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Author Topic: RTD: The Rising of New Start  (Read 3123 times)

Nosaneinme

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Re: RTD: The Rising of New Start
« Reply #30 on: January 01, 2014, 11:39:59 pm »

"Shoot now, shoot now!"

65 [1 success] (10 plus for higher ground) youYOur shoot one mutant, he fall off his zoat


Your allies 92 [fail of 3] that shoot but smoke cover the tower make you and men are known by mutants

Mutants get off zoat and begin to to climb

 
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DarkArtemisFowl

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Re: RTD: The Rising of New Start
« Reply #31 on: January 01, 2014, 11:41:12 pm »

Keep shooting them!
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Nosaneinme

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Re: RTD: The Rising of New Start
« Reply #32 on: January 02, 2014, 12:14:08 am »

Keep shooting them!

[11] [ 5 success]  2 of 10 mutant are die and four therm have an roll to death

The Mutant: roll to death [1], roll for severity 32, He fall into doom became Paste blood and dust

[14] he falls 84 [4 fail]  he take 116 hits to heath point, he spat on ground dead.

[4] and he [95](Math showing: 10 - 95 = -85 = 8 fail + 3)  [11 fails]  113 damage, think you know by now

[15][ 17] and take safely and land his feet take 7 damge
. all that have do was to 16 to pass my god.

Your allies: Take their revolver for semi auto shot [4 success] give more 2 shots which 3 shots

 12 damage for 3 mutant and there drop dead. 7 out ten mutant are alive
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DarkArtemisFowl

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Re: RTD: The Rising of New Start
« Reply #33 on: January 04, 2014, 12:01:34 pm »

Keep fighting off the mutants, they must all die.
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aattss

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Re: RTD: The Rising of New Start
« Reply #34 on: January 05, 2014, 09:49:07 pm »

Attack the thing.
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