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Author Topic: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.  (Read 159793 times)

Skyrunner

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #300 on: May 28, 2015, 09:38:52 am »

Huzzah, rank 8!
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Leafsnail

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #301 on: May 28, 2015, 06:20:02 pm »

The advantage of warlock when it comes to zoo is you can just start hammering your hero power to give you much more staying power in the lategame.  Your cards are way lower impact than theirs, but if you're drawing (and most likely playing) 2 per turn you still have some chance.

I'm currently playing (tinker's sharpsword) Oil Rogue, and it's just great.  The combo elements are pretty flexible, and when they come together they kill not just your opponent but their entire team.  Plus you get to play Black Lotus.

Speaking of which Millhouse Manastorm really needs to be on any list of bad cards, considering it just outright loses you the game against rogues and hurts you severely against a lot of other decks
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Cthulhu

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #302 on: May 28, 2015, 07:14:01 pm »

Millhouse Manastorm is well-known as one of the worst cards in the game.

He's actually not awful in Arena though.  Spells in general are less common and impactful in arena and of course the combos and such are right out.  If the enemy can't follow up then you just coined a 4/4 on turn one.  Not bad at all.
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Leafsnail

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #303 on: May 28, 2015, 07:32:40 pm »

That's completely true, although it's still potentially bad to give your opponent a chance to fire off all their card draw for free.
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Silent_Thunder

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #304 on: May 28, 2015, 07:47:44 pm »

Managed to nag myself a Sea Giant in my latest pack. Sorta makes me wish I played a deck that involved cheapo minion spam now.

Skyrunner

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #305 on: May 28, 2015, 09:29:50 pm »

Millhouse Manastorm is also one of the best Shredder drops  :D
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frostshotgg

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #306 on: May 28, 2015, 10:53:21 pm »

Millhouse is actually not as terrible as he gets a rep for. He's a stupidity magnet, much like Fel Reaver. "I could armor up and pass... OR I COULD DOUBLE SHIELD SLAM A 4/4!"
Plus if he's played against a deck that can't really punish free spells on turn 2, or in the topdecking wars at the endgame, he's pretty decent, by virtue of how sweet the tempo swing is.
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Neonivek

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #307 on: May 29, 2015, 12:29:52 am »

I'd love to show you guys why my lousy decks can do some day :D

I run Priest, Shaman, and Druid (but my current Druid deck sucks)
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Cthulhu

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #308 on: May 29, 2015, 01:03:10 am »

I've been thinking about a deathrattle deck with baron rivendare, something a little more unorthodox.  Probably a priest, there's some really nasty priest combos with rivendare.  Notably, with auchenai soulpriest zombie chow does damage.  With rivendare you're looking at 20 instant damage.  It'd be an unwieldy deck but stalagg and feugen could also double-thaddius.  If you're super fancy and even harder to pull off,  killing stalagg and feugen with one card effect would summon four thaddiuses.
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Orange Wizard

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #309 on: May 29, 2015, 02:03:24 am »

four thaddiuses
Stick a void terror between Stalagg and Feugen for an optimal quantity of OHFUCKs from the opposition.
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Dutchling

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #310 on: May 29, 2015, 04:55:20 am »

doesnt hunter gave that deathrattle spell?

also, Highmane seems like a card that works well with and without Rivendare.
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Cthulhu

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #311 on: May 29, 2015, 05:28:59 am »

I dunno if those two cards work together though, Rivendare and Feign Death.  I could test but I think I dusted my feign death.  Didn't really seem useful outside of very niche decks.

Ugh.  I'm normally the kind of guy who says "If I couldn't have done anything about a loss then anger is useless so I don't care."  That really gets put to the test when it happens twice in a row though.  First game I basically had no chance at any point in the game, one of those games where you just never have the cards you need.  Second one I was definitely winning through most of the game, then it turns out he has a bunch of legendaries and I lose via the hasn't played as long as the other guy clause.
« Last Edit: May 29, 2015, 06:01:05 am by Cthulhu »
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Leafsnail

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #312 on: May 29, 2015, 10:13:37 am »

Deathrattle Priest was certainly a thing, but the Undertaker nerf took away a lot of the incentive to make a Deathrattle deck.  I feel like you could make a decent Feign Death hunter deck though - you could use stuff like Loot Hoarder, Mad Scientist, Harvest Golem and Piloted Shredder to turn it into a card advantage engine.
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Cthulhu

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #313 on: May 29, 2015, 11:52:50 am »

I think I've given up on my facehunter.  Not because it's bad, just because it's Hitler.  You can hear people's groans when I drop the knife juggler.  Instead I've stopped disenchanting cards and started playing around with various low-budget decks for all the different classes.  I never thought I'd like druid but I'm really liking it.  The problem with extreme-aggro decks like the ones I've usually been playing is you never get to play around with the big-ass minions.

Realized I've been too limited in putting new cards in my basic-set decks and started making some changed.  In particular I swapped my stormwind champions for Kel'thuzad who basically serves the exact same purpose (underwhelming on his own, win condition with a good board) but he's more decisive and way more fun.
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Skyrunner

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Re: Hearthstone TCG - The Reign of Dr. Boom
« Reply #314 on: June 03, 2015, 10:35:48 am »

Priest is actually really fun... I Thoughtstole a Ragnaros and a Dark Whispers (+5/+5 taunt 6 mana) from a Druid and made his Sneed's Old Shredder useless because I never actually hit it. I just kept taunting up, going face, and summoning Ragnaros.
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