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Author Topic: Trailblazers in a World of Winter - Chester crashes the party.  (Read 59703 times)

Dwarmin

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Re: Trailblazers in a World of Winter - Screw Tactics, Snipe Bastards.
« Reply #600 on: January 09, 2014, 07:58:24 pm »

McGaw looked a bit pale.

"Al-Radi, how strong a defense do you think we can muster? Perhaps we should just evacuate while there is still time..."
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Avis-Mergulus

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Re: Trailblazers in a World of Winter - Screw Tactics, Snipe Bastards.
« Reply #601 on: January 09, 2014, 08:15:05 pm »

Go to my lab, have a medic join me there to treat my injuries.

Begin work on fabricating an eye that has thermal and night vision settings and has superior normal sight to human eyes.

Ask the medic to inform me of all my companions injuries once they're treated.

Also request somebody phone or radio the Russians and then bring it to me so I can speak with whoevers in charge.

On your way up, you are intercepted by a crew of medics, who quickly subdue you and drag you off into the surgery, wherein, after some prodding and an X-ray, you're informed that your right leg is badly broken, the bone fractured into several shards. You are told that it will take several months to heal in the best of scenarios. After a short operation, they apply a permanent cast and release you.
After the whole affair is over, you climb up to your lab and get to work. Thermal and low-luminosity vision is no problem, though the user will have to hold the other eye shut to use it effectively. Now, synchronization is another problem entirely. After some rather decisive tinkering, you come up with a design that you believe to be viable; it involves installing a microprocessor on the optic nerve of the patient to intercept the impulses from the brain and use the data to make the implant track and focus, then recreate the original impulses. The microprocessor is fast enough that the delay should be unnoticeable to the user. You are quite sure it will work. Now you just have to install it...
One of the medics knocks on your door, telling you that your companions probably won't require prosthetics, save for Chester's eye: actually, your leg is the worst injury on the team.
You are also informed that there's some kind of problem with contacting Yermakov Ostrog; the medic is unable to elaborate, though.

- Bad news, everyone. We made an erzatz-questioning of this one, and he told us under huge psychological pressure provided by Will that Cybersun Corporation is planning to attack us right now because according to their researches we sit right on the precious uranium they want to possess without sharing. Now, I suggest you get ready to defend ourselves, and me and Sean go see a doctor.
Go find doc, ask him to replace left arm with something working. The eye too, if possible without taking out the normal one.
Get myself fixed up.
Send a message to the Russians as well. They're on the second uranium deposit apparently and they might help us out.
Al-Radi is more than a bit unbalanced by all this; however, he gathers his wits quickly, and summons Matveenko, who leads Sunrise away - to be locked in one of the unused shipping containers, you presume. Then he starts barking orders into the comm, and soon the whole camp is scurrying about frantically. You are unsure if anything is actually being accomplished, but people are certainly doing things.
Then the two of you ascend to the medbay, where a team of rather pragmatic and not very courteous medicos shepherded by a slightly hungover-looking Westerly assesses your injuries. Chester's arm is actually mostly alright: the bullet is extracted, some restorative nan is applied, and by the end of the treatment, your arm is mostly usable, even though the docs say it will be slightly weak for a week, give or take a few days. He is told not to stress it too much, then directed to the cybernetics lab. Apparently, Will is already done with his eye, and it is ready for installation.
Meanwhile, Sean's broken rib is tightly bandaged after the bullet is taken out. Apparently, the wound isn't going to be much of a problem. However, the docs tell Sean that he has a hour or so left until he has to either rest or take another dose of stim, which they don't recommend.

"Knock him out and take the nut with us, we have to get the medical team to research this!"

Even though the same bloody insect venom is coursing through my veins, Markus thought to himself.

Continue back to the camp!
Drag the moron, after tying his legs. Continue calling home
[5]So, you two load up your respective nuts and set off at a renewed pace. Everett drags the huge lumberjack by the legs, making his head impact the ice rapidly and eliciting promises of bloody retribution. After some vigorous running, you finally emerge out of the forest. Camp is already in sight, so you stop and survey the scene you left behind.
The forest is blazing merrily away in the distance. It looks like it will keep going for some time now.
A column of insects is marching out of the distant forest: it's visible as a small black streak. The tip of the column points unmistakably towards Markus, [tgh:5] who seems to have recovered some of his composure. He even tries walking from side to side to see if he is not mistaken: the column changes direction so that it points at him all the time.
((For all gameplay purposes, you are in camp.))

