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Author Topic: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.  (Read 159814 times)

Leafsnail

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #360 on: June 19, 2015, 07:46:55 am »

If you dont want to literally copy a list I suggest trying to put together your own Warlock  Zoo list.  Basically that will involve putting together your best cheap minions, including ones that stick to the board well and which buff each other.  The basic strategy is to quickly play out your hand to establish board control, then using your hero power to refill your hand and keep chugging in the late game.  I found this kind of deck fairly viable even with just basics, and it also gets better with a lot of random commons.  You can work out which cards are not putting their weight and rmove them as you go.

Admittedly the metagame is rather hostile to basic decks right now, I can imagine Patron Warrior being very hard to beat.

e: one piece of advice I have is to put your gold towards GvG packs for a while.  A lot of the commons are very good and will improve the quality of your minions dramatically, and also the mech synergy package (which is pretty much entirely at common) is fairly powerful.
« Last Edit: June 19, 2015, 07:55:47 am by Leafsnail »
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wereboar

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #361 on: June 19, 2015, 08:10:59 am »

@Neonivek,
Firstly, you can reroll a quest once per day. Look for a "x" button on the upper right. This way you can avoid doing quests you don't like. If you don't like the new result either, wait another day and reroll again. That's what I do.

Secondly, start playing arena. This is the format where everyone has equal chance to build a good deck and everything depends on your skills. This way you will hone your skill AND gather enough boosters to perform better in ranked. When you become a good enough Arena player and can consistently make it to at least 7 wins, you will stop having trouble with gold.
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Baneling

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #362 on: June 19, 2015, 08:16:15 am »

Ragnaros has a 100% win rate in the games I've played of the tavern brawl. :<
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Dutchling

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #363 on: June 19, 2015, 08:19:13 am »

Really? I've watched Noxious play Brawl a little, and he had a 23-3 win rate for the other guy, and a 16-11 one for Rag.
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Neonivek

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #364 on: June 19, 2015, 08:21:55 am »

@Neonivek,
Firstly, you can reroll a quest once per day. Look for a "x" button on the upper right. This way you can avoid doing quests you don't like. If you don't like the new result either, wait another day and reroll again. That's what I do.

Secondly, start playing arena. This is the format where everyone has equal chance to build a good deck and everything depends on your skills. This way you will hone your skill AND gather enough boosters to perform better in ranked. When you become a good enough Arena player and can consistently make it to at least 7 wins, you will stop having trouble with gold.

I got really screwed over last time. I actually got the same quest...

As for Arena right now my big concern is that I might not get all the cards... I don't know if "Goblins and Gnomes" includes the basic set too.

So I alternate between Arena and basic sets.
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Dutchling

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #365 on: June 19, 2015, 08:29:07 am »

Goblins and Gnomes is just Goblins and Gnomes.

However, you also get dust and gold if you do well in Arena, so you can get every card just by playing Arena regardless.
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wereboar

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #366 on: June 19, 2015, 08:41:54 am »

^
Become good at playing arena and you will get GvG packs and have enough gold to buy basic packs too.
When you just buy packs instead of earning them in arena you rob yourself of play experience and potential larger returns.

BTW, GvG packs alone can build you some very powerful mech decks. Mech mage is very cheap, not too difficult to play and very strong. I got to rank 12 with a deck only containing GvG and basic mage cards.
« Last Edit: June 19, 2015, 08:45:44 am by wereboar »
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Leafsnail

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #367 on: June 19, 2015, 08:59:00 am »

Yeah, the only rare you need is Goblin Blastmage (although Azure Drake is good and you'll probably want it for other decks at some point) and the only non-GvG common you want is the (also widely used) Harvest Golem.
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wereboar

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #368 on: June 19, 2015, 09:09:29 am »

Blastmage is a GvG card, so yeah... And I don't have harvest golems, the deck is fine without them or Azure Drakes.
Decklist is as following:
x2 Cogmaster
x2 Clockwork Gnome
x2 Snowchugger
x2 Frostbolt
x2 Annoyotron
x2 Mechwarper
x2 Spidertank
x2 Tinkertown Tech
x2 Mirror Entity
x2 Water Elemental
x2 Piloted Shredder
x2 Fireball
x2 Polymorph
x2 Goblin Blastmage (or Mech Yetis if you don't have Blastmages)
x2 Flamewave

Cheap as dirt. Got to rank 12 easily.
Only card you need from basic set is mirror entity. But that's a really important card so should spend dust on it anyway.
« Last Edit: June 19, 2015, 09:15:33 am by wereboar »
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Leafsnail

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #369 on: June 19, 2015, 09:32:46 am »

Harvest Golem is pretty great in the deck, and very cheap to craft.  A lot of your cards need a mech on the field to be good, and Harvest Golem often gives you that by being hard to remove.  For example, the 2/1 surviving something like a Swipe or an attack from a larger minion may allow you to drop a Blastmage on them next turn.  Azure Drake is also pretty decent (digs for your fireballs) but it is a lot more expensive.

One thing I'll say about the cards is that they're versatile.  I crafted both of them for Mech Mage, and although I don't play Mech Mage much any more I'm still using them in other decks.

Your list looks decent, although I don't think Mirror Entity is actually good without Mad Scientist (too often it's just a 2/1, and it's not a mech).  I'd probably put in the Harvest Golems for them.  I'd also suggest adding in some card draw to help you find your fireballs to finish the game, whether that's Azure Drakes or just Arcane Intellects.

e: actually I guess Harvest Golem isn't really used outside of mech decks anymore, it got replaced in Zoo by Imp Gang Boss.  Still, I think you're probably going to be using it in most of your decks if you don't have the adventures.
« Last Edit: June 19, 2015, 09:37:41 am by Leafsnail »
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wereboar

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #370 on: June 19, 2015, 09:38:30 am »

Mech cards have incredible value and you don't even need draw in this deck. You just play what you have in your hand.
Mirror entity is great for stalling the enemy from playing their good minions. Stealing one is just a bonus, but the goal here is just to buy another turn. The deck has a very strong start so if you manage to control the board from early on, you're good.
Of course it is a comprehensive list, feel free to change a few things.
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Neonivek

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #371 on: June 19, 2015, 10:07:22 am »

Yeah I am already noticing how bad the power creep hit once Goblin and Gnomes started saturating the card base

It seems to quite handily made a large percent of the basic deck now completely obsolete (Hey much cheaper 1/4 taunt character who also has charge!)

Which is quite... typical for card games... and frankly Hearthstone isn't that bad (Yu-Gi-Oh is pretty bad... at this)

It does make collecting the basic deck sometimes a bit painful.

Well outside a few cards.

I still like my Shaman deck, though I probably could add some better cards to it... I'll post it soon.
« Last Edit: June 19, 2015, 10:10:51 am by Neonivek »
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Dutchling

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #372 on: June 19, 2015, 10:19:04 am »

Magic fixes this issue quite nicely with rotation. I don't think Hearthstone has quite enough cards to really justify that though.

Hey much cheaper 1/4 taunt character who also has charge
But that card is literally unplayable D:
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wereboar

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #373 on: June 19, 2015, 10:34:19 am »

I wouldn't say power creep is too bad in HS.
GvG did introduce some cards that are strictly better than bad/bad'ish cards from basic set. But good cards from basic set are still good. My main deck (cleric) has like 2 or 3 cards from GvG.
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Dutchling

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #374 on: June 19, 2015, 10:40:24 am »

The only strictly better card is actually Dr. Boom (versus War Golem).

Don't know about the recent Dragon set though.
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