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Author Topic: Bay12 Rumble: Threads dead. See Elf for story continuation.  (Read 22738 times)

GreatWyrmGold

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Re: Bay12 Rumble IC
« Reply #225 on: December 19, 2013, 05:16:27 pm »

((Don't be absurd. Anyone else fighting who still had Defense would be OK. So we'd have Angel, Cullodus, Kyle, and a bunch of other gladiators who we probably just killed the best friends of. Plus robots and anything else not affected by the spell.
Also, the life support wouldn't just fail.))
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IamanElfCollaborator

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Re: Bay12 Rumble IC
« Reply #226 on: December 19, 2013, 05:17:42 pm »

((Don't be absurd. Anyone else fighting who still had Defense would be OK. So we'd have Angel, Cullodus, Kyle, and a bunch of other gladiators who we probably just killed the best friends of. Plus robots and anything else not affected by the spell.
Also, the life support wouldn't just fail.))
((You mean we wouldn't have to go find oxygen packs? Perish the thought!))

GreatWyrmGold

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Re: Bay12 Rumble IC
« Reply #227 on: December 19, 2013, 05:27:59 pm »

((Nope, just fight angry gladiators and find the source of malfunctions that pop up. And, of course, find the helm so we can fly this bird somewhere.))
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MrVoid

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Re: Bay12 Rumble IC
« Reply #228 on: December 19, 2013, 10:23:03 pm »

((As of today, I am unfortunately one month away from putting this story on an indefinite hiatus, minimum eight and a half weeks.  Just a fair warning.))

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MrVoid

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Re: Bay12 Rumble IC
« Reply #229 on: December 20, 2013, 07:20:11 pm »

((Sorry, life got hectic, going ahead without Kansa's input I guess.))

The Blanks charge Angel and Kyle, the one in the back is hit by Cullodus' card.  He looks like he's about to drop, but instead uses his momentum to pull a blade pivot handstand.  He recovers, turns and sees Cullodus, "Competitor Cullodus, prepare to be terminated." He turns back and continues his charge towards the other two.  The first doesn't quite reach Kyle before Angel's fire blast reaches him, he swings out of the smoke completely undamaged giving Kyle a light nick, that seems to hurt infinitely more due to the heated nature of the blade.  Angel's blast reaches their other assailant, he continues his charge, but a great deal of his face and attire is burned off.  He aims for Angel who just barely dodges the blade.  They deadly-dance for a bit, before Angel's call to the abyss is answered with burning tentacles attempting to grab everyone but Ada.  They are quickly stomped and stabbed back into their portals.

Remaining Energy:
Angel: 110
Kyle: 60 (-5)(-15 defense next round)
Cullodus: 80

Augmented Blank A: Undamaged
Augmented Blank B: Heavily Damaged (-50)

For TtAwY to work, you'll need to use Scythe at the same time, or wait for an enemy to be dumb enough to go all out... Which isn't going to happen.

I've given them both a power that will allow them to damage your defenses for the next turn, if they hit you.
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kj1225

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Re: Bay12 Rumble IC
« Reply #230 on: December 20, 2013, 07:23:36 pm »

Put all my energy into defense.
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GreatWyrmGold

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Re: Bay12 Rumble IC
« Reply #231 on: December 20, 2013, 07:41:39 pm »

((OR, I could hope we whittled down their defenses!
...Yeah, no.))

60 Energy: Defense
40 Energy: Scythe
10 Energy: TtAwY
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Kansa

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Re: Bay12 Rumble IC
« Reply #232 on: December 20, 2013, 07:42:35 pm »

((Wait I'm in the fight?  I said I was going along with them and you never said what happened to me after that))
« Last Edit: December 20, 2013, 07:44:56 pm by Kansa »
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MrVoid

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Re: Bay12 Rumble IC
« Reply #233 on: December 20, 2013, 08:01:27 pm »

((Sorry, I guess that wasn't exactly clear was it, these are the same two guys that were kidnapping you.   If you engage you will be subject to Angel's next TtAwY.))
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Kansa

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Re: Bay12 Rumble IC
« Reply #234 on: December 20, 2013, 08:15:38 pm »

((Ah ok sorry reading through the thread again it was my fault, I should have read more carefully. Sorry for not posting my action last time))

Seeing that her fellow competitors had began to attack her kidnappers, Ada adopted a fighting stance. Now that she wasn't outnumbered she could take these guys easily.

25 energy: Staggering Kick on one blank
25 energy: Gom Jabbar on the other not targeted by staggering kick
30 energy: Defense
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IamanElfCollaborator

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Re: Bay12 Rumble IC
« Reply #235 on: December 20, 2013, 11:35:29 pm »

40 Energy: Attack.
30 Energy: Defend.
10 Energy: Arcana: The Fool.

MrVoid

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Re: Bay12 Rumble IC
« Reply #236 on: December 21, 2013, 12:09:11 am »

Kyle's opponent attempts to attack him again, but is denied as Kyle twists behind him, shoving him into Ada's oncoming roundhouse kick.  With that one floored, she charges the other, attempting to catch him with her nails, poisoned with the same meta-cyanide as its namesake.  He clearly hadn't expected her to intervene at this point and she nicks him, causing him to drop to the floor, Cullodus' card cuts him deep.  Angel's flame blasts destroy the first's remaining shielding, compared to how he'd been treated thus far, the follow up tentacles almost kindly drag him to the Abyss.



Yeah... that was originally intended to be a one on two battle for Ada.  Maybe two on two, four on two just made that unfair.  I'm probably not going to allow for full power Angel anymore.  With Gold now using TtAwY, its just a little unfair. 
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kj1225

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Re: Bay12 Rumble IC
« Reply #237 on: December 21, 2013, 12:12:04 am »

((You could increase everyone else's energy and increase the enemies energy/damage output to compensate.))
Kyle kicks the remaining blank before he turns to Ada and hugs her.
"I knew I picked the right one!"
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GreatWyrmGold

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Re: Bay12 Rumble IC
« Reply #238 on: December 21, 2013, 12:15:29 am »

((Oh come on. Just have people take advantage of the opening, ever. It requires attacking during the turn of zero attack, zero defense. And how else are we supposed to use that power?))

Angel returns to normal form and looks around nervously.
"Wh-what now?"
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MrVoid

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Re: Bay12 Rumble IC
« Reply #239 on: December 21, 2013, 12:18:04 am »

That's what I meant, Gold.  You're allowed to not spend your entire energy on it.  As such I will be attacking Angel at least a little bit first turn, is what I meant to say.
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