McGaw looked a bit pale.

"Al-Radi, how strong a defense do you think we can muster? Perhaps we should just evacuate while there is still time..."
Al-Radi shakes his head. "Where to? How would we move our supplies? Even with the machine you captured, we still don't have enough transport capacity to move everyone and everything. And to top the whole bloody cake off, the Russians don't seem to be communicating at all. We tried hailing on broadband, but we aren't being answered, and we aren't picking up any communications, encrypted or otherwise. Should send an emissary to check, I guess, maybe someone who speaks the language. MacLafferty should do, I think..." He rubs his face with his hands. "As for the defenses... Well, we have several EMPAs, a container of heavy mining lasers, assorted light weaponry, and some lumber we could maybe build some sort of palisade of, though hiding under a blankie would be safer. If we could get the Russians on our side, though, that's another story entirely... I have only a very vague estimation of how much time we have left - could be anything from twelve hours to a full day." Al-Radi turns to look in the direction of the forest. "Oh. Also, it appears that somebody set the forest on fire. Fascinating."
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Patrick Hunt

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Design a leg out of parts I have available. Make it very strong as well as agile and add a pair of blades to the feet that extend out the front, back and sides. No limiters obviously.

Call in the best prosthetic designed after myself and have him study access my work to ensure the fix for integration will work.
(( What? Why are you staring at my message that way I'm not insane. I'm really not...... Ok maybe a little ))
« Last Edit: January 09, 2014, 08:25:03 pm by Patrick Hunt »
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Aseaheru

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Chuck the sillybuggers into the brig, dump Fowl in medbay and look to see if any new guns showed.
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DarkArtemisFowl

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Markus moves backwards, observing the bugs. He didn't know much about these bugs yet, but it wouldn't hurt to try more fire. Actually, it might hurt to do so.

Whatever, it's not like he had many choices at this time.

Shouting at the top of his lungs, Markus called out: "Hey, hey! Everyone, look out! We need incendiary weapons right now, on this front!"

Ask for incendiary weapons and get the nutjob inside the camp.
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Dwarmin

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"How could we get the Russians to help? And why would they? It seems they've nothing to gain-whoever wins or loses is one less competitor for them. They'd be more like to wait it out and attack the weakened party left after we're done...

That said, we have nothing to lose by trying. I can't speak much Slavic, unfortunately-I'm only fluent in Arabic, French, German, Afrikaans, and Spanish..."
She said with a note of self reproach.

"That being said, I could go with MacLafferty and see the Russians-rather than stay here and be generally useless. I'm not built for combat or physical labor, literally. Though I suppose we'll all be exceeding our design specifications soon enough.

Two people can read a situation much better than one-and frankly, my enhanced intelligence is an advantage. I suppose there might be a small advantage to having a pretty face to negotiations, as well. Do you think it a wise course of action, Al-Radi?"
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Comrade P.

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((Clarification request. In Patrick's update, you say me eye won't probably need prostetics. In my update, you write that the arm can be left, which certainly is good to Chester. But you don't say about my eye there. Or I'm doing something wrong?))
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Patrick Hunt

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(( Your translating wrong bud. It says the only prosthetic anybody needs is your eye. You do need it.))
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Gamerlord

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"How could we get the Russians to help? And why would they? It seems they've nothing to gain-whoever wins or loses is one less competitor for them. They'd be more like to wait it out and attack the weakened party left after we're done...

That said, we have nothing to lose by trying. I can't speak much Slavic, unfortunately-I'm only fluent in Arabic, French, German, Afrikaans, and Spanish..."
She said with a note of self reproach.

"That being said, I could go with MacLafferty and see the Russians-rather than stay here and be generally useless. I'm not built for combat or physical labor, literally. Though I suppose we'll all be exceeding our design specifications soon enough.

