Weapons:
H&K pistolSingijeon S-10 SMG -fast rate of fire, pistol ammo. Manufactured in Korea.
VA "Saigon" assault rifle - this Vietnamese weapon is an incredibly versatile tool for killing people and breaking things. In addition to firing several types of specialized ammunition, like incendiary ammo, it also has mounts for optics and a bayonet, an under-barrel grenade launcher, and can be fitted with a targeting computer.
Doorbuster shotgun - the Doorbuster is standard SWAT equipment. It is full-auto capable, and its drum magazine holds eight shells. It can be loaded with slugs, shot,
Dragonsbreath rounds, and flares.
IZHMASH GZ-3 anti-personnel sniper rifle - this fine piece of Russian engineering is durable, light, smart, and packs enough of a wallop to put a hole through your helmet, your brain, the other side of your helmet, and the knee of the sucker next to you.
HD "Desperado" handheld rocket launcher - the Desperado chucks mini-rockets at whatever you want dead until it aerosolizes. Can also fire flares and any standard grenades.
HT Mining Laser - manufactured by Adelaide Mining, this thing is not actually a weapon: it's designed to be mounted on a pintle and used to melt rock. If you are a bad enough dude or dudette, you can carry it in your hands, just don't expect to make any acrobatic leaps while doing so. When fired, it rapidly heats up surfaces in about half a meter from where it hits.
Toxin injector - this thing is a rather unconventional weapon. It fires tiny needles tipped with neurotoxin, using compressed air. The only sound it makes is a pop, and the needles dissolve in the bloodstream. It is here ostensibly as a non-lethal measure - and indeed, it can be used that way - but it was designed as an assassination weapon.
EMPA gun - the ElectroMagnetic Projectile Accelerator is, simply speaking, a railgun. It drives a metal-coated heat-resistant ceramic cylinder about a palm long at speeds of over 7 Mach. The EMPA cannot be safely fired without suitable ear protection. As for effect, it delivers intensely personal devastation when loaded with blocks, or intensely
un-personal devastation when loaded with warheads. It can be fired at a visible target in any range, and with the aid of its targeter, it can even neutralize targets over the horizon.
Explosives:
Frag - pull pin, throw, enjoy.
Incendiary - draw a parabola. You are on one leg. On the other, shit be burnin'.
Contained antimatter - WARNING: DO NOT THROW. FOR LAUNCHER USE ONLY.
Cutting charge - for ridding the world of those pesky structural supports.
Armor:
Adfiber coat - this loose-fitting garment consists of a strong armorweave outer coat, and a variable-rigidity inner carcass (not you, silly), which becomes rigid when something impacts the fabric of the outer shell. This results in you puffing up like a hedgehog, while the impact is hopefully absorbed. Note that the impact must be sufficiently strong to trigger it, and it's generally not very comfortable to fight hand-to-hand in. When not active, it looks like a loose cloak.
Service exoskeleton - this is not intended for military application, but tell that to the people you'll sock in the jaw while wearing it. Not much protection, though.
Military flak kit - this rather simple armor consists of a long armorweave vest with polymer plating over the vital areas, long armorweave boots and gloves, plastic guards for the joints, and a sturdy helmet. It will keep you from croaking in a fuss-free and uncomplicated manner, and is pretty comfortable besides.
Heavy infantry suit - this is basically an exoskeleton reinforced with armaflex and armorweave, with plastic plates to keep your precious guts from spilling. The closed helmet is virtuality-capable.
Esau suit - intended for combat in areas where biological or nuclear weapons have been used, the Esau is the definite answer to area-denial weapons all over the world - all over two worlds, now. It is an exoskeletally assisted suit of double-layered armaflex filled with complex insulating foam and fitted with metalloceramic plates over your most dear and needed. The suit is supplied with oxygen from a metalloceramic backpack source - no shooting that.
"Flugel der Freiheit" assault suit - this miracle of German military science stands at two and a half meters tall. The fully metalloceramic suit possesses two integral machine guns and a missile salvo pod. One of its main features is two powerful thrusters mounted on fins, with several maneuvering jets at the sides. The helmet is rebreather-equipped. The only drawback is the fact that due to the weight of it, the Flugel's muscle assists can't work off bioelectricity, and require an external power source - batteries. Well, the only serious drawback. It's also painted jet black, which is an inconvenience in the climate of Boreas - however, it looks mighty cool.
NOTE: This is only the armory of the
Horizon. The other camps may have other armaments. Also note that there is no vehicle bay yet, but there will be.