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Author Topic: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.  (Read 159876 times)

Orange Wizard

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #525 on: July 24, 2015, 05:26:16 pm »

Now all we need are legendaries that let you use your hero power multiple times, make the hero power cot 0, and negate the damage from using it.
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ZebioLizard2

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #526 on: July 24, 2015, 05:29:42 pm »

Now all we need are legendaries that let you use your hero power multiple times, make the hero power cot 0, and negate the damage from using it.

There's already a neutral that lets you use your hero power twice, there's a legendary that makes the hero power do no damage for warlocks, though none that lets it cost 0, though there is a neutral that makes it cost 1.
« Last Edit: July 24, 2015, 05:35:17 pm by ZebioLizard2 »
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Orange Wizard

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #527 on: July 24, 2015, 05:47:15 pm »

I guess ten free cards per turn is acceptable, then.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

frostshotgg

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #528 on: July 24, 2015, 05:49:24 pm »

When you have as much setup time as that would require, then sure. You've already drawn half your deck and played an assload of cards that are low board impact and bad for tempo. Go for it.
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ZebioLizard2

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #529 on: July 24, 2015, 06:03:03 pm »

I guess ten free cards per turn is acceptable, then.

Not to mention it's impossible as the neutral only allows you to draw twice per turn regardless. There's an unlimited use card but it's mage specific.

http://www.hearthpwn.com/
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Orange Wizard

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #530 on: July 24, 2015, 06:37:25 pm »

Dammit, why do my ideas never pan out.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Leafsnail

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #531 on: July 24, 2015, 07:59:19 pm »

8 mana and 2 life for a 4/4 with upside plus a random card from your deck could be good in some lists.  It would need to be a pretty weird one though.
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Skyrunner

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #532 on: July 24, 2015, 08:24:29 pm »

incredibly tempted to splurge on the $50 bundle thing >.<
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frostshotgg

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #533 on: July 24, 2015, 10:26:28 pm »

Interesting. A few more cards have been announced, but the one that's most intriguing to me is a 9 mana 9/7 Deal 4 damage. It's like a bigger, shittier fire elemental, and that's pretty cool. It's also common, so it'll be the first common big drop that actually does something when you play it. Fun.
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ZebioLizard2

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #534 on: July 24, 2015, 10:28:08 pm »

Interesting. A few more cards have been announced, but the one that's most intriguing to me is a 9 mana 9/7 Deal 4 damage. It's like a bigger, shittier fire elemental, and that's pretty cool. It's also common, so it'll be the first common big drop that actually does something when you play it. Fun.

Seems like a decent arena common
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Leafsnail

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #535 on: July 25, 2015, 06:52:40 am »

It's very strong for a neutral common, certainly a lot better than any of the other big ones.  It probably isn't replacing bomb legendaries but it's not a bad alternative for budget players.
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Criptfeind

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #536 on: July 25, 2015, 07:36:01 am »

Meh. It seems really really bad to me. Sure, the best option budget players have maybe, but it's so bad that if that's what you're working with, you probably shouldn't be playing the control game then.
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Leafsnail

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #537 on: July 25, 2015, 01:21:55 pm »

I don't think you could make a neutral common much higher impact without breaking arena.
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frostshotgg

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #538 on: July 25, 2015, 01:26:42 pm »

9 mana m80.
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Dutchling

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #539 on: July 25, 2015, 01:33:30 pm »

It's still nice that there's another finisher for the plebs :P

I mean, Boulderfist Ogre is probably just better most of the time, but it's nice to have options.
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