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Author Topic: GR@W: Building Empires with Giant Robots: TURN 6  (Read 29149 times)

sjm9876

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #195 on: December 28, 2013, 05:27:17 pm »

The EDL requests that the Terran Empire ceases all hostilities immediately. Failing this, the EDL requests aid from any who will give it, on the basis that allowing such an empire to expand would be a grave mistake. The Empire has broken it's treaty so quickly and so indifferently, and proved it cannot be trusted.

((In other words..... bloody hell, that was earlier than expected))

If I'm allowed to alter my actions:

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #196 on: December 28, 2013, 05:28:43 pm »

If I'm allowed to alter my actions:

Edit it in with your original actions. I haven't started on the turns yet, and having all of your orders in one post makes me a non-vindictive happy GM.
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Azthor

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #197 on: December 28, 2013, 05:30:57 pm »

My hesitation disappeared shortly after you all but announced you were expecting me to attack you, leaving it implied you were preparing for a preemptive attack on me. If anything, heeding Taricus' words, and giving him free technology, condemned you.
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Taricus

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #198 on: December 28, 2013, 05:41:12 pm »

Problem is, since he has done that, I'm not kinda obligated to continue shipping him more and more advanced units. Not to mention that in breaking that nice little non-aggression pact over a little outside contracting to the one power that currently has the capacity to produce his design. Same with GWG. All you are doing right now is a paranoid reaction to some innocent trading.
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zacen299

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #199 on: December 28, 2013, 05:51:46 pm »

Problem is, since he has done that, I'm not kinda obligated to continue shipping him more and more advanced units. Not to mention that in breaking that nice little non-aggression pact over a little outside contracting to the one power that currently has the capacity to produce his design. Same with GWG. All you are doing right now is a paranoid reaction to some innocent trading.

Well to be fair he hasn't completely screwed himself. I haven't backstabbed him. Again though to be fair (damn I say that a lot) though I'm not helping him take Earth. I have my own borders to watch. Although it will be one hell of a fight to take on both earth factions at the same time. Which is why I'm staying out of this.
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Taricus

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #200 on: December 28, 2013, 05:57:35 pm »

Both other earth factions have only a fraction of Az's industral capacity, and you're more than likely going to be seeing a few of his ships bearing down on you next. He's not exactly the sort that lets himself get backstabbed by someone powerful enough to take him on.

Also USEC, do capital cities remain intact if they're conquered by an outside force?
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We sided with the holocaust for a fucking +1 roll

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #201 on: December 28, 2013, 06:00:03 pm »

Also USEC, do capital cities remain intact if they're conquered by an outside force?

Yes, though I could probably be persuaded otherwise.
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Taricus

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #202 on: December 28, 2013, 06:07:03 pm »

Well, the industral capacity? That I can see staying. The research bonus would be lost due to all the scientists and engineers fleeing the territory.
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Azthor

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #203 on: December 28, 2013, 06:12:35 pm »

Problem is, since he has done that, I'm not kinda obligated to continue shipping him more and more advanced units. Not to mention that in breaking that nice little non-aggression pact over a little outside contracting to the one power that currently has the capacity to produce his design. Same with GWG. All you are doing right now is a paranoid reaction to some innocent trading.

In a game were, due to the assumed lack of allied victory, alliances only exist for as long as there is a foe for them to oppose, to act to the benefit the strongest player on the board (namely, Taricus), who stands outside the alliance, is to effectively admit the alliance no longer exists. An exception could have been made, had that been accorded within the alliance, but as it stands, and in context, it is ultimately a move against me, done in disregard of the further empowerment of the major opponent that could be presented to the alliance.

Both other earth factions have only a fraction of Az's industral capacity, and you're more than likely going to be seeing a few of his ships bearing down on you next. He's not exactly the sort that lets himself get backstabbed by someone powerful enough to take him on.

Also USEC, do capital cities remain intact if they're conquered by an outside force?

Because it isn't clear that you and Adwarf are allied, and I must the kind of fool to deprive myself of the only ally potentially available to me, setting myself up for a crushing defeat? Please, do not presume upon zacen's lack of sight, for he does not lack it.
« Last Edit: December 28, 2013, 06:18:41 pm by Azthor »
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Taricus

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #204 on: December 28, 2013, 06:35:24 pm »

And since when is improving the lot of your allies when you do not considered acting against an alliance? Improving the military of one of yours allies, and the technology of another to make the alliance stronger as a whole?

I'll readily admit there was a personal interest in doing so, but that was more in what was offered by them in return.
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We sided with the holocaust for a fucking +1 roll

Azthor

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #205 on: December 28, 2013, 06:54:18 pm »

And since when is improving the lot of your allies when you do not considered acting against an alliance? Improving the military of one of yours allies, and the technology of another to make the alliance stronger as a whole?

I'll readily admit there was a personal interest in doing so, but that was more in what was offered by them in return.

Let us see: 20 RP (Warfare II) for 1 AP. What does that read like? Indeed, it does sound as though he signed a deal that benefits you, a potential and, in time, certain enemy to the alliance, a much greater benefit than it does himself, or anything he could come to share with the alliance. Making what ultimately comes down to the alliance's strongest eventual enemy even stronger, without empowering himself as much, is already and of itself sabotage of the alliance.

