
Role:
Traits: Surprised (-1 to accuracy), Badly Wounded (-1 to actions)
Gun: 5/6 bullets left