Two people can read a situation much better than one-and frankly, my enhanced intelligence is an advantage. I suppose there might be a small advantage to having a pretty face to negotiations, as well. Do you think it a wise course of action, Al-Radi?"

Sean walks over, one hand on his chest.
If you need an escort I can provide. I won't be of much use in the defense like this so I won't be missed.

Comrade P.

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((Oh. Right then.))
Go find Will, get a new fancy eye, then go pay a visit to Matveenko. Say my apologizes for broken Izhmash, toss him this new rifle as an excuse. Request shotgun. Given or not, go find McGaw, or Al-Radi, or anyone in charge for further instructions.
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Patrick Hunt

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Implant the eye then run.a.couple of tests to make sure it synced up properly.

Will is standing leaning against his desk smiling as Chester walks in.

"I did in 30 minutes what the combined scientific community of earth failed to do in the last 70 years.
They need a new word for me.prodigy just doesn't cut it.

Anyway ego stroking aside, your new eye has both thermal and.night vision capability and will sync up with your human eye, however if you try to use either of them settings keep the human one shut until your done unless you want the mother of all headaches. Trying to look in.both normal and thermal will confuse your brain and cause a lot of pain.

Understand?
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Comrade P.

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- Jawohl, herr Wissenschaftler! Vielen Dank! - says Chester in a friendly but a bit mocking voice.
Continue the consequence mentioned above.
« Last Edit: January 11, 2014, 05:09:12 pm by Comrade P. »
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Avis-Mergulus

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((Sorry about taking so long - it's just that there's mastahcheese and piecewise's new game Mainspring, and you see, it requires Photoshop-fu, and my Photoshop-fu is not only actually GIMP-fu, but also inferior. Spent a crapton of time on it.))


Implant the eye then run.a.couple of tests to make sure it synced up properly.

Will is standing leaning against his desk smiling as Chester walks in.

"I did in 30 minutes what the combined scientific community of earth failed to do in the last 70 years.
They need a new word for me.prodigy just doesn't cut it.

Anyway ego stroking aside, your new eye has both thermal and.night vision capability and will sync up with your human eye, however if you try to use either of them settings keep the human one shut until your done unless you want the mother of all headaches. Trying to look in.both normal and thermal will confuse your brain and cause a lot of pain.

Understand?
((Oh. Right then.))
Go find Will, get a new fancy eye, then go pay a visit to Matveenko. Say my apologizes for broken Izhmash, toss him this new rifle as an excuse. Request shotgun. Given or not, go find McGaw, or Al-Radi, or anyone in charge for further instructions.

Will requisitions the surgery room for himself, then gets to work installing Chester's eye. The surgery involves opening inserting a probe into the eye-socket, rigging up the optic nerve processor, then setting the base for the eye's rather extensive sensor suite, then the sensors themselves. After everything is installed, the eye is covered with a plate of mirror glass, which is raised when the thermal sensor is in use. All in all, it's pretty neat.
Chester wakes up. For a moment, he is unaware of any changes: he sees as he normally would. However, there seems to be something new in his brain: the sensation is like having an extra limb, that is, difficult to describe to people who have the normal set. Remembering the advice, he covers his left eye with his hand, then flips the imaginary switch.
Suddenly, the whole room is light blue. Will is an orange-ish red color, and his breath forms orange clouds and swirling currents. For that matter, your own breath obscures your vision somewhat - not fatally, but using the thermal sensor while holding your breath is easier.
Chester turns on the low-luminosity module. OW. Owowow. No, better try that somewhere that isn't brightly lit.
Then Chester tries rolling his eyes, looking at his nose, rapidly looking from one corner of his vision to the other, shaking his head, blinking (the eye still has an eyelid, despite not needing to blink; visually, the whole rig looks like Chester has an eye made of quicksilver when the glass on it is lowered, and like an eye-socket full of wires and cameras when it's raised. But when Chester has his eyes closed, it's impossible to tell one of his eyes is prosthetic) and other vision-related actions. Everything seems to be in working order.
He thanks Will and descends to the armory, where he hands the quartermaster the Japanese rifle, explaining that the original one got destroyed. "Not the only thing you lost, I see," -he says, pointing at your eye. "I'm not gonna dock it against you." As for your request of a shotgun, he shrugs and hands you a short-barreled gun with a drum magazine holding eight rounds, plus a small case of shells. "Forgot to add it to the registry. Sorry about that."
Then, there is a voice in Chester's headset. "Mr. McLafferty? You speak Russian, if I remember correctly? A task has come up: we need somebody to visit the SC settlement of Yermakov Ostrog and try persuading them to aid us. Would you agree to go?"