Therefore, I could only conclude he supremely concerned with his personal might, as was made all too clear by the context, directed against me, of the same post, and altogether unconcerned about bolstering the alliance's enemies. The only conclusion to that is that, expecting me to invade him, he was trying to gather power to preemptively do so instead; logically, the only sane answer I could give to that, as he'd eventually turn on me, to your benefit, one way or another, was beating him to it.

While GWG had not made the same mistake, I doubt any of us can dispute that, once I moved preemptively against sjm, GWG would pitch in for his side. As if an alliance between three individuals who started in the very same region wasn't tenuous enough, what with the only way of properly defending Earth being controlling its orbit.
« Last Edit: December 28, 2013, 06:58:28 pm by Azthor »
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GreatWyrmGold

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #206 on: December 28, 2013, 07:09:10 pm »

I guess I'll be working on the turn soon, huh? Also Gain Control is only for neutral provinces. Conquering other people's provinces is as easy as putting some grunts in the province (gameplay and story segregation, I know).
Can we conquer neutral provinces?

The EDL requests that the Terran Empire ceases all hostilities immediately. Failing this, the EDL requests aid from any who will give it, on the basis that allowing such an empire to expand would be a grave mistake. The Empire has broken it's treaty so quickly and so indifferently, and proved it cannot be trusted.
NERIELS agrees almost immediately, though this came as a surprise to perhaps half a dozen individuals in the entire system.

Quote
((In other words..... bloody hell, that was earlier than expected Curse your sudden but inevitable betrayal!))
((FTFY.))

While GWG had not made the same mistake, I doubt any of us can dispute that, once I moved preemptively against sjm, GWG would pitch in for his side.
Well, duh. I kinda like laws.
Quote from: SRD
Alignment:   Always lawful good
On a serious note, you could always try, you know, explaining yourself. Not everyone feels exactly like you do. And in the long term, it's better for all of us if we don't go to war right now.
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zacen299

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #207 on: December 28, 2013, 08:51:34 pm »

I guess I'll be working on the turn soon, huh? Also Gain Control is only for neutral provinces. Conquering other people's provinces is as easy as putting some grunts in the province (gameplay and story segregation, I know).
Can we conquer neutral provinces?

The EDL requests that the Terran Empire ceases all hostilities immediately. Failing this, the EDL requests aid from any who will give it, on the basis that allowing such an empire to expand would be a grave mistake. The Empire has broken it's treaty so quickly and so indifferently, and proved it cannot be trusted.
NERIELS agrees almost immediately, though this came as a surprise to perhaps half a dozen individuals in the entire system.

Quote
((In other words..... bloody hell, that was earlier than expected Curse your sudden but inevitable betrayal!))
((FTFY.))

While GWG had not made the same mistake, I doubt any of us can dispute that, once I moved preemptively against sjm, GWG would pitch in for his side.
Well, duh. I kinda like laws.
Quote from: SRD
Alignment:   Always lawful good
On a serious note, you could always try, you know, explaining yourself. Not everyone feels exactly like you do. And in the long term, it's better for all of us if we don't go to war right now.

It's pretty simple. He sees Taricus as the biggest threat and that sjm was helping Taricus and hurting the alliance. So he's attacking sjm so that can't happen again and he assumes you will jump in on sjm's side so he's attacking you before that happens. It's pretty simple as things go. I won't flatly say he's right in his assumption but as I said I'm mostly staying neutral (at least for know who knows what will happen when only a few factions remain. Well no I'll eventually have to stop being neutral that's just how the game is. Although the immortal rule is. Neutral does not mean I won't have a big enough army to kick all of your asses.
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

USEC_OFFICER

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #208 on: December 28, 2013, 08:53:11 pm »

Well, the industral capacity? That I can see staying. The research bonus would be lost due to all the scientists and engineers fleeing the territory.

Unless the scientists/engineers were captured or something. I don't know. At this point I'm keeping the research bonus mostly for drama's sake. Azthor's going to need it.

In a game were, due to the assumed lack of allied victory.

An allied victory is possible between two or three players. Depends on how late in the game things are and how bored everyone is.

Can we conquer neutral provinces?

Nope. Mostly to curb expansion and stop a single player from becoming unstoppable without stepping on other people's toes.
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GreatWyrmGold

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Re: GR@W: Building Empires with Giant Robots: TURN 3
« Reply #209 on: December 28, 2013, 09:03:59 pm »

-snip-
Let me rephrase. Instead of attacking, he could have explained why he wanted to attack, then tried to come to some sort of agreement before attacking iff that didn't work out.

In a game were, due to the assumed lack of allied victory.
An allied victory is possible between two or three players. Depends on how late in the game things are and how bored everyone is.
Even if not, we could choose to basically go "I can't think of any justification to betray y'all, so I won't be going to war with you."

Quote
Can we conquer neutral provinces?
Nope. Mostly to curb expansion and stop a single player from becoming unstoppable without stepping on other people's toes.
Fair. Although if everyone could...
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