"How could we get the Russians to help? And why would they? It seems they've nothing to gain-whoever wins or loses is one less competitor for them. They'd be more like to wait it out and attack the weakened party left after we're done...

That said, we have nothing to lose by trying. I can't speak much Slavic, unfortunately-I'm only fluent in Arabic, French, German, Afrikaans, and Spanish..."
She said with a note of self reproach.

"That being said, I could go with MacLafferty and see the Russians-rather than stay here and be generally useless. I'm not built for combat or physical labor, literally. Though I suppose we'll all be exceeding our design specifications soon enough.

Two people can read a situation much better than one-and frankly, my enhanced intelligence is an advantage. I suppose there might be a small advantage to having a pretty face to negotiations, as well. Do you think it a wise course of action, Al-Radi?"

"Yes, I believe so. McLafferty is a soldier, after all. I'm not insinuating that all soldiers are stupid, it's just that they may find one of our scientific staff more convincing. As for why we should help us... You see, we are not a military threat to the Russians, while the Cybersun guys are, and have already proven it. I expect that the Russians aren't willing to murder us just because we're sharing some of their uranium, and they might mind sharing it with Cybersun. Yes, I know there are a lot of ifs and mights in that plan, but I don't see another viable choice in the situation."


Markus moves backwards, observing the bugs. He didn't know much about these bugs yet, but it wouldn't hurt to try more fire. Actually, it might hurt to do so.

Whatever, it's not like he had many choices at this time.

Shouting at the top of his lungs, Markus called out: "Hey, hey! Everyone, look out! We need incendiary weapons right now, on this front!"

Ask for incendiary weapons and get the nutjob inside the camp.
[6]You get a few confused looks before people get what is happening, and then Moshe is here. With a mining laser. Good old Moshe. He opens fire on the stretch of river the bugs are currently on, and it explodes in a cloud of steam, which expands to titanic proportions. After a while, the steam clears. The ice on the river has melted, and the bugs are gone. You are still uneasy, however; if just one got inside the camp...
You walk over to the armory, carrying the nutter over your shoulder. Matveenko asks you what it's all about. You explain that the unconscious man will probably need to be restrained when he wakes up, and that he is poisoned. [tgh:6] Your vision blurs slightly, and you sway a bit. "Are you okay? Should I get the docs?"

Chuck the sillybuggers into the brig, dump Fowl in medbay and look to see if any new guns showed.
You enter the armory a few seconds after Markus, and throw your prisoner flat on the floor. He rolls his eyes at Matveenko and screams, "Traitor! Filthy communist whoreson!" You give him a kick, and he shuts up. "Restrained. All right. I see." When you ask if there are any new guns in stock, he shrugs. "Well, there's the Doorbuster shotgun which I missed in my inventory log, and a Japanese XMT rifle McLafferty brought from their little excursion."

((It has been brought to my attention that not having a shotgun on an expedition into a place with a possibility of dangerous wildlife is stupid. I concede. There is now a shotgun.))
« Last Edit: January 11, 2014, 07:55:37 pm by Avis-Mergulus »
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Aseaheru

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"Ah, what sorta gun is the XMT? And do you have any GZ-3's lying about?"
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DarkArtemisFowl

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Markus puts a hand on his forehead and breathes through his mouth.
"Please restrain this idiot," Markus said heavily while gesturing towards the psycho on the floor.
"Put the camp on alert. Exterminate any bugs you see, get the docs to check this guy and the other nutjob. Also, medical attention would be a great idea right now," Markus gets out while stumbling